// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_RESOURCE_BUNDLE_H__ #define CHROME_COMMON_RESOURCE_BUNDLE_H__ #include #include #include #include "base/basictypes.h" #include "base/lock.h" #include "base/scoped_ptr.h" #include "chrome/common/ref_counted_util.h" class ChromeFont; class SkBitmap; class StringPiece; //////////////////////////////////////////////////////////////////////////////// // // ResourceBundle class // // ResourceBundle is a central facility to load images and other resources. // // Every resource is loaded only once // //////////////////////////////////////////////////////////////////////////////// class ResourceBundle { public: // An enumeration of the various font styles used throughout Chrome. // The following holds true for the font sizes: // Small <= Base <= Medium <= MediumBold <= Large. enum FontStyle { SmallFont, BaseFont, MediumFont, // NOTE: depending upon the locale, this may *not* result in a bold // font. MediumBoldFont, LargeFont, WebFont }; // Initialize the ResrouceBundle for this process. static void InitSharedInstance(const std::wstring& pref_locale); // Delete the ResourceBundle for this process if it exists. static void CleanupSharedInstance(); // Return the global resource loader instance; static ResourceBundle& GetSharedInstance(); // Load the dll that contains theme resources if present. void LoadThemeResources(); // Gets the bitmap with the specified resource_id, first by looking into the // theme dll, than in the current dll. Returns a pointer to a shared instance // of the SkBitmap in the given out parameter. This shared bitmap is owned by // the resource bundle and should not be freed. // // The bitmap is assumed to exist. This function will log in release, and // assert in debug mode if it does not. On failure, this will return a // pointer to a shared empty placeholder bitmap so it will be visible what // is missing. SkBitmap* GetBitmapNamed(int resource_id); // Loads the raw bytes of an image resource into |bytes|, // without doing any processing or interpretation of // the resource. Returns whether we successfully read the resource. bool LoadImageResourceBytes(int resource_id, std::vector* bytes); // Loads the raw bytes of a data resource into |bytes|, // without doing any processing or interpretation of // the resource. Returns whether we successfully read the resource. bool LoadDataResourceBytes(int resource_id, std::vector* bytes); // Loads and returns an icon from the theme dll. HICON LoadThemeIcon(int icon_id); // Return the contents of a file in a string given the resource id. // This will copy the data from the resource and return it as a string. std::string GetDataResource(int resource_id); // Like GetDataResource(), but avoids copying the resource. Instead, it // returns a StringPiece which points into the actual resource in the image. StringPiece GetRawDataResource(int resource_id); // Loads and returns the global accelerators. HACCEL GetGlobalAccelerators(); // Loads and returns a cursor from the app module. HCURSOR LoadCursor(int cursor_id); // Get a localized string given a message id. Returns an empty // string if the message_id is not found. std::wstring GetLocalizedString(int message_id); // Returns the font for the specified style. ChromeFont GetFont(FontStyle style); // Creates and returns a new SkBitmap given the dll to look in and the // resource id. It's up to the caller to free the returned bitmap when // done. static SkBitmap* LoadBitmap(HINSTANCE dll_inst, int resource_id); private: ResourceBundle(); ~ResourceBundle(); // Try to load the locale specific strings from an external DLL. void LoadLocaleResources(const std::wstring& pref_locale); void LoadFontsIfNecessary(); // Returns the full pathname of the locale dll to load. May return an empty // string if no locale dlls are found. std::wstring GetLocaleDllPath(const std::wstring& pref_locale); // Loads the raw bytes of a resource from |module| into |bytes|, // without doing any processing or interpretation of // the resource. Returns whether we successfully read the resource. bool LoadModuleResourceBytes(HINSTANCE module, int resource_id, std::vector* bytes); // Class level lock. Used to protect internal data structures that may be // accessed from other threads (e.g., skia_images_). Lock lock_; std::wstring theme_path_; // Handle to dlls HINSTANCE locale_resources_dll_; HINSTANCE theme_dll_; // Cached images. The ResourceBundle caches all retrieved bitmaps and keeps // ownership of the pointers. typedef std::map SkImageMap; SkImageMap skia_images_; // The various fonts used. Cached to avoid repeated GDI creation/destruction. scoped_ptr base_font_; scoped_ptr small_font_; scoped_ptr medium_font_; scoped_ptr medium_bold_font_; scoped_ptr large_font_; scoped_ptr web_font_; static ResourceBundle *g_shared_instance_; DISALLOW_EVIL_CONSTRUCTORS(ResourceBundle); }; #endif // CHROME_COMMON_RESOURCE_BUNDLE_H__