// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_SERVICE_PROCESS_UTIL_H_ #define CHROME_COMMON_SERVICE_PROCESS_UTIL_H_ #include #include "base/basictypes.h" #include "base/callback_forward.h" #include "base/memory/scoped_ptr.h" #include "base/process.h" #include "base/shared_memory.h" #include "ipc/ipc_channel_handle.h" class CommandLine; class MultiProcessLock; #if defined(OS_MACOSX) #ifdef __OBJC__ @class NSString; #else class NSString; #endif #endif namespace base { class MessageLoopProxy; } // Return the IPC channel to connect to the service process. IPC::ChannelHandle GetServiceProcessChannel(); #if !defined(OS_MACOSX) // Return a name that is scoped to this instance of the service process. We // use the user-data-dir as a scoping prefix. std::string GetServiceProcessScopedName(const std::string& append_str); // Return a name that is scoped to this instance of the service process. We // use the user-data-dir and the version as a scoping prefix. std::string GetServiceProcessScopedVersionedName(const std::string& append_str); #endif // OS_MACOSX #if defined(OS_MACOSX) // Return the name that is used to extract the socket path out of the // dictionary provided by launchd. NSString* GetServiceProcessLaunchDSocketEnvVar(); #endif #if defined(OS_POSIX) // Attempts to take a lock named |name|. If |waiting| is true then this will // make multiple attempts to acquire the lock. // Caller is responsible for ownership of the MultiProcessLock. MultiProcessLock* TakeNamedLock(const std::string& name, bool waiting); #endif // The following methods are used in a process that acts as a client to the // service process (typically the browser process). // -------------------------------------------------------------------------- // This method checks that if the service process is ready to receive // IPC commands. bool CheckServiceProcessReady(); // Returns the process id and version of the currently running service process. // Note: DO NOT use this check whether the service process is ready because // a true return value only means that some process shared data was available, // and not that the process is ready to receive IPC commands, or even running. // This method is only exposed for testing. bool GetServiceProcessData(std::string* version, base::ProcessId* pid); // -------------------------------------------------------------------------- // Forces a service process matching the specified version to shut down. bool ForceServiceProcessShutdown(const std::string& version, base::ProcessId process_id); // This is a class that is used by the service process to signal events and // share data with external clients. This class lives in this file because the // internal data structures and mechanisms used by the utility methods above // and this class are shared. class ServiceProcessState { public: ServiceProcessState(); ~ServiceProcessState(); // Tries to become the sole service process for the current user data dir. // Returns false if another service process is already running. bool Initialize(); // Signal that the service process is ready. // This method is called when the service process is running and initialized. // |terminate_task| is invoked when we get a terminate request from another // process (in the same thread that called SignalReady). It can be NULL. // |message_loop_proxy| must be of type IO and is the loop that POSIX uses // to monitor the service process. bool SignalReady( base::MessageLoopProxy* message_loop_proxy, const base::Closure& terminate_task); // Signal that the service process is stopped. void SignalStopped(); // Register the service process to run on startup. bool AddToAutoRun(); // Unregister the service process to run on startup. bool RemoveFromAutoRun(); // Return the channel handle used for communicating with the service. IPC::ChannelHandle GetServiceProcessChannel(); private: #if !defined(OS_MACOSX) // Create the shared memory data for the service process. bool CreateSharedData(); // If an older version of the service process running, it should be shutdown. // Returns false if this process needs to exit. bool HandleOtherVersion(); // Acquires a singleton lock for the service process. A return value of false // means that a service process instance is already running. bool TakeSingletonLock(); #endif // !OS_MACOSX // Creates the platform specific state. void CreateState(); // Tear down the platform specific state. void TearDownState(); // Initializes the command-line that can be used to autorun the service // process. void CreateAutoRunCommandLine(); // An opaque object that maintains state. The actual definition of this is // platform dependent. struct StateData; StateData* state_; scoped_ptr shared_mem_service_data_; scoped_ptr autorun_command_line_; }; #endif // CHROME_COMMON_SERVICE_PROCESS_UTIL_H_