// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_COMMON_SERVICE_PROCESS_UTIL_H_ #define CHROME_COMMON_SERVICE_PROCESS_UTIL_H_ #include #include "base/process.h" #include "base/scoped_ptr.h" #include "base/shared_memory.h" #include "base/task.h" template struct DefaultSingletonTraits; // Return the IPC channel to connect to the service process. // std::string GetServiceProcessChannelName(); // Return a name that is scoped to this instance of the service process. We // use the user-data-dir as a scoping prefix. std::string GetServiceProcessScopedName(const std::string& append_str); // Return a name that is scoped to this instance of the service process. We // use the user-data-dir and the version as a scoping prefix. std::string GetServiceProcessScopedVersionedName(const std::string& append_str); // The following methods are used in a process that acts as a client to the // service process (typically the browser process). // -------------------------------------------------------------------------- // This method checks that if the service process is ready to receive // IPC commands. bool CheckServiceProcessReady(); // Returns the process id of the currently running service process. Returns 0 // if no service process is running. // Note: DO NOT use this check whether the service process is ready because // a non-zero return value only means that the process is running and not that // it is ready to receive IPC commands. This method is only exposed for testing. base::ProcessId GetServiceProcessPid(); // -------------------------------------------------------------------------- // Forces a service process matching the specified version to shut down. bool ForceServiceProcessShutdown(const std::string& version); // This is a class that is used by the service process to signal events and // share data with external clients. This class lives in this file because the // internal data structures and mechanisms used by the utility methods above // and this class are shared. class ServiceProcessState { public: // Returns the singleton instance. static ServiceProcessState* GetInstance(); // Tries to become the sole service process for the current user data dir. // Returns false if another service process is already running. bool Initialize(); // Signal that the service process is ready. // This method is called when the service process is running and initialized. // |shutdown_task| is invoked when we get a shutdown request from another // process (in the same thread that called SignalReady). It can be NULL. void SignalReady(Task* shutdown_task); // Signal that the service process is stopped. void SignalStopped(); // Register the service process to run on startup. bool AddToAutoRun(); // Unregister the service process to run on startup. bool RemoveFromAutoRun(); private: ServiceProcessState(); ~ServiceProcessState(); // Create the shared memory data for the service process. bool CreateSharedData(); // If an older version of the service process running, it should be shutdown. // Returns false if this process needs to exit. bool HandleOtherVersion(); // Acquires a singleton lock for the service process. A return value of false // means that a service process instance is already running. bool TakeSingletonLock(); // Key used to register the service process to auto-run. std::string GetAutoRunKey(); // Tear down the platform specific state. void TearDownState(); // Allows each platform to specify whether it supports killing older versions. bool ShouldHandleOtherVersion(); // An opaque object that maintains state. The actual definition of this is // platform dependent. struct StateData; StateData* state_; scoped_ptr shared_mem_service_data_; friend struct DefaultSingletonTraits; }; #endif // CHROME_COMMON_SERVICE_PROCESS_UTIL_H_