// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef CHROME_COMMON_THROB_ANIMATION_H_ #define CHROME_COMMON_THROB_ANIMATION_H_ #include "chrome/common/slide_animation.h" // A subclass of SlideAnimation that can continually slide. All of the Animation // methods behave like that of SlideAnimation: transition to the next state. // The StartThrobbing method causes the ThrobAnimation to cycle between hidden // and shown for a set number of cycles. // // A ThrobAnimation has two durations: the duration used when behavior like // a SlideAnimation, and the duration used when throbbing. class ThrobAnimation : public SlideAnimation { public: explicit ThrobAnimation(AnimationDelegate* target); virtual ~ThrobAnimation() {} // Starts throbbing. cycles_til_stop gives the number of cycles to do before // stopping. void StartThrobbing(int cycles_til_stop); // Sets the duration of the slide animation when throbbing. void SetThrobDuration(int duration) { throb_duration_ = duration; } // Overridden to reset to the slide duration. virtual void Reset(); virtual void Show(); virtual void Hide(); // Overriden to continually throb (assuming we're throbbing). virtual void Run(); // Overridden to maintain the slide duration. virtual void SetSlideDuration(int duration) { slide_duration_ = duration; } private: // Resets state such that we behave like SlideAnimation. void ResetForSlide(); // Duration of the slide animation. int slide_duration_; // Duration of the slide animation when throbbing. int throb_duration_; // If throbbing, this is the number of cycles left. int cycles_remaining_; // Are we throbbing? bool throbbing_; DISALLOW_EVIL_CONSTRUCTORS(ThrobAnimation); }; #endif // CHROME_COMMON_THROB_ANIMATION_H_