// Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_GPU_GPU_INFO_COLLECTOR_H__ #define CHROME_GPU_GPU_INFO_COLLECTOR_H__ #pragma once #include "base/basictypes.h" #include "build/build_config.h" #include "chrome/common/dx_diag_node.h" #include "chrome/common/gpu_info.h" struct IDirect3D9; namespace gpu_info_collector { // Populate variables with necessary graphics card information. // Returns true on success. bool CollectGraphicsInfo(GPUInfo* gpu_info); #if defined(OS_WIN) // Windows provides two ways of doing graphics so we need two ways of // collecting info based on what's on a user's machine. // The selection between the two methods is done in the cc file. // A D3D argument is passed in for testing purposes bool CollectGraphicsInfoD3D(IDirect3D9* d3d, GPUInfo* gpu_info); // The GL version of collecting information bool CollectGraphicsInfoGL(GPUInfo* gpu_info); // Collect the DirectX Disagnostics information about the attached displays. bool GetDxDiagnostics(DxDiagNode* output); #endif } // namespace gpu_info_collector #endif // CHROME_GPU_GPU_INFO_COLLECTOR_H__