// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_GPU_GPU_THREAD_H_ #define CHROME_GPU_GPU_THREAD_H_ #pragma once #include #include "base/basictypes.h" #include "base/command_line.h" #include "base/scoped_ptr.h" #include "base/time.h" #include "build/build_config.h" #include "chrome/common/child_thread.h" #include "chrome/common/gpu_info.h" #include "chrome/gpu/gpu_channel.h" #include "chrome/gpu/gpu_config.h" #include "chrome/gpu/x_util.h" #include "ui/gfx/native_widget_types.h" namespace IPC { struct ChannelHandle; } namespace sandbox { class TargetServices; } class GpuWatchdogThread; class GpuThread : public ChildThread { public: #if defined(OS_WIN) explicit GpuThread(sandbox::TargetServices* target_services); #else GpuThread(); #endif // For single-process mode. explicit GpuThread(const std::string& channel_id); ~GpuThread(); void Init(const base::Time& process_start_time); void StopWatchdog(); // Remove the channel for a particular renderer. void RemoveChannel(int renderer_id); private: // ChildThread overrides. virtual bool OnControlMessageReceived(const IPC::Message& msg); // Message handlers. void OnInitialize(); void OnEstablishChannel(int renderer_id); void OnCloseChannel(const IPC::ChannelHandle& channel_handle); void OnSynchronize(); void OnCollectGraphicsInfo(GPUInfo::Level level); void OnCreateViewCommandBuffer( gfx::PluginWindowHandle window, int32 render_view_id, int32 renderer_id, const GPUCreateCommandBufferConfig& init_params); #if defined(OS_MACOSX) void OnAcceleratedSurfaceBuffersSwappedACK( int renderer_id, int32 route_id, uint64 swap_buffers_count); void OnDidDestroyAcceleratedSurface(int renderer_id, int32 renderer_route_id); #endif void OnCrash(); void OnHang(); #if defined(OS_WIN) static void CollectDxDiagnostics(GpuThread* thread); static void SetDxDiagnostics(GpuThread* thread, const DxDiagNode& node); #endif base::Time process_start_time_; scoped_refptr watchdog_thread_; typedef base::hash_map > GpuChannelMap; GpuChannelMap gpu_channels_; // Information about the GPU, such as device and vendor ID. GPUInfo gpu_info_; #if defined(OS_WIN) // Windows specific client sandbox interface. sandbox::TargetServices* target_services_; #endif DISALLOW_COPY_AND_ASSIGN(GpuThread); }; #endif // CHROME_GPU_GPU_THREAD_H_