// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_NACL_NACL_IPC_ADAPTER_H_ #define CHROME_NACL_NACL_IPC_ADAPTER_H_ #include #include #include #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "base/pickle.h" #include "base/shared_memory.h" #include "base/synchronization/condition_variable.h" #include "base/synchronization/lock.h" #include "base/task_runner.h" #include "ipc/ipc_listener.h" #include "ppapi/proxy/handle_converter.h" struct NaClDesc; struct NaClImcTypedMsgHdr; struct PP_Size; namespace IPC { class Channel; struct ChannelHandle; } namespace ppapi { class HostResource; } // Adapts a Chrome IPC channel to an IPC channel that we expose to Native // Client. This provides a mapping in both directions, so when IPC messages // come in from another process, we rewrite them and allow them to be received // via a recvmsg-like interface in the NaCl code. When NaCl code calls sendmsg, // we implement that as sending IPC messages on the channel. // // This object also provides the necessary logic for rewriting IPC messages. // NaCl code is platform-independent and runs in a Posix-like enviroment, but // some formatting in the message and the way handles are transferred varies // by platform. This class bridges that gap to provide what looks like a // normal platform-specific IPC implementation to Chrome, and a Posix-like // version on every platform to NaCl. // // This object must be threadsafe since the nacl environment determines which // thread every function is called on. class NaClIPCAdapter : public base::RefCountedThreadSafe, public IPC::Listener { public: // Chrome's IPC message format varies by platform, NaCl's does not. In // particular, the header has some extra fields on Posix platforms. Since // NaCl is a Posix environment, it gets that version of the header. This // header is duplicated here so we have a cross-platform definition of the // header we're exposing to NaCl. #pragma pack(push, 4) struct NaClMessageHeader : public Pickle::Header { int32 routing; uint32 type; uint32 flags; uint16 num_fds; uint16 pad; }; #pragma pack(pop) // Creates an adapter, using the thread associated with the given task // runner for posting messages. In normal use, the task runner will post to // the I/O thread of the process. // // If you use this constructor, you MUST call ConnectChannel after the // NaClIPCAdapter is constructed, or the NaClIPCAdapter's channel will not be // connected. NaClIPCAdapter(const IPC::ChannelHandle& handle, base::TaskRunner* runner); // Initializes with a given channel that's already created for testing // purposes. This function will take ownership of the given channel. NaClIPCAdapter(scoped_ptr channel, base::TaskRunner* runner); // Connect the channel. This must be called after the constructor that accepts // an IPC::ChannelHandle, and causes the Channel to be connected on the IO // thread. void ConnectChannel(); // Implementation of sendmsg. Returns the number of bytes written or -1 on // failure. int Send(const NaClImcTypedMsgHdr* msg); // Implementation of recvmsg. Returns the number of bytes read or -1 on // failure. This will block until there's an error or there is data to // read. int BlockingReceive(NaClImcTypedMsgHdr* msg); // Closes the IPC channel. void CloseChannel(); // Make a NaClDesc that refers to this NaClIPCAdapter. Note that the returned // NaClDesc is reference-counted, and a reference is returned. NaClDesc* MakeNaClDesc(); #if defined(OS_POSIX) int TakeClientFileDescriptor(); #endif // Listener implementation. virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; virtual void OnChannelConnected(int32 peer_pid) OVERRIDE; virtual void OnChannelError() OVERRIDE; private: friend class base::RefCountedThreadSafe; class RewrittenMessage; // This is the data that must only be accessed inside the lock. This struct // just separates it so it's easier to see. struct LockedData { LockedData(); ~LockedData(); // Messages that we have read off of the Chrome IPC channel that are waiting // to be received by the plugin. std::queue< scoped_refptr > to_be_received_; ppapi::proxy::HandleConverter handle_converter_; // Data that we've queued from the plugin to send, but doesn't consist of a // full message yet. The calling code can break apart the message into // smaller pieces, and we need to send the message to the other process in // one chunk. // // The IPC channel always starts a new send() at the beginning of each // message, so we don't need to worry about arbitrary message boundaries. std::string to_be_sent_; bool channel_closed_; }; // This is the data that must only be accessed on the I/O thread (as defined // by TaskRunner). This struct just separates it so it's easier to see. struct IOThreadData { IOThreadData(); ~IOThreadData(); scoped_ptr channel_; }; virtual ~NaClIPCAdapter(); // Returns 0 if nothing is waiting. int LockedReceive(NaClImcTypedMsgHdr* msg); // Sends a message that we know has been completed to the Chrome process. bool SendCompleteMessage(const char* buffer, size_t buffer_len); // Clears the LockedData.to_be_sent_ structure in a way to make sure that // the memory is deleted. std::string can sometimes hold onto the buffer // for future use which we don't want. void ClearToBeSent(); void ConnectChannelOnIOThread(); void CloseChannelOnIOThread(); void SendMessageOnIOThread(scoped_ptr message); // Saves the message to forward to NaCl. This method assumes that the caller // holds the lock for locked_data_. void SaveMessage(const IPC::Message& message, RewrittenMessage* rewritten_message); base::Lock lock_; base::ConditionVariable cond_var_; scoped_refptr task_runner_; // To be accessed inside of lock_ only. LockedData locked_data_; // To be accessed on the I/O thread (via task runner) only. IOThreadData io_thread_data_; DISALLOW_COPY_AND_ASSIGN(NaClIPCAdapter); }; #endif // CHROME_NACL_NACL_IPC_ADAPTER_H_