// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_PLUGIN_PLUGIN_CHANNEL_H_ #define CHROME_PLUGIN_PLUGIN_CHANNEL_H_ #include #include "base/scoped_handle.h" #include "chrome/plugin/plugin_channel_base.h" #include "chrome/plugin/webplugin_delegate_stub.h" // Encapsulates an IPC channel between the plugin process and one renderer // process. On the renderer side there's a corresponding PluginChannelHost. class PluginChannel : public PluginChannelBase { public: // renderer_handle is the the handle to the renderer process requesting the // channel. The handle has to be valid in the context of the plugin process. static PluginChannel* GetPluginChannel( int process_id, HANDLE renderer_handle, MessageLoop* ipc_message_loop); ~PluginChannel(); virtual bool Send(IPC::Message* msg); HANDLE renderer_handle() { return renderer_handle_.Get(); } int GenerateRouteID(); bool in_send() { return in_send_ != 0; } protected: // IPC::Channel::Listener implementation: virtual void OnChannelError(); virtual void CleanUp(); private: // Called on the plugin thread PluginChannel(); void OnControlMessageReceived(const IPC::Message& msg); static PluginChannelBase* ClassFactory() { return new PluginChannel(); } void OnCreateInstance(const std::string& mime_type, int* instance_id); void OnDestroyInstance(int instance_id, IPC::Message* reply_msg); void OnGenerateRouteID(int* route_id); std::vector> plugin_stubs_; // Handle to the renderer process who is on the other side of the channel. ScopedHandle renderer_handle_; int in_send_; // Tracks if we're in a Send call. DISALLOW_EVIL_CONSTRUCTORS(PluginChannel); }; #endif // CHROME_PLUGIN_PLUGIN_CHANNEL_H_