// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_PLUGIN_PLUGIN_CHANNEL_BASE_H_ #define CHROME_PLUGIN_PLUGIN_CHANNEL_BASE_H_ #pragma once #include #include "base/basictypes.h" #include "base/hash_tables.h" #include "base/message_loop.h" #include "base/ref_counted.h" #include "base/scoped_ptr.h" #include "chrome/common/message_router.h" #include "chrome/plugin/npobject_base.h" #include "gfx/native_widget_types.h" #include "ipc/ipc_sync_channel.h" // Encapsulates an IPC channel between a renderer and a plugin process. class PluginChannelBase : public IPC::Channel::Listener, public IPC::Message::Sender, public base::RefCountedThreadSafe { public: // WebPlugin[Delegate] call these on construction and destruction to setup // the routing and manage lifetime of this object. This is also called by // NPObjectProxy and NPObjectStub. However the latter don't control the // lifetime of this object (by passing true for npobject) because we don't // want a leak of an NPObject in a plugin to keep the channel around longer // than necessary. void AddRoute(int route_id, IPC::Channel::Listener* listener, NPObjectBase* npobject); void RemoveRoute(int route_id); // IPC::Message::Sender implementation: virtual bool Send(IPC::Message* msg); int peer_pid() { return peer_pid_; } std::string channel_name() const { return channel_name_; } // Returns the number of open plugin channels in this process. static int Count(); // Returns a new route id. virtual int GenerateRouteID() = 0; // Returns whether the channel is valid or not. A channel is invalid // if it is disconnected due to a channel error. bool channel_valid() { return channel_valid_; } // Returns the most recent PluginChannelBase to have received a message // in this process. static PluginChannelBase* GetCurrentChannel(); static void CleanupChannels(); // Returns the NPObjectBase object for the route id passed in. // Returns NULL on failure. NPObjectBase* GetNPObjectListenerForRoute(int route_id); protected: typedef PluginChannelBase* (*PluginChannelFactory)(); friend class base::RefCountedThreadSafe; virtual ~PluginChannelBase(); // Returns a PluginChannelBase derived object for the given channel name. // If an existing channel exists returns that object, otherwise creates a // new one. Even though on creation the object is refcounted, each caller // must still ref count the returned value. When there are no more routes // on the channel and its ref count is 0, the object deletes itself. static PluginChannelBase* GetChannel( const std::string& channel_key, IPC::Channel::Mode mode, PluginChannelFactory factory, MessageLoop* ipc_message_loop, bool create_pipe_now); // Sends a message to all instances. static void Broadcast(IPC::Message* message); // Called on the worker thread PluginChannelBase(); virtual void CleanUp() { } // Implemented by derived classes to handle control messages virtual void OnControlMessageReceived(const IPC::Message& msg); // IPC::Channel::Listener implementation: virtual void OnMessageReceived(const IPC::Message& msg); virtual void OnChannelConnected(int32 peer_pid); virtual void OnChannelError(); void set_send_unblocking_only_during_unblock_dispatch() { send_unblocking_only_during_unblock_dispatch_ = true; } virtual bool Init(MessageLoop* ipc_message_loop, bool create_pipe_now); scoped_ptr channel_; private: IPC::Channel::Mode mode_; std::string channel_name_; int plugin_count_; int peer_pid_; // true when in the middle of a RemoveRoute call bool in_remove_route_; // Keep track of all the registered NPObjects proxies/stubs so that when the // channel is closed we can inform them. typedef base::hash_map ListenerMap; ListenerMap npobject_listeners_; // Used to implement message routing functionality to WebPlugin[Delegate] // objects MessageRouter router_; // A channel is invalid if it is disconnected as a result of a channel // error. This flag is used to indicate the same. bool channel_valid_; // Track whether we're dispatching a message with the unblock flag; works like // a refcount, 0 when we're not. int in_unblock_dispatch_; // If true, sync messages will only be marked as unblocking if the channel is // in the middle of dispatching an unblocking message. // The plugin process wants to avoid setting the unblock flag on its sync // messages unless necessary, since it can potentially introduce reentrancy // into WebKit in ways that it doesn't expect (i.e. causing layout during // paint). However to avoid deadlock, we must ensure that any message that's // sent as a result of a sync call from the renderer must unblock the // renderer. We additionally have to do this for async messages from the // renderer that have the unblock flag set, since they could be followed by a // sync message that won't get dispatched until the call to the renderer is // complete. bool send_unblocking_only_during_unblock_dispatch_; DISALLOW_COPY_AND_ASSIGN(PluginChannelBase); }; #endif // CHROME_PLUGIN_PLUGIN_CHANNEL_BASE_H_