// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_PLUGIN_PLUGIN_THREAD_H_ #define CHROME_PLUGIN_PLUGIN_THREAD_H_ #include "base/thread.h" #include "chrome/common/ipc_sync_channel.h" #include "chrome/common/message_router.h" #include "chrome/common/resource_dispatcher.h" #include "chrome/plugin/plugin_channel.h" class PluginProcess; class NotificationService; // The PluginThread class represents a background thread where plugin instances // live. Communication occurs between WebPluginDelegateProxy in the renderer // process and WebPluginDelegateStub in this thread through IPC messages. class PluginThread : public IPC::Channel::Listener, public IPC::Message::Sender, public base::Thread { public: PluginThread(PluginProcess *process, const std::wstring& channel_name); ~PluginThread(); // IPC::Channel::Listener implementation: virtual void OnMessageReceived(const IPC::Message& msg); virtual void OnChannelError(); // IPC::Message::Sender implementation: virtual bool Send(IPC::Message* msg); // Returns the one plugin thread. static PluginThread* GetPluginThread() { return plugin_thread_; } // Returns the one true dispatcher. ResourceDispatcher* resource_dispatcher() { return resource_dispatcher_.get(); } private: // Thread implementation: void Init(); void CleanUp(); void OnCreateChannel(int process_id, HANDLE renderer_handle); void OnShutdownResponse(bool ok_to_shutdown); void OnPluginMessage(const std::vector &data); void OnBrowserShutdown(); // The process that has created this thread PluginProcess *plugin_process_; // The message loop used to run tasks on the thread that started this thread. MessageLoop* owner_loop_; std::wstring channel_name_; scoped_ptr channel_; scoped_ptr notification_service_; // Handles resource loads for this view. // NOTE: this object lives on the owner thread. scoped_refptr resource_dispatcher_; // The plugin module which is preloaded in Init HMODULE preloaded_plugin_module_; // Points to the one PluginThread object in the process. static PluginThread* plugin_thread_; DISALLOW_EVIL_CONSTRUCTORS(PluginThread); }; #endif // CHROME_PLUGIN_PLUGIN_THREAD_H_