// Copyright 2008, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // MessageFilter object to handle messages aimed at the debugger, and to // dispatch them from the main thread rather than the render thread. // Also owns the reference to the Debugger object and handles callbacks from it. #ifndef CHROME_RENDERER_DEBUG_MESSAGE_HANDLER_H_ #define CHROME_RENDERER_DEBUG_MESSAGE_HANDLER_H_ #include "chrome/common/ipc_channel_proxy.h" #include "webkit/glue/debugger.h" class RenderView; class DebugMessageHandler : public IPC::ChannelProxy::MessageFilter, public Debugger::Delegate { public: DebugMessageHandler(RenderView* view); virtual ~DebugMessageHandler(); private: // evaluate javascript URL in the renderer void EvaluateScriptUrl(const std::wstring& url); // Debugger::Delegate callback method to handle debugger output. void DebuggerOutput(const std::wstring& out); // Sends a command to the debugger. void OnSendToDebugger(const std::wstring& cmd); // Sends an attach event to the debugger front-end. void OnAttach(); // Unregister with V8 and notify the RenderView. void OnDetach(); virtual void OnFilterAdded(IPC::Channel* channel); virtual void OnFilterRemoved(); // Returns true to indicate that the message was handled, or false to let // the message be handled in the default way. virtual bool OnMessageReceived(const IPC::Message& message); scoped_refptr debugger_; // Don't ever dereference view_ directly from another thread as it's not // threadsafe, instead proxy locally via its MessageLoop. RenderView* view_; MessageLoop* view_loop_; int32 view_routing_id_; IPC::Channel* channel_; }; #endif // CHROME_RENDERER_DEBUG_MESSAGE_HANDLER_H_