// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/renderer/extensions/user_script_idle_scheduler.h" #include "base/message_loop.h" #include "chrome/common/extensions/extension_error_utils.h" #include "chrome/common/extensions/extension_messages.h" #include "chrome/renderer/extensions/extension_dispatcher.h" #include "chrome/renderer/extensions/extension_groups.h" #include "chrome/renderer/extensions/extension_helper.h" #include "chrome/renderer/extensions/user_script_slave.h" #include "content/renderer/render_view.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebString.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" namespace { // The length of time to wait after the DOM is complete to try and run user // scripts. const int kUserScriptIdleTimeoutMs = 200; } using WebKit::WebFrame; using WebKit::WebString; using WebKit::WebView; UserScriptIdleScheduler::UserScriptIdleScheduler( WebFrame* frame, ExtensionDispatcher* extension_dispatcher) : ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), frame_(frame), has_run_(false), extension_dispatcher_(extension_dispatcher) { } UserScriptIdleScheduler::~UserScriptIdleScheduler() { } void UserScriptIdleScheduler::ExecuteCode( const ExtensionMsg_ExecuteCode_Params& params) { if (!has_run_) { pending_code_execution_queue_.push( linked_ptr( new ExtensionMsg_ExecuteCode_Params(params))); return; } ExecuteCodeImpl(params); } void UserScriptIdleScheduler::DidFinishDocumentLoad() { MessageLoop::current()->PostDelayedTask(FROM_HERE, method_factory_.NewRunnableMethod(&UserScriptIdleScheduler::MaybeRun), kUserScriptIdleTimeoutMs); } void UserScriptIdleScheduler::DidFinishLoad() { // Ensure that running scripts does not keep any progress UI running. MessageLoop::current()->PostTask(FROM_HERE, method_factory_.NewRunnableMethod(&UserScriptIdleScheduler::MaybeRun)); } void UserScriptIdleScheduler::DidStartProvisionalLoad() { // The frame is navigating, so reset the state since we'll want to inject // scripts once the load finishes. has_run_ = false; method_factory_.RevokeAll(); while (!pending_code_execution_queue_.empty()) pending_code_execution_queue_.pop(); } void UserScriptIdleScheduler::MaybeRun() { if (has_run_) return; // Note: we must set this before calling ExecuteCodeImpl, because that may // result in a synchronous call back into MaybeRun if there is a pending task // currently in the queue. // http://code.google.com/p/chromium/issues/detail?id=29644 has_run_ = true; extension_dispatcher_->user_script_slave()->InjectScripts( frame_, UserScript::DOCUMENT_IDLE); while (!pending_code_execution_queue_.empty()) { linked_ptr& params = pending_code_execution_queue_.front(); ExecuteCodeImpl(*params); pending_code_execution_queue_.pop(); } } void UserScriptIdleScheduler::ExecuteCodeImpl( const ExtensionMsg_ExecuteCode_Params& params) { const Extension* extension = extension_dispatcher_->extensions()->GetByID( params.extension_id); RenderView* render_view = RenderView::FromWebView(frame_->view()); // Since extension info is sent separately from user script info, they can // be out of sync. We just ignore this situation. if (!extension) { render_view->Send(new ExtensionHostMsg_ExecuteCodeFinished( render_view->routing_id(), params.request_id, true, "")); return; } std::vector frame_vector; frame_vector.push_back(frame_); if (params.all_frames) GetAllChildFrames(frame_, &frame_vector); for (std::vector::iterator frame_it = frame_vector.begin(); frame_it != frame_vector.end(); ++frame_it) { WebFrame* frame = *frame_it; if (params.is_javascript) { // We recheck access here in the renderer for extra safety against races // with navigation. // // But different frames can have different URLs, and the extension might // only have access to a subset of them. For the top frame, we can // immediately send an error and stop because the browser process // considers that an error too. // // For child frames, we just skip ones the extension doesn't have access // to and carry on. if (!extension->CanExecuteScriptOnPage(frame->url(), NULL, NULL)) { if (frame->parent()) { continue; } else { render_view->Send(new ExtensionHostMsg_ExecuteCodeFinished( render_view->routing_id(), params.request_id, false, ExtensionErrorUtils::FormatErrorMessage( extension_manifest_errors::kCannotAccessPage, frame->url().spec()))); return; } } WebScriptSource source(WebString::fromUTF8(params.code)); if (params.in_main_world) { frame->executeScript(source); } else { std::vector sources; sources.push_back(source); UserScriptSlave::InsertInitExtensionCode(&sources, params.extension_id); frame->executeScriptInIsolatedWorld( UserScriptSlave::GetIsolatedWorldId(params.extension_id), &sources.front(), sources.size(), EXTENSION_GROUP_CONTENT_SCRIPTS); } } else { frame->insertStyleText(WebString::fromUTF8(params.code), WebString()); } } render_view->Send(new ExtensionHostMsg_ExecuteCodeFinished( render_view->routing_id(), params.request_id, true, "")); } bool UserScriptIdleScheduler::GetAllChildFrames( WebFrame* parent_frame, std::vector* frames_vector) const { if (!parent_frame) return false; for (WebFrame* child_frame = parent_frame->firstChild(); child_frame; child_frame = child_frame->nextSibling()) { frames_vector->push_back(child_frame); GetAllChildFrames(child_frame, frames_vector); } return true; }