// Copyright (c) 2009 The Chromium Authors. All rights reserved. Use of this // source code is governed by a BSD-style license that can be found in the // LICENSE file. // // Audio rendering unit utilizing audio output stream provided by browser // process through IPC. // // Relationship of classes. // // AudioRendererHost AudioRendererImpl // ^ ^ // | | // v IPC v // ResourceMessageFilter <---------> AudioMessageFilter // // Implementation of interface with audio device is in AudioRendererHost and // it provides services and entry points in ResourceMessageFilter, allowing // usage of IPC calls to interact with audio device. AudioMessageFilter acts // as a portal for IPC calls and does no more than delegation. // // Transportation of audio buffer is done by using shared memory, after // OnCreateStream is executed, OnCreated would be called along with a // SharedMemoryHandle upon successful creation of audio output stream in the // browser process. The same piece of shared memory would be used during the // lifetime of this unit. // // This class lives inside three threads during it's lifetime, namely: // 1. IO thread. // The thread within which this class receives all the IPC messages and // IPC communications can only happen in this thread. // 2. Pipeline thread // Initialization of filter and proper stopping of filters happens here. // Properties of this filter is also set in this thread. // 3. Audio decoder thread (If there's one.) // Responsible for decoding audio data and gives raw PCM data to this object. // // Methods categorized according to the thread(s) they are running on. // // Render thread // +-- CreateFactory() // | Helper method for construction this class. // \-- IsMediaFormatSupported() // Helper method to identify media formats accepted by this class for // construction. // // IO thread (Main thread in render process) // +-- OnCreateStream() // | Sends an IPC message to browser to create audio output stream and // | register this object with AudioMessageFilter. // |-- OnSetVolume() // | Sends an IPC message to browser to set volume. // |-- OnNotifyPacketReady // | Try to fill the shared memory with decoded audio packet and sends IPC // | messages to browser if packet is ready. // |-- OnRequestPacket() // | Called from AudioMessageFilter when an audio packet requested is // | received from browser process. // |-- OnStateChanged() // | Called from AudioMessageFilter upon state change of the audio output // | stream in the browser process. Error of the stream is reported here. // |-- OnCreated() // | Called from AudioMessageFilter upon successful creation of audio output // | stream in the browser process, called along with a SharedMemoryHandle. // |-- OnVolume() // | Called from AudioMessageFilter about the volume of the audio output // | stream. // \-- OnDestroy() // Release resources that live inside io thread. // // Pipeline thread // +-- AudioRendererImpl() // | Constructor method. // |-- ~AudioRendererImpl() // | Destructor method. // |-- SetPlaybackRate() // | Given the playback rate information. // |-- GetMediaFormat() // | Obtain the current media format of this unit. // |-- SetVolume() // | Given the volume information. // |-- OnInitialize() // | Called from AudioRendererBase for initialization event. // \-- OnStop() // Called from AudioRendererBase for stop event. // // Audio decoder thread (If there's one.) // \-- OnReadComplete() // A raw PCM audio packet buffer is received here, this method is called // from pipeline thread if audio decoder thread does not exist. #ifndef CHROME_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_ #define CHROME_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_ #include "base/scoped_ptr.h" #include "base/lock.h" #include "base/shared_memory.h" #include "base/waitable_event.h" #include "chrome/renderer/audio_message_filter.h" #include "media/audio/audio_output.h" #include "media/base/factory.h" #include "media/base/filters.h" #include "media/filters/audio_renderer_base.h" class AudioMessageFilter; class AudioRendererImpl : public media::AudioRendererBase, public AudioMessageFilter::Delegate { public: // Methods called on render thread ------------------------------------------ // Methods called during construction. static media::FilterFactory* CreateFactory(AudioMessageFilter* filter) { return new media::FilterFactoryImpl1(filter); } static bool IsMediaFormatSupported(const media::MediaFormat& format); // Methods called on IO thread ---------------------------------------------- // AudioMessageFilter::Delegate methods, called by AudioMessageFilter. void OnRequestPacket(size_t bytes_in_buffer, const base::Time& message_timestamp); void OnStateChanged(AudioOutputStream::State state, int info); void OnCreated(base::SharedMemoryHandle handle, size_t length); void OnVolume(double left, double right); // Methods called on pipeline thread ---------------------------------------- // media::MediaFilter implementation. virtual void SetPlaybackRate(float rate); // media::AudioRenderer implementation. virtual void SetVolume(float volume); protected: // Methods called on audio renderer thread ---------------------------------- // These methods are called from AudioRendererBase. virtual bool OnInitialize(const media::MediaFormat& media_format); virtual void OnStop(); // Called when the decoder completes a Read(). virtual void OnReadComplete(media::Buffer* buffer_in); private: friend class media::FilterFactoryImpl1; explicit AudioRendererImpl(AudioMessageFilter* filter); virtual ~AudioRendererImpl(); // Helper methods. // Convert number of bytes to duration of time using information about the // number of channels, sample rate and sample bits. base::TimeDelta ConvertToDuration(int bytes); // Methods call on IO thread ------------------------------------------------ // The following methods are tasks posted on the IO thread that needs to // be executed on that thread. They interact with AudioMessageFilter and // sends IPC messages on that thread. void OnCreateStream(AudioManager::Format format, int channels, int sample_rate, int bits_per_sample, size_t packet_size, size_t buffer_capacity); void OnPlay(); void OnPause(); void OnSetVolume(double left, double right); void OnNotifyPacketReady(); void OnDestroy(); // Information about the audio stream. int channels_; int sample_rate_; int sample_bits_; size_t bytes_per_second_; scoped_refptr filter_; // ID of the stream created in the browser process. int32 stream_id_; // Memory shared by the browser process for audio buffer. scoped_ptr shared_memory_; size_t shared_memory_size_; // Message loop for the IO thread. MessageLoop* io_loop_; // Protects: // - |stopped_| // - |playback_rate_| // - |pending_request_| // - |request_timestamp_| // - |request_delay_| Lock lock_; // A flag that indicates this filter is called to stop. bool stopped_; // Keeps the current playback rate. float playback_rate_; // A flag that indicates an outstanding packet request. bool pending_request_; // The time when a request is made. base::Time request_timestamp_; // The delay for the requested packet to be played. base::TimeDelta request_delay_; // State variables for prerolling. bool prerolling_; // Remaining bytes for prerolling to complete. size_t preroll_bytes_; DISALLOW_COPY_AND_ASSIGN(AudioRendererImpl); }; #endif // CHROME_RENDERER_MEDIA_AUDIO_RENDERER_IMPL_H_