// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_RENDERER_RENDER_THREAD_H_ #define CHROME_RENDERER_RENDER_THREAD_H_ #include "base/file_path.h" #include "base/gfx/native_widget_types.h" #include "base/ref_counted.h" #include "base/shared_memory.h" #include "base/task.h" #include "base/thread.h" #include "build/build_config.h" #include "chrome/common/ipc_sync_channel.h" #include "chrome/common/message_router.h" #include "chrome/common/modal_dialog_event.h" class SkBitmap; class Task; class VisitedLinkSlave; struct WebPreferences; class RenderDnsMaster; class NotificationService; class UserScriptSlave; // The RenderThreadBase is the minimal interface that a RenderView/Widget // expects from a render thread. The interface basically abstracts a way to send // and receive messages. class RenderThreadBase : public IPC::Message::Sender { public: virtual ~RenderThreadBase() {} // True if currently sending a message. virtual bool InSend() const = 0; // Called to add or remove a listener for a particular message routing ID. // These methods normally get delegated to a MessageRouter. virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener) = 0; virtual void RemoveRoute(int32 routing_id) = 0; virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter) = 0; virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter) = 0; }; // The RenderThread class represents a background thread where RenderView // instances live. The RenderThread supports an API that is used by its // consumer to talk indirectly to the RenderViews and supporting objects. // Likewise, it provides an API for the RenderViews to talk back to the main // process (i.e., their corresponding WebContents). // // Most of the communication occurs in the form of IPC messages. They are // routed to the RenderThread according to the routing IDs of the messages. // The routing IDs correspond to RenderView instances. class RenderThread : public IPC::Channel::Listener, public RenderThreadBase, public base::Thread { public: RenderThread(const std::wstring& channel_name); virtual ~RenderThread(); // IPC::Channel::Listener implementation: virtual void OnMessageReceived(const IPC::Message& msg); virtual void OnChannelError(); // IPC::Message::Sender implementation: virtual bool Send(IPC::Message* msg); // Overridded from RenderThreadBase. virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter); virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter); // Gets the VisitedLinkSlave instance for this thread VisitedLinkSlave* visited_link_slave() const { return visited_link_slave_; } // Gets the UserScriptSlave instance for this thread UserScriptSlave* user_script_slave() const { return user_script_slave_; } // Do DNS prefetch resolution of a hostname. void Resolve(const char* name, size_t length); // See documentation on MessageRouter for AddRoute and RemoveRoute virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener); virtual void RemoveRoute(int32 routing_id); // Invokes InformHostOfCacheStats after a short delay. Used to move this // bookkeeping operation off the critical latency path. void InformHostOfCacheStatsLater(); MessageLoop* owner_loop() { return owner_loop_; } // Indicates if RenderThread::Send() is on the call stack. virtual bool InSend() const { return in_send_ != 0; } protected: // Called by the thread base class virtual void Init(); virtual void CleanUp(); private: void OnUpdateVisitedLinks(base::SharedMemoryHandle table); void OnUpdateUserScripts(base::SharedMemoryHandle table); void OnPluginMessage(const FilePath& plugin_path, const std::vector& data); void OnSetNextPageID(int32 next_page_id); void OnCreateNewView(gfx::NativeViewId parent_hwnd, ModalDialogEvent modal_dialog_event, const WebPreferences& webkit_prefs, int32 view_id); void OnTransferBitmap(const SkBitmap& bitmap, int resource_id); void OnSetCacheCapacities(size_t min_dead_capacity, size_t max_dead_capacity, size_t capacity); void OnGetCacheResourceStats(); // Gather usage statistics from the in-memory cache and inform our host. // These functions should be call periodically so that the host can make // decisions about how to allocation resources using current information. void InformHostOfCacheStats(); // The message loop used to run tasks on the thread that started this thread. MessageLoop* owner_loop_; // Used only on the background render thread to implement message routing // functionality to the consumers of the RenderThread. MessageRouter router_; std::wstring channel_name_; scoped_ptr channel_; // These objects live solely on the render thread. VisitedLinkSlave* visited_link_slave_; UserScriptSlave* user_script_slave_; scoped_ptr render_dns_master_; scoped_ptr > cache_stats_factory_; scoped_ptr notification_service_; int in_send_; DISALLOW_EVIL_CONSTRUCTORS(RenderThread); }; // The global RenderThread object for this process. Note that this should only // be accessed when running on the render thread itself. extern RenderThread* g_render_thread; #endif // CHROME_RENDERER_RENDER_THREAD_H_