// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_RENDERER_TRANSLATE_TRANSLATE_HELPER_H_ #define CHROME_RENDERER_TRANSLATE_TRANSLATE_HELPER_H_ #include #include "base/gtest_prod_util.h" #include "base/memory/weak_ptr.h" #include "base/time/time.h" #include "components/translate/core/common/translate_errors.h" #include "content/public/renderer/render_view_observer.h" namespace blink { class WebDocument; class WebFrame; } // This class deals with page translation. // There is one TranslateHelper per RenderView. class TranslateHelper : public content::RenderViewObserver { public: explicit TranslateHelper(content::RenderView* render_view); virtual ~TranslateHelper(); // Informs us that the page's text has been extracted. void PageCaptured(int page_id, const base::string16& contents); protected: // The following methods are protected so they can be overridden in // unit-tests. void OnTranslatePage(int page_id, const std::string& translate_script, const std::string& source_lang, const std::string& target_lang); void OnRevertTranslation(int page_id); // Returns true if the translate library is available, meaning the JavaScript // has already been injected in that page. virtual bool IsTranslateLibAvailable(); // Returns true if the translate library has been initialized successfully. virtual bool IsTranslateLibReady(); // Returns true if the translation script has finished translating the page. virtual bool HasTranslationFinished(); // Returns true if the translation script has reported an error performing the // translation. virtual bool HasTranslationFailed(); // Starts the translation by calling the translate library. This method // should only be called when the translate script has been injected in the // page. Returns false if the call failed immediately. virtual bool StartTranslation(); // Asks the Translate element in the page what the language of the page is. // Can only be called if a translation has happened and was successful. // Returns the language code on success, an empty string on failure. virtual std::string GetOriginalPageLanguage(); // Adjusts a delay time for a posted task. This is used in tests to do tasks // immediately by returning 0. virtual base::TimeDelta AdjustDelay(int delayInMs); // Executes the JavaScript code in |script| in the main frame of RenderView. virtual void ExecuteScript(const std::string& script); // Executes the JavaScript code in |script| in the main frame of RenderView, // and returns the boolean returned by the script evaluation if the script was // run successfully. Otherwise, returns |fallback| value. virtual bool ExecuteScriptAndGetBoolResult(const std::string& script, bool fallback); // Executes the JavaScript code in |script| in the main frame of RenderView, // and returns the string returned by the script evaluation if the script was // run successfully. Otherwise, returns empty string. virtual std::string ExecuteScriptAndGetStringResult( const std::string& script); // Executes the JavaScript code in |script| in the main frame of RenderView. // and returns the number returned by the script evaluation if the script was // run successfully. Otherwise, returns 0.0. virtual double ExecuteScriptAndGetDoubleResult(const std::string& script); private: FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, AdoptHtmlLang); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, CLDAgreeWithLanguageCodeHavingCountryCode); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, CLDDisagreeWithWrongLanguageCode); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, InvalidLanguageMetaTagProviding); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, LanguageCodeTypoCorrection); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, LanguageCodeSynonyms); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, ResetInvalidLanguageCode); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, SimilarLanguageCode); FRIEND_TEST_ALL_PREFIXES(TranslateHelperTest, WellKnownWrongConfiguration); // Converts language code to the one used in server supporting list. static void ConvertLanguageCodeSynonym(std::string* code); // Returns whether the page associated with |document| is a candidate for // translation. Some pages can explictly specify (via a meta-tag) that they // should not be translated. static bool IsTranslationAllowed(blink::WebDocument* document); // RenderViewObserver implementation. virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; // Cancels any translation that is currently being performed. This does not // revert existing translations. void CancelPendingTranslation(); // Checks if the current running page translation is finished or errored and // notifies the browser accordingly. If the translation has not terminated, // posts a task to check again later. void CheckTranslateStatus(); // Called by TranslatePage to do the actual translation. |count| is used to // limit the number of retries. void TranslatePageImpl(int count); // Sends a message to the browser to notify it that the translation failed // with |error|. void NotifyBrowserTranslationFailed(TranslateErrors::Type error); // Convenience method to access the main frame. Can return NULL, typically // if the page is being closed. blink::WebFrame* GetMainFrame(); // ID to represent a page which TranslateHelper captured and determined a // content language. int page_id_; // The states associated with the current translation. bool translation_pending_; std::string source_lang_; std::string target_lang_; // Time when a page langauge is determined. This is used to know a duration // time from showing infobar to requesting translation. base::TimeTicks language_determined_time_; // Method factory used to make calls to TranslatePageImpl. base::WeakPtrFactory weak_method_factory_; DISALLOW_COPY_AND_ASSIGN(TranslateHelper); }; #endif // CHROME_RENDERER_TRANSLATE_TRANSLATE_HELPER_H_