// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/strings/string16.h" #include "base/strings/stringprintf.h" #include "base/strings/utf_string_conversion_utils.h" #include "base/strings/utf_string_conversions.h" #include "chrome/test/chromedriver/chrome/ui_events.h" #include "chrome/test/chromedriver/keycode_text_conversion.h" #include "ui/events/event_constants.h" #include "ui/events/keycodes/dom/dom_code.h" #include "ui/events/keycodes/dom/keycode_converter.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/events/ozone/layout/keyboard_layout_engine.h" #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" bool ConvertKeyCodeToText(ui::KeyboardCode key_code, int modifiers, std::string* text, std::string* error_msg) { ui::KeyboardLayoutEngine* keyboard_layout_engine = ui::KeyboardLayoutEngineManager::GetKeyboardLayoutEngine(); ui::DomCode dom_code = ui::UsLayoutKeyboardCodeToDomCode(key_code); int event_flags = ui::EF_NONE; // Chrome OS keyboards don't have meta or num lock keys, so these modifier // masks are ignored. Only handle alt, ctrl and shift. if (modifiers & kAltKeyModifierMask) event_flags |= ui::EF_ALT_DOWN; if (modifiers & kControlKeyModifierMask) event_flags |= ui::EF_CONTROL_DOWN; if (modifiers & kShiftKeyModifierMask) event_flags |= ui::EF_SHIFT_DOWN; ui::DomKey dom_key; ui::KeyboardCode key_code_ignored; if (!keyboard_layout_engine->Lookup(dom_code, event_flags, &dom_key, &key_code_ignored) || !dom_key.IsCharacter()) { // The keycode lookup failed, or mapped to a key that isn't a unicode // character. Convert it to the empty string. *text = std::string(); return true; } base::WriteUnicodeCharacter(dom_key.ToCharacter(), text); return true; } bool ConvertCharToKeyCode(base::char16 key, ui::KeyboardCode* key_code, int* necessary_modifiers, std::string* error_msg) { base::string16 key_string; key_string.push_back(key); std::string key_string_utf8 = base::UTF16ToUTF8(key_string); bool found_code = false; *error_msg = std::string(); // There doesn't seem to be a way to get a CrOS key code for a given unicode // character. So here we check every key code to see if it produces the // right character, as we do on Mac (see keycode_text_conversion_mac.mm). for (int i = 0; i < 256; ++i) { ui::KeyboardCode code = static_cast(i); // Skip the numpad keys. if (code >= ui::VKEY_NUMPAD0 && code <= ui::VKEY_DIVIDE) continue; std::string key_string; if (!ConvertKeyCodeToText(code, 0, &key_string, error_msg)) return false; found_code = key_string_utf8 == key_string; std::string key_string_utf8_tmp; if (!ConvertKeyCodeToText(code, kShiftKeyModifierMask, &key_string_utf8_tmp, error_msg)) return false; if (!found_code && key_string_utf8 == key_string_utf8_tmp) { *necessary_modifiers = kShiftKeyModifierMask; found_code = true; } if (found_code) { *key_code = code; break; } } return found_code; }