# Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. Import('env') env = env.Clone() env.ApplySConscript([ '$BASE_DIR/using_base.scons', # '$BASE_DIR/gfx/using_base_gfx.scons', # '$BREAKPAD_DIR/using_breakpad.scons', '$ICU38_DIR/using_icu38.scons', # '$SKIA_DIR/using_skia.scons', # '$ZLIB_DIR/using_zlib.scons', ]) if env.Bit('windows'): env.Prepend( LIBS = [ #'breakpad_handler', #'breakpad_sender', #'common', ], ) input_files = ChromeFileList([ 'aff_reader.cc', 'aff_reader.h', '$CHROME_DIR/third_party/hunspell/google/bdict.h', '$CHROME_DIR/third_party/hunspell/google/bdict_reader$OBJSUFFIX', '$CHROME_DIR/third_party/hunspell/google/bdict_reader.h', '$CHROME_DIR/third_party/hunspell/google/bdict_writer.cc', '$CHROME_DIR/third_party/hunspell/google/bdict_writer.h', 'convert_dict.cc', 'dic_reader.cc', 'dic_reader.h', 'hunspell_reader.cc', 'hunspell_reader.h', ]) # TODO(port): if env.Bit('windows'): env.ChromeProgram('convert_dict', input_files) p = env.ChromeMSVSProject('convert_dict.vcproj', dest=('$CHROME_SRC_DIR/chrome/' + 'tools/convert_dict/convert_dict.vcproj'), guid='{42ECD5EC-722F-41DE-B6B8-83764C8016DF}', keyword='Win32Proj', dependencies = [ '$BASE_DIR/build/base.vcproj', '$ICU38_DIR/build/icu.vcproj', '$ICU38_DIR/build/icudt.vcproj', ], # TODO(sgk): when we can intuit the hierarchy # from the built targets. #buildtargets=TODO, files=input_files, local_directory_prefix='./', tools=[ 'VCPreBuildEventTool', 'VCCustomBuildTool', 'VCXMLDataGeneratorTool', 'VCWebServiceProxyGeneratorTool', 'VCMIDLTool', 'VCCLCompilerTool', 'VCManagedResourceCompilerTool', 'VCResourceCompilerTool', 'VCPreLinkEventTool', 'VCLinkerTool', 'VCALinkTool', 'VCManifestTool', 'VCXDCMakeTool', 'VCBscMakeTool', 'VCFxCopTool', 'VCAppVerifierTool', 'VCWebDeploymentTool', 'VCPostBuildEventTool', ], ConfigurationType='1') p.AddConfig('Debug|Win32', CharacterSet='2', InheritedPropertySheets=[ '../../../build/debug.vsprops', ]) p.AddConfig('Release|Win32', CharacterSet='2', InheritedPropertySheets=[ '../../../build/release.vsprops', ])