// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/views/base_button.h" #include "base/base_drag_source.h" #include "chrome/browser/drag_utils.h" #include "chrome/common/drag_drop_types.h" #include "chrome/common/gfx/chrome_canvas.h" #include "chrome/common/os_exchange_data.h" #include "chrome/common/throb_animation.h" namespace views { // How long the hover animation takes if uninterrupted. static const int kHoverFadeDurationMs = 150; //////////////////////////////////////////////////////////////////////////////// // // BaseButton - constructors, destructors, initialization // //////////////////////////////////////////////////////////////////////////////// BaseButton::BaseButton() : listener_(NULL), tag_(-1), state_(BS_NORMAL), mouse_event_flags_(0), animate_on_state_change_(true) { hover_animation_.reset(new ThrobAnimation(this)); hover_animation_->SetSlideDuration(kHoverFadeDurationMs); } BaseButton::~BaseButton() { } //////////////////////////////////////////////////////////////////////////////// // // BaseButton - properties // //////////////////////////////////////////////////////////////////////////////// bool BaseButton::IsTriggerableEvent(const MouseEvent& e) { return e.IsLeftMouseButton(); } void BaseButton::SetState(BaseButton::ButtonState new_state) { if (new_state != state_) { if (animate_on_state_change_ || !hover_animation_->IsAnimating()) { animate_on_state_change_ = true; if (state_ == BaseButton::BS_NORMAL && new_state == BaseButton::BS_HOT) { // Button is hovered from a normal state, start hover animation. hover_animation_->Show(); } else if (state_ == BaseButton::BS_HOT && new_state == BaseButton::BS_NORMAL) { // Button is returning to a normal state from hover, start hover // fade animation. hover_animation_->Hide(); } else { hover_animation_->Stop(); } } state_ = new_state; SchedulePaint(); } } void BaseButton::SetEnabled(bool f) { if (f && state_ == BS_DISABLED) { SetState(BS_NORMAL); } else if (!f && state_ != BS_DISABLED) { SetState(BS_DISABLED); } } void BaseButton::SetAnimationDuration(int duration) { hover_animation_->SetSlideDuration(duration); } void BaseButton::StartThrobbing(int cycles_til_stop) { animate_on_state_change_ = false; hover_animation_->StartThrobbing(cycles_til_stop); } bool BaseButton::IsEnabled() const { return state_ != BS_DISABLED; } void BaseButton::SetHotTracked(bool f) { if (f && state_ != BS_DISABLED) { SetState(BS_HOT); } else if (!f && state_ != BS_DISABLED) { SetState(BS_NORMAL); } } bool BaseButton::IsHotTracked() const { return state_ == BS_HOT; } bool BaseButton::IsPushed() const { return state_ == BS_PUSHED; } void BaseButton::SetListener(ButtonListener *l, int tag) { listener_ = l; tag_ = tag; } int BaseButton::GetTag() { return tag_; } bool BaseButton::IsFocusable() const { return (state_ != BS_DISABLED) && View::IsFocusable(); } //////////////////////////////////////////////////////////////////////////////// // // BaseButton - Tooltips // //////////////////////////////////////////////////////////////////////////////// bool BaseButton::GetTooltipText(int x, int y, std::wstring* tooltip) { if (!tooltip_text_.empty()) { *tooltip = tooltip_text_; return true; } return false; } void BaseButton::SetTooltipText(const std::wstring& tooltip) { tooltip_text_.assign(tooltip); TooltipTextChanged(); } //////////////////////////////////////////////////////////////////////////////// // // BaseButton - Events // //////////////////////////////////////////////////////////////////////////////// bool BaseButton::OnMousePressed(const MouseEvent& e) { if (state_ != BS_DISABLED) { if (IsTriggerableEvent(e) && HitTest(e.location())) { SetState(BS_PUSHED); } if (IsFocusable()) RequestFocus(); } return true; } bool BaseButton::OnMouseDragged(const MouseEvent& e) { if (state_ != BS_DISABLED) { if (!HitTest(e.location())) SetState(BS_NORMAL); else if (IsTriggerableEvent(e)) SetState(BS_PUSHED); else SetState(BS_HOT); } return true; } void BaseButton::OnMouseReleased(const MouseEvent& e, bool canceled) { if (InDrag()) { // Starting a drag results in a MouseReleased, we need to ignore it. return; } if (state_ != BS_DISABLED) { if (canceled || !HitTest(e.location())) { SetState(BS_NORMAL); } else { SetState(BS_HOT); if (IsTriggerableEvent(e)) { NotifyClick(e.GetFlags()); // We may be deleted at this point (by the listener's notification // handler) so no more doing anything, just return. return; } } } } void BaseButton::OnMouseEntered(const MouseEvent& e) { if (state_ != BS_DISABLED) SetState(BS_HOT); } void BaseButton::OnMouseMoved(const MouseEvent& e) { if (state_ != BS_DISABLED) { if (HitTest(e.location())) { SetState(BS_HOT); } else { SetState(BS_NORMAL); } } } void BaseButton::OnMouseExited(const MouseEvent& e) { // Starting a drag results in a MouseExited, we need to ignore it. if (state_ != BS_DISABLED && !InDrag()) SetState(BS_NORMAL); } void BaseButton::NotifyClick(int mouse_event_flags) { mouse_event_flags_ = mouse_event_flags; if (listener_ != NULL) listener_->ButtonPressed(this); // NOTE: don't attempt to reset mouse_event_flags_ as the listener may have // deleted us. } bool BaseButton::OnKeyPressed(const KeyEvent& e) { if (state_ != BS_DISABLED) { if ((e.GetCharacter() == VK_SPACE) || (e.GetCharacter() == VK_RETURN)) { SetState(BS_PUSHED); return true; } } return false; } bool BaseButton::OnKeyReleased(const KeyEvent& e) { if (state_ != BS_DISABLED) { if ((e.GetCharacter() == VK_SPACE) || (e.GetCharacter() == VK_RETURN)) { SetState(BS_NORMAL); NotifyClick(0); return true; } } return false; } bool BaseButton::AcceleratorPressed(const Accelerator& accelerator) { if (enabled_) { SetState(BS_NORMAL); NotifyClick(0); return true; } return false; } void BaseButton::AnimationProgressed(const Animation* animation) { SchedulePaint(); } void BaseButton::OnDragDone() { SetState(BS_NORMAL); } void BaseButton::ViewHierarchyChanged(bool is_add, View *parent, View *child) { if (!is_add && state_ != BS_DISABLED) SetState(BS_NORMAL); } //////////////////////////////////////////////////////////////////////////////// // // BaseButton - Accessibility // //////////////////////////////////////////////////////////////////////////////// bool BaseButton::GetAccessibleKeyboardShortcut(std::wstring* shortcut) { if (!accessible_shortcut_.empty()) { *shortcut = accessible_shortcut_; return true; } return false; } bool BaseButton::GetAccessibleName(std::wstring* name) { if (!accessible_name_.empty()) { *name = accessible_name_; return true; } return false; } void BaseButton::SetAccessibleKeyboardShortcut(const std::wstring& shortcut) { accessible_shortcut_.assign(shortcut); } void BaseButton::SetAccessibleName(const std::wstring& name) { accessible_name_.assign(name); } void BaseButton::Paint(ChromeCanvas* canvas) { View::Paint(canvas); } void BaseButton::Paint(ChromeCanvas* canvas, bool for_drag) { Paint(canvas); } } // namespace views