// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_VIEWS_MENU_BUTTON_H__ #define CHROME_VIEWS_MENU_BUTTON_H__ #include #include "chrome/common/gfx/chrome_font.h" #include "chrome/views/background.h" #include "chrome/views/text_button.h" #include "base/time.h" namespace views { class MouseEvent; class ViewMenuDelegate; //////////////////////////////////////////////////////////////////////////////// // // MenuButton // // A button that shows a menu when the left mouse button is pushed // //////////////////////////////////////////////////////////////////////////////// class MenuButton : public TextButton { public: // // Create a Button MenuButton(const std::wstring& text, ViewMenuDelegate* menu_delegate, bool show_menu_marker); virtual ~MenuButton(); // Activate the button (called when the button is pressed). virtual bool Activate(); // Overridden to take into account the potential use of a drop marker. virtual gfx::Size GetPreferredSize(); virtual void Paint(ChromeCanvas* canvas, bool for_drag); // These methods are overriden to implement a simple push button // behavior virtual bool OnMousePressed(const MouseEvent& e); void OnMouseReleased(const MouseEvent& e, bool canceled); virtual bool OnKeyReleased(const KeyEvent& e); virtual void OnMouseExited(const MouseEvent& event); // Returns the MSAA default action of the current view. The string returned // describes the default action that will occur when executing // IAccessible::DoDefaultAction. bool GetAccessibleDefaultAction(std::wstring* action); // Returns the MSAA role of the current view. The role is what assistive // technologies (ATs) use to determine what behavior to expect from a given // control. bool GetAccessibleRole(VARIANT* role); // Returns the MSAA state of the current view. Sets the input VARIANT // appropriately, and returns true if a change was performed successfully. // Overriden from View. virtual bool GetAccessibleState(VARIANT* state); protected: // true if the menu is currently visible. bool menu_visible_; private: // Compute the maximum X coordinate for the current screen. MenuButtons // use this to make sure a menu is never shown off screen. int GetMaximumScreenXCoordinate(); DISALLOW_EVIL_CONSTRUCTORS(MenuButton); // We use a time object in order to keep track of when the menu was closed. // The time is used for simulating menu behavior for the menu button; that // is, if the menu is shown and the button is pressed, we need to close the // menu. There is no clean way to get the second click event because the // menu is displayed using a modal loop and, unlike regular menus in Windows, // the button is not part of the displayed menu. Time menu_closed_time_; // The associated menu's resource identifier. ViewMenuDelegate* menu_delegate_; // Whether or not we're showing a drop marker. bool show_menu_marker_; friend class TextButtonBackground; }; } // namespace views #endif // CHROME_VIEWS_MENU_BUTTON_H__