// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "chrome/views/table_view.h" #include "base/string_util.h" #include "base/win_util.h" #include "base/gfx/skia_utils.h" #include "chrome/common/gfx/chrome_canvas.h" #include "chrome/common/gfx/favicon_size.h" #include "chrome/common/gfx/icon_util.h" #include "chrome/common/resource_bundle.h" #include "chrome/common/win_util.h" #include "chrome/views/container.h" #include "chrome/views/hwnd_view.h" #include "SkBitmap.h" #include "SkColorFilter.h" namespace ChromeViews { // Added to column width to prevent truncation. const int kListViewTextPadding = 15; // Additional column width necessary if column has icons. const int kListViewIconWidthAndPadding = 18; const int kImageSize = 18; // TableModel ----------------------------------------------------------------- // Used for sorting. static Collator* collator = NULL; SkBitmap TableModel::GetIcon(int row) { return SkBitmap(); } int TableModel::CompareValues(int row1, int row2, int column_id) { DCHECK(row1 >= 0 && row1 < RowCount() && row2 >= 0 && row2 < RowCount()); std::wstring value1 = GetText(row1, column_id); std::wstring value2 = GetText(row2, column_id); Collator* collator = GetCollator(); if (collator) { UErrorCode compare_status = U_ZERO_ERROR; UCollationResult compare_result = collator->compare( static_cast(value1.c_str()), static_cast(value1.length()), static_cast(value2.c_str()), static_cast(value2.length()), compare_status); DCHECK(U_SUCCESS(compare_status)); return compare_result; } NOTREACHED(); return 0; } Collator* TableModel::GetCollator() { if (!collator) { UErrorCode create_status = U_ZERO_ERROR; collator = Collator::createInstance(create_status); if (!U_SUCCESS(create_status)) { collator = NULL; NOTREACHED(); } } return collator; } // TableView ------------------------------------------------------------------ TableView::TableView(TableModel* model, const std::vector& columns, TableTypes table_type, bool single_selection, bool resizable_columns, bool autosize_columns) : model_(model), table_view_observer_(NULL), visible_columns_(), all_columns_(), column_count_(static_cast(columns.size())), table_type_(table_type), single_selection_(single_selection), ignore_listview_change_(false), custom_colors_enabled_(false), sized_columns_(false), autosize_columns_(autosize_columns), resizable_columns_(resizable_columns), list_view_(NULL), header_original_handler_(NULL), original_handler_(NULL), table_view_wrapper_(this), custom_cell_font_(NULL), content_offset_(0) { DCHECK(model); for (std::vector::const_iterator i = columns.begin(); i != columns.end(); ++i) { AddColumn(*i); visible_columns_.push_back(i->id); } } TableView::~TableView() { if (list_view_) { if (model_) model_->SetObserver(NULL); } if (custom_cell_font_) DeleteObject(custom_cell_font_); } void TableView::SetModel(TableModel* model) { model_ = model; if (model_) OnModelChanged(); } void TableView::SetSortDescriptors(const SortDescriptors& sort_descriptors) { if (!sort_descriptors_.empty()) { ResetColumnSortImage(sort_descriptors_[0].column_id, NO_SORT); } sort_descriptors_ = sort_descriptors; if (!sort_descriptors_.empty()) { ResetColumnSortImage( sort_descriptors_[0].column_id, sort_descriptors_[0].ascending ? ASCENDING_SORT : DESCENDING_SORT); } if (!list_view_) return; // For some reason we have to turn off/on redraw, otherwise the display // isn't updated when done. SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); UpdateItemsLParams(0, 0); SortItemsAndUpdateMapping(); SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); } void TableView::DidChangeBounds(const gfx::Rect& previous, const gfx::Rect& current) { if (!list_view_) return; SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); Layout(); if ((!sized_columns_ || autosize_columns_) && width() > 0) { sized_columns_ = true; ResetColumnSizes(); } UpdateContentOffset(); SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); } int TableView::RowCount() { if (!list_view_) return 0; return ListView_GetItemCount(list_view_); } int TableView::SelectedRowCount() { if (!list_view_) return 0; return ListView_GetSelectedCount(list_view_); } void TableView::Select(int model_row) { if (!list_view_) return; DCHECK(model_row >= 0 && model_row < RowCount()); SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); ignore_listview_change_ = true; // Unselect everything. ListView_SetItemState(list_view_, -1, 0, LVIS_SELECTED); // Select the specified item. int view_row = model_to_view(model_row); ListView_SetItemState(list_view_, view_row, LVIS_SELECTED | LVIS_FOCUSED, LVIS_SELECTED | LVIS_FOCUSED); // Make it visible. ListView_EnsureVisible(list_view_, view_row, FALSE); ignore_listview_change_ = false; SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); if (table_view_observer_) table_view_observer_->OnSelectionChanged(); } void TableView::SetSelectedState(int model_row, bool state) { if (!list_view_) return; DCHECK(model_row >= 0 && model_row < RowCount()); ignore_listview_change_ = true; // Select the specified item. ListView_SetItemState(list_view_, model_to_view(model_row), state ? LVIS_SELECTED : 0, LVIS_SELECTED); ignore_listview_change_ = false; } void TableView::SetFocusOnItem(int model_row) { if (!list_view_) return; DCHECK(model_row >= 0 && model_row < RowCount()); ignore_listview_change_ = true; // Set the focus to the given item. ListView_SetItemState(list_view_, model_to_view(model_row), LVIS_FOCUSED, LVIS_FOCUSED); ignore_listview_change_ = false; } int TableView::FirstSelectedRow() { if (!list_view_) return -1; int view_row = ListView_GetNextItem(list_view_, -1, LVNI_ALL | LVIS_SELECTED); return view_row == -1 ? -1 : view_to_model(view_row); } bool TableView::IsItemSelected(int model_row) { if (!list_view_) return false; DCHECK(model_row >= 0 && model_row < RowCount()); return (ListView_GetItemState(list_view_, model_to_view(model_row), LVIS_SELECTED) == LVIS_SELECTED); } bool TableView::ItemHasTheFocus(int model_row) { if (!list_view_) return false; DCHECK(model_row >= 0 && model_row < RowCount()); return (ListView_GetItemState(list_view_, model_to_view(model_row), LVIS_FOCUSED) == LVIS_FOCUSED); } TableView::iterator TableView::SelectionBegin() { return TableView::iterator(this, LastSelectedViewIndex()); } TableView::iterator TableView::SelectionEnd() { return TableView::iterator(this, -1); } void TableView::OnItemsChanged(int start, int length) { if (!list_view_) return; if (length == -1) { DCHECK(start >= 0); length = model_->RowCount() - start; } int row_count = RowCount(); DCHECK(start >= 0 && length > 0 && start + length <= row_count); SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); if (table_type_ == ICON_AND_TEXT) { // The redraw event does not include the icon in the clip rect, preventing // our icon from being repainted. So far the only way I could find around // this is to change the image for the item. Even if the image does not // exist, it causes the clip rect to include the icon's bounds so we can // paint it in the post paint event. LVITEM lv_item; memset(&lv_item, 0, sizeof(LVITEM)); lv_item.mask = LVIF_IMAGE; for (int i = start; i < start + length; ++i) { // Retrieve the current icon index. lv_item.iItem = model_to_view(i); BOOL r = ListView_GetItem(list_view_, &lv_item); DCHECK(r); // Set the current icon index to the other image. lv_item.iImage = (lv_item.iImage + 1) % 2; DCHECK((lv_item.iImage == 0) || (lv_item.iImage == 1)); r = ListView_SetItem(list_view_, &lv_item); DCHECK(r); } } UpdateListViewCache(start, length, false); SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); } void TableView::OnModelChanged() { if (!list_view_) return; int current_row_count = ListView_GetItemCount(list_view_); if (current_row_count > 0) OnItemsRemoved(0, current_row_count); if (model_->RowCount()) OnItemsAdded(0, model_->RowCount()); } void TableView::OnItemsAdded(int start, int length) { if (!list_view_) return; DCHECK(start >= 0 && length > 0 && start <= RowCount()); SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); UpdateListViewCache(start, length, true); SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); } void TableView::OnItemsRemoved(int start, int length) { if (!list_view_) return; if (start < 0 || length < 0 || start + length > RowCount()) { NOTREACHED(); return; } SendMessage(list_view_, WM_SETREDRAW, static_cast(FALSE), 0); bool had_selection = (SelectedRowCount() > 0); int old_row_count = RowCount(); if (start == 0 && length == RowCount()) { // Everything was removed. ListView_DeleteAllItems(list_view_); view_to_model_.reset(NULL); model_to_view_.reset(NULL); } else { // Only a portion of the data was removed. if (is_sorted()) { int new_row_count = model_->RowCount(); std::vector view_items_to_remove; view_items_to_remove.reserve(length); // Iterate through the elements, updating the view_to_model_ mapping // as well as collecting the rows that need to be deleted. for (int i = 0, removed_count = 0; i < old_row_count; ++i) { int model_index = view_to_model(i); if (model_index >= start) { if (model_index < start + length) { // This item was removed. view_items_to_remove.push_back(i); model_index = -1; } else { model_index -= length; } } if (model_index >= 0) { view_to_model_[i - static_cast(view_items_to_remove.size())] = model_index; } } // Update the model_to_view mapping from the updated view_to_model // mapping. for (int i = 0; i < new_row_count; ++i) model_to_view_[view_to_model_[i]] = i; // And finally delete the items. We do this backwards as the items were // added ordered smallest to largest. for (int i = length - 1; i >= 0; --i) ListView_DeleteItem(list_view_, view_items_to_remove[i]); } else { for (int i = 0; i < length; ++i) ListView_DeleteItem(list_view_, start); } } SendMessage(list_view_, WM_SETREDRAW, static_cast(TRUE), 0); // We don't seem to get notification in this case. if (table_view_observer_ && had_selection && RowCount() == 0) table_view_observer_->OnSelectionChanged(); } void TableView::AddColumn(const TableColumn& col) { DCHECK(all_columns_.count(col.id) == 0); all_columns_[col.id] = col; } void TableView::SetColumns(const std::vector& columns) { all_columns_.empty(); for (std::vector::const_iterator i = columns.begin(); i != columns.end(); ++i) { AddColumn(*i); } // Remove any sort descriptors that are no longer valid. SortDescriptors sort = sort_descriptors(); for (SortDescriptors::iterator i = sort.begin(); i != sort.end();) { if (all_columns_.count(i->column_id) == 0) i = sort.erase(i); else ++i; } sort_descriptors_ = sort; } void TableView::OnColumnsChanged() { column_count_ = static_cast(visible_columns_.size()); ResetColumnSizes(); } void TableView::SetColumnVisibility(int id, bool is_visible) { bool changed = false; for (std::vector::iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) { if (*i == id) { if (is_visible) { // It's already visible, bail out early. return; } else { int index = static_cast(i - visible_columns_.begin()); // This could be called before the native list view has been created // (in CreateNativeControl, called when the view is added to a // container). In that case since the column is not in // visible_columns_ it will not be added later on when it is created. if (list_view_) SendMessage(list_view_, LVM_DELETECOLUMN, index, 0); visible_columns_.erase(i); changed = true; break; } } } if (is_visible) { visible_columns_.push_back(id); TableColumn& column = all_columns_[id]; InsertColumn(column, column_count_); if (column.min_visible_width == 0) { // ListView_GetStringWidth must be padded or else truncation will occur. column.min_visible_width = ListView_GetStringWidth(list_view_, column.title.c_str()) + kListViewTextPadding; } changed = true; } if (changed) OnColumnsChanged(); } void TableView::SetVisibleColumns(const std::vector& columns) { size_t old_count = visible_columns_.size(); size_t new_count = columns.size(); // remove the old columns if (list_view_) { for (std::vector::reverse_iterator i = visible_columns_.rbegin(); i != visible_columns_.rend(); ++i) { int index = static_cast(i - visible_columns_.rend()); SendMessage(list_view_, LVM_DELETECOLUMN, index, 0); } } visible_columns_ = columns; // Insert the new columns. if (list_view_) { for (std::vector::iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) { int index = static_cast(i - visible_columns_.end()); InsertColumn(all_columns_[*i], index); } } OnColumnsChanged(); } bool TableView::IsColumnVisible(int id) const { for (std::vector::const_iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) if (*i == id) { return true; } return false; } const TableColumn& TableView::GetColumnAtPosition(int pos) { return all_columns_[visible_columns_[pos]]; } bool TableView::HasColumn(int id) { return all_columns_.count(id) > 0; } void TableView::SetCustomColorsEnabled(bool custom_colors_enabled) { custom_colors_enabled_ = custom_colors_enabled; } bool TableView::GetCellColors(int model_row, int column, ItemColor* foreground, ItemColor* background, LOGFONT* logfont) { return false; } LRESULT CALLBACK TableView::TableWndProc(HWND window, UINT message, WPARAM w_param, LPARAM l_param) { TableView* table_view = reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA))->table_view; switch (message) { case WM_ERASEBKGND: // We make WM_ERASEBKGND do nothing (returning 1 indicates we handled // the request). We do this so that the table view doesn't flicker during // resizing. return 1; default: break; } DCHECK(table_view->original_handler_); return CallWindowProc(table_view->original_handler_, window, message, w_param, l_param); } LRESULT CALLBACK TableView::TableHeaderWndProc(HWND window, UINT message, WPARAM w_param, LPARAM l_param) { TableView* table_view = reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA))->table_view; switch (message) { case WM_SETCURSOR: if (!table_view->resizable_columns_) // Prevents the cursor from changing to the resize cursor. return TRUE; break; case WM_LBUTTONDBLCLK: if (!table_view->resizable_columns_) // Prevents the double-click on the column separator from auto-resizing // the column. return TRUE; break; default: break; } DCHECK(table_view->header_original_handler_); return CallWindowProc(table_view->header_original_handler_, window, message, w_param, l_param); } HWND TableView::CreateNativeControl(HWND parent_container) { int style = WS_CHILD | LVS_REPORT | LVS_SHOWSELALWAYS; if (single_selection_) style |= LVS_SINGLESEL; // If there's only one column and the title string is empty, don't show a // header. if (all_columns_.size() == 1) { std::map::const_iterator first = all_columns_.begin(); if (first->second.title.empty()) style |= LVS_NOCOLUMNHEADER; } list_view_ = ::CreateWindowEx(WS_EX_CLIENTEDGE | GetAdditionalExStyle(), WC_LISTVIEW, L"", style, 0, 0, width(), height(), parent_container, NULL, NULL, NULL); model_->SetObserver(this); // Make the selection extend across the row. // Reduce overdraw/flicker artifacts by double buffering. DWORD list_view_style = LVS_EX_FULLROWSELECT; if (win_util::GetWinVersion() > win_util::WINVERSION_2000) { list_view_style |= LVS_EX_DOUBLEBUFFER; } if (table_type_ == CHECK_BOX_AND_TEXT) list_view_style |= LVS_EX_CHECKBOXES; ListView_SetExtendedListViewStyleEx(list_view_, 0, list_view_style); // Add the columns. for (std::vector::iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) { InsertColumn(all_columns_[*i], static_cast(i - visible_columns_.begin())); } // Add the groups. if (model_->HasGroups() && win_util::GetWinVersion() > win_util::WINVERSION_2000) { ListView_EnableGroupView(list_view_, true); TableModel::Groups groups = model_->GetGroups(); LVGROUP group = { 0 }; group.cbSize = sizeof(LVGROUP); group.mask = LVGF_HEADER | LVGF_ALIGN | LVGF_GROUPID; group.uAlign = LVGA_HEADER_LEFT; for (size_t i = 0; i < groups.size(); ++i) { group.pszHeader = const_cast(groups[i].title.c_str()); group.iGroupId = groups[i].id; ListView_InsertGroup(list_view_, static_cast(i), &group); } } // Set the # of rows. UpdateListViewCache(0, model_->RowCount(), true); if (table_type_ == ICON_AND_TEXT) { HIMAGELIST image_list = ImageList_Create(kImageSize, kImageSize, ILC_COLOR32, 2, 2); // We create 2 phony images because we are going to switch images at every // refresh in order to force a refresh of the icon area (somehow the clip // rect does not include the icon). ChromeCanvas canvas(kImageSize, kImageSize, false); // Make the background completely transparent. canvas.drawColor(SK_ColorBLACK, SkPorterDuff::kClear_Mode); HICON empty_icon = IconUtil::CreateHICONFromSkBitmap(canvas.ExtractBitmap()); ImageList_AddIcon(image_list, empty_icon); ImageList_AddIcon(image_list, empty_icon); DeleteObject(empty_icon); ListView_SetImageList(list_view_, image_list, LVSIL_SMALL); } if (!resizable_columns_) { // To disable the resizing of columns we'll filter the events happening on // the header. We also need to intercept the HDM_LAYOUT to size the header // for the Chrome headers. HWND header = ListView_GetHeader(list_view_); DCHECK(header); SetWindowLongPtr(header, GWLP_USERDATA, reinterpret_cast(&table_view_wrapper_)); header_original_handler_ = win_util::SetWindowProc(header, &TableView::TableHeaderWndProc); } SetWindowLongPtr(list_view_, GWLP_USERDATA, reinterpret_cast(&table_view_wrapper_)); original_handler_ = win_util::SetWindowProc(list_view_, &TableView::TableWndProc); // Bug 964884: detach the IME attached to this window. // We should attach IMEs only when we need to input CJK strings. ::ImmAssociateContextEx(list_view_, NULL, 0); UpdateContentOffset(); return list_view_; } void TableView::ToggleSortOrder(int column_id) { SortDescriptors sort = sort_descriptors(); if (!sort.empty() && sort[0].column_id == column_id) { sort[0].ascending = !sort[0].ascending; } else { SortDescriptor descriptor(column_id, true); sort.insert(sort.begin(), descriptor); if (sort.size() > 2) { // Only persist two sort descriptors. sort.resize(2); } } SetSortDescriptors(sort); } void TableView::UpdateItemsLParams(int start, int length) { LVITEM item; memset(&item, 0, sizeof(LVITEM)); item.mask = LVIF_PARAM; int row_count = RowCount(); for (int i = 0; i < row_count; ++i) { item.iItem = i; int model_index = view_to_model(i); if (length > 0 && model_index >= start) model_index += length; item.lParam = static_cast(model_index); ListView_SetItem(list_view_, &item); } } void TableView::SortItemsAndUpdateMapping() { if (!is_sorted()) { ListView_SortItems(list_view_, &TableView::NaturalSortFunc, this); view_to_model_.reset(NULL); model_to_view_.reset(NULL); return; } PrepareForSort(); // Sort the items. ListView_SortItems(list_view_, &TableView::SortFunc, this); // Cleanup the collator. if (collator) { delete collator; collator = NULL; } // Update internal mapping to match how items were actually sorted. int row_count = RowCount(); model_to_view_.reset(new int[row_count]); view_to_model_.reset(new int[row_count]); LVITEM item; memset(&item, 0, sizeof(LVITEM)); item.mask = LVIF_PARAM; for (int i = 0; i < row_count; ++i) { item.iItem = i; ListView_GetItem(list_view_, &item); int model_index = static_cast(item.lParam); view_to_model_[i] = model_index; model_to_view_[model_index] = i; } } // static int CALLBACK TableView::SortFunc(LPARAM model_index_1_p, LPARAM model_index_2_p, LPARAM table_view_param) { int model_index_1 = static_cast(model_index_1_p); int model_index_2 = static_cast(model_index_2_p); TableView* table_view = reinterpret_cast(table_view_param); return table_view->CompareRows(model_index_1, model_index_2); } // static int CALLBACK TableView::NaturalSortFunc(LPARAM model_index_1_p, LPARAM model_index_2_p, LPARAM table_view_param) { return model_index_1_p - model_index_2_p; } void TableView::ResetColumnSortImage(int column_id, SortDirection direction) { if (!list_view_ || column_id == -1) return; std::vector::const_iterator i = std::find(visible_columns_.begin(), visible_columns_.end(), column_id); if (i == visible_columns_.end()) return; HWND header = ListView_GetHeader(list_view_); if (!header) return; int column_index = static_cast(i - visible_columns_.begin()); HDITEM header_item; memset(&header_item, 0, sizeof(header_item)); header_item.mask = HDI_FORMAT; Header_GetItem(header, column_index, &header_item); header_item.fmt &= ~(HDF_SORTUP | HDF_SORTDOWN); if (direction == ASCENDING_SORT) header_item.fmt |= HDF_SORTUP; else if (direction == DESCENDING_SORT) header_item.fmt |= HDF_SORTDOWN; Header_SetItem(header, column_index, &header_item); } void TableView::InsertColumn(const TableColumn& tc, int index) { if (!list_view_) return; LVCOLUMN column = { 0 }; column.mask = LVCF_TEXT|LVCF_FMT; column.pszText = const_cast(tc.title.c_str()); switch (tc.alignment) { case TableColumn::LEFT: column.fmt = LVCFMT_LEFT; break; case TableColumn::RIGHT: column.fmt = LVCFMT_RIGHT; break; case TableColumn::CENTER: column.fmt = LVCFMT_CENTER; break; default: NOTREACHED(); } if (tc.width != -1) { column.mask |= LVCF_WIDTH; column.cx = tc.width; } column.mask |= LVCF_SUBITEM; // Sub-items are 1s indexed. column.iSubItem = index + 1; SendMessage(list_view_, LVM_INSERTCOLUMN, index, reinterpret_cast(&column)); if (is_sorted() && sort_descriptors_[0].column_id == tc.id) { ResetColumnSortImage( tc.id, sort_descriptors_[0].ascending ? ASCENDING_SORT : DESCENDING_SORT); } } LRESULT TableView::OnNotify(int w_param, NMHDR* hdr) { switch (hdr->code) { case NM_CUSTOMDRAW: { // Draw notification. dwDragState indicates the current stage of drawing. return OnCustomDraw(reinterpret_cast(hdr)); } case LVN_ITEMCHANGED: { // Notification that the state of an item has changed. The state // includes such things as whether the item is selected or checked. NMLISTVIEW* state_change = reinterpret_cast(hdr); if ((state_change->uChanged & LVIF_STATE) != 0) { if ((state_change->uOldState & LVIS_SELECTED) != (state_change->uNewState & LVIS_SELECTED)) { // Selected state of the item changed. bool is_selected = ((state_change->uNewState & LVIS_SELECTED) != 0); OnSelectedStateChanged(view_to_model(state_change->iItem), is_selected); } if ((state_change->uOldState & LVIS_STATEIMAGEMASK) != (state_change->uNewState & LVIS_STATEIMAGEMASK)) { // Checked state of the item changed. bool is_checked = ((state_change->uNewState & LVIS_STATEIMAGEMASK) == INDEXTOSTATEIMAGEMASK(2)); OnCheckedStateChanged(view_to_model(state_change->iItem), is_checked); } } break; } case HDN_BEGINTRACKW: case HDN_BEGINTRACKA: // Prevent clicks so columns cannot be resized. if (!resizable_columns_) return TRUE; break; case NM_DBLCLK: OnDoubleClick(); break; // If we see a key down message, we need to invoke the OnKeyDown handler // in order to give our class (or any subclass) and opportunity to perform // a key down triggered action, if such action is necessary. case LVN_KEYDOWN: { NMLVKEYDOWN* key_down_message = reinterpret_cast(hdr); OnKeyDown(key_down_message->wVKey); break; } case LVN_COLUMNCLICK: { const TableColumn& column = GetColumnAtPosition( reinterpret_cast(hdr)->iSubItem); if (column.sortable) ToggleSortOrder(column.id); break; } default: break; } return 0; } void TableView::OnDestroy() { if (table_type_ == ICON_AND_TEXT) { HIMAGELIST image_list = ListView_GetImageList(GetNativeControlHWND(), LVSIL_SMALL); DCHECK(image_list); if (image_list) ImageList_Destroy(image_list); } } // Returns result, unless ascending is false in which case -result is returned. static int SwapCompareResult(int result, bool ascending) { return ascending ? result : -result; } int TableView::CompareRows(int model_row1, int model_row2) { if (model_->HasGroups()) { // By default ListView sorts the elements regardless of groups. In such // a situation the groups display only the items they contain. This results // in the visual order differing from the item indices. I could not find // a way to iterate over the visual order in this situation. As a workaround // this forces the items to be sorted by groups as well, which means the // visual order matches the item indices. int g1 = model_->GetGroupID(model_row1); int g2 = model_->GetGroupID(model_row2); if (g1 != g2) return g1 - g2; } int sort_result = model_->CompareValues( model_row1, model_row2, sort_descriptors_[0].column_id); if (sort_result == 0 && sort_descriptors_.size() > 1 && sort_descriptors_[1].column_id != -1) { // Try the secondary sort. return SwapCompareResult( model_->CompareValues(model_row1, model_row2, sort_descriptors_[1].column_id), sort_descriptors_[1].ascending); } return SwapCompareResult(sort_result, sort_descriptors_[0].ascending); } LRESULT TableView::OnCustomDraw(NMLVCUSTOMDRAW* draw_info) { switch (draw_info->nmcd.dwDrawStage) { case CDDS_PREPAINT: { return CDRF_NOTIFYITEMDRAW; } case CDDS_ITEMPREPAINT: { // The list-view is about to paint an item, tell it we want to // notified when it paints every subitem. LRESULT r = CDRF_NOTIFYSUBITEMDRAW; if (table_type_ == ICON_AND_TEXT) r |= CDRF_NOTIFYPOSTPAINT; return r; } case (CDDS_ITEMPREPAINT | CDDS_SUBITEM): { // The list-view is painting a subitem. See if the colors should be // changed from the default. if (custom_colors_enabled_) { // At this time, draw_info->clrText and draw_info->clrTextBk are not // set. So we pass in an ItemColor to GetCellColors. If // ItemColor.color_is_set is true, then we use the provided color. ItemColor foreground = {0}; ItemColor background = {0}; LOGFONT logfont; GetObject(GetWindowFont(list_view_), sizeof(logfont), &logfont); if (GetCellColors(view_to_model( static_cast(draw_info->nmcd.dwItemSpec)), draw_info->iSubItem, &foreground, &background, &logfont)) { // TODO(tc): Creating/deleting a font for every cell seems like a // waste if the font hasn't changed. Maybe we should use a struct // with a bool like we do with colors? if (custom_cell_font_) DeleteObject(custom_cell_font_); custom_cell_font_ = CreateFontIndirect(&logfont); SelectObject(draw_info->nmcd.hdc, custom_cell_font_); draw_info->clrText = foreground.color_is_set ? gfx::SkColorToCOLORREF(foreground.color) : CLR_DEFAULT; draw_info->clrTextBk = background.color_is_set ? gfx::SkColorToCOLORREF(background.color) : CLR_DEFAULT; return CDRF_NEWFONT; } } return CDRF_DODEFAULT; } case CDDS_ITEMPOSTPAINT: { DCHECK((table_type_ == ICON_AND_TEXT) || (ImplementPostPaint())); int view_index = static_cast(draw_info->nmcd.dwItemSpec); // We get notifications for empty items, just ignore them. if (view_index >= model_->RowCount()) return CDRF_DODEFAULT; int model_index = view_to_model(view_index); LRESULT r = CDRF_DODEFAULT; // First let's take care of painting the right icon. if (table_type_ == ICON_AND_TEXT) { SkBitmap image = model_->GetIcon(model_index); if (!image.isNull()) { // Get the rect that holds the icon. CRect icon_rect, client_rect; if (ListView_GetItemRect(list_view_, view_index, &icon_rect, LVIR_ICON) && GetClientRect(list_view_, &client_rect)) { CRect intersection; // Client rect includes the header but we need to make sure we don't // paint into it. client_rect.top += content_offset_; // Make sure the region need to paint is visible. if (intersection.IntersectRect(&icon_rect, &client_rect)) { ChromeCanvas canvas(icon_rect.Width(), icon_rect.Height(), false); // It seems the state in nmcd.uItemState is not correct. // We'll retrieve it explicitly. int selected = ListView_GetItemState(list_view_, view_index, LVIS_SELECTED); int bg_color_index; if (!IsEnabled()) bg_color_index = COLOR_3DFACE; else if (selected) bg_color_index = HasFocus() ? COLOR_HIGHLIGHT : COLOR_3DFACE; else bg_color_index = COLOR_WINDOW; // NOTE: This may be invoked without the ListView filling in the // background (or rather windows paints background, then invokes // this twice). As such, we always fill in the background. canvas.drawColor( gfx::COLORREFToSkColor(GetSysColor(bg_color_index)), SkPorterDuff::kSrc_Mode); // + 1 for padding (we declared the image as 18x18 in the list- // view when they are 16x16 so we get an extra pixel of padding). canvas.DrawBitmapInt(image, 0, 0, image.width(), image.height(), 1, 1, kFavIconSize, kFavIconSize, true); // Only paint the visible region of the icon. RECT to_draw = { intersection.left - icon_rect.left, intersection.top - icon_rect.top, 0, 0 }; to_draw.right = to_draw.left + (intersection.right - intersection.left); to_draw.bottom = to_draw.top + (intersection.bottom - intersection.top); canvas.getTopPlatformDevice().drawToHDC(draw_info->nmcd.hdc, intersection.left, intersection.top, &to_draw); r = CDRF_SKIPDEFAULT; } } } } if (ImplementPostPaint()) { CRect cell_rect; if (ListView_GetItemRect(list_view_, view_index, &cell_rect, LVIR_BOUNDS)) { PostPaint(model_index, 0, false, cell_rect, draw_info->nmcd.hdc); r = CDRF_SKIPDEFAULT; } } return r; } default: return CDRF_DODEFAULT; } } void TableView::UpdateListViewCache(int start, int length, bool add) { ignore_listview_change_ = true; UpdateListViewCache0(start, length, add); ignore_listview_change_ = false; } void TableView::ResetColumnSizes() { if (!list_view_) return; // See comment in TableColumn for what this does. int width = this->width(); CRect native_bounds; if (GetClientRect(GetNativeControlHWND(), &native_bounds) && native_bounds.Width() > 0) { // Prefer the bounds of the window over our bounds, which may be different. width = native_bounds.Width(); } float percent = 0; int fixed_width = 0; int autosize_width = 0; for (std::vector::const_iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) { TableColumn& col = all_columns_[*i]; int col_index = static_cast(i - visible_columns_.begin()); if (col.width == -1) { if (col.percent > 0) { percent += col.percent; } else { autosize_width += col.min_visible_width; } } else { fixed_width += ListView_GetColumnWidth(list_view_, col_index); } } // Now do a pass to set the actual sizes of auto-sized and // percent-sized columns. int available_width = width - fixed_width - autosize_width; for (std::vector::const_iterator i = visible_columns_.begin(); i != visible_columns_.end(); ++i) { TableColumn& col = all_columns_[*i]; if (col.width == -1) { int col_index = static_cast(i - visible_columns_.begin()); if (col.percent > 0) { if (available_width > 0) { int col_width = static_cast(available_width * (col.percent / percent)); available_width -= col_width; percent -= col.percent; ListView_SetColumnWidth(list_view_, col_index, col_width); } } else { int col_width = col.min_visible_width; // If no "percent" columns, the last column acts as one, if auto-sized. if (percent == 0.f && available_width > 0 && col_index == column_count_ - 1) { col_width += available_width; } ListView_SetColumnWidth(list_view_, col_index, col_width); } } } } gfx::Size TableView::GetPreferredSize() { return preferred_size_; } void TableView::UpdateListViewCache0(int start, int length, bool add) { if (is_sorted()) { if (add) UpdateItemsLParams(start, length); else UpdateItemsLParams(0, 0); } LVITEM item = {0}; int start_column = 0; int max_row = start + length; const bool has_groups = (win_util::GetWinVersion() > win_util::WINVERSION_2000 && model_->HasGroups()); if (add) { if (has_groups) item.mask = LVIF_GROUPID; item.mask |= LVIF_PARAM; for (int i = start; i < max_row; ++i) { item.iItem = i; if (has_groups) item.iGroupId = model_->GetGroupID(i); item.lParam = i; ListView_InsertItem(list_view_, &item); } } memset(&item, 0, sizeof(LVITEM)); // NOTE: I don't quite get why the iSubItem in the following is not offset // by 1. According to the docs it should be offset by one, but that doesn't // work. if (table_type_ == CHECK_BOX_AND_TEXT) { start_column = 1; item.iSubItem = 0; item.mask = LVIF_TEXT | LVIF_STATE; item.stateMask = LVIS_STATEIMAGEMASK; for (int i = start; i < max_row; ++i) { std::wstring text = model_->GetText(i, visible_columns_[0]); item.iItem = add ? i : model_to_view(i); item.pszText = const_cast(text.c_str()); item.state = INDEXTOSTATEIMAGEMASK(model_->IsChecked(i) ? 2 : 1); ListView_SetItem(list_view_, &item); } } item.stateMask = 0; item.mask = LVIF_TEXT; if (table_type_ == ICON_AND_TEXT) { item.mask |= LVIF_IMAGE; } for (int j = start_column; j < column_count_; ++j) { TableColumn& col = all_columns_[visible_columns_[j]]; int max_text_width = ListView_GetStringWidth(list_view_, col.title.c_str()); for (int i = start; i < max_row; ++i) { item.iItem = add ? i : model_to_view(i); item.iSubItem = j; std::wstring text = model_->GetText(i, visible_columns_[j]); item.pszText = const_cast(text.c_str()); item.iImage = 0; ListView_SetItem(list_view_, &item); // Compute width in px, using current font. int string_width = ListView_GetStringWidth(list_view_, item.pszText); // The width of an icon belongs to the first column. if (j == 0 && table_type_ == ICON_AND_TEXT) string_width += kListViewIconWidthAndPadding; max_text_width = std::max(string_width, max_text_width); } // ListView_GetStringWidth must be padded or else truncation will occur // (MSDN). 15px matches the Win32/LVSCW_AUTOSIZE_USEHEADER behavior. max_text_width += kListViewTextPadding; // Protect against partial update. if (max_text_width > col.min_visible_width || (start == 0 && length == model_->RowCount())) { col.min_visible_width = max_text_width; } } if (is_sorted()) { // NOTE: As most of our tables are smallish I'm not going to optimize this. // If our tables become large and frequently update, then it'll make sense // to optimize this. SortItemsAndUpdateMapping(); } } void TableView::OnDoubleClick() { if (!ignore_listview_change_ && table_view_observer_) { table_view_observer_->OnDoubleClick(); } } void TableView::OnSelectedStateChanged(int item, bool is_selected) { if (!ignore_listview_change_ && table_view_observer_) { table_view_observer_->OnSelectionChanged(); } } void TableView::OnKeyDown(unsigned short virtual_keycode) { if (!ignore_listview_change_ && table_view_observer_) { table_view_observer_->OnKeyDown(virtual_keycode); } } void TableView::OnCheckedStateChanged(int model_row, bool is_checked) { if (!ignore_listview_change_) model_->SetChecked(model_row, is_checked); } int TableView::PreviousSelectedViewIndex(int view_index) { DCHECK(view_index >= 0); if (!list_view_ || view_index <= 0) return -1; int row_count = RowCount(); if (row_count == 0) return -1; // Empty table, nothing can be selected. // For some reason // ListView_GetNextItem(list_view_,item, LVNI_SELECTED | LVNI_ABOVE) // fails on Vista (always returns -1), so we iterate through the indices. view_index = std::min(view_index, row_count); while (--view_index >= 0 && !IsItemSelected(view_to_model(view_index))); return view_index; } int TableView::LastSelectedViewIndex() { return PreviousSelectedViewIndex(RowCount()); } void TableView::UpdateContentOffset() { content_offset_ = 0; if (!list_view_) return; HWND header = ListView_GetHeader(list_view_); if (!header) return; POINT origin = {0, 0}; MapWindowPoints(header, list_view_, &origin, 1); CRect header_bounds; GetWindowRect(header, &header_bounds); content_offset_ = origin.y + header_bounds.Height(); } // // TableSelectionIterator // TableSelectionIterator::TableSelectionIterator(TableView* view, int view_index) : table_view_(view), view_index_(view_index) { UpdateModelIndexFromViewIndex(); } TableSelectionIterator& TableSelectionIterator::operator=( const TableSelectionIterator& other) { view_index_ = other.view_index_; model_index_ = other.model_index_; return *this; } bool TableSelectionIterator::operator==(const TableSelectionIterator& other) { return (other.view_index_ == view_index_); } bool TableSelectionIterator::operator!=(const TableSelectionIterator& other) { return (other.view_index_ != view_index_); } TableSelectionIterator& TableSelectionIterator::operator++() { view_index_ = table_view_->PreviousSelectedViewIndex(view_index_); UpdateModelIndexFromViewIndex(); return *this; } int TableSelectionIterator::operator*() { return model_index_; } void TableSelectionIterator::UpdateModelIndexFromViewIndex() { if (view_index_ == -1) model_index_ = -1; else model_index_ = table_view_->view_to_model(view_index_); } } // namespace