// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_FRAME_FUNCTION_STUB_H_ #define CHROME_FRAME_FUNCTION_STUB_H_ #include #include "base/basictypes.h" // IMPORTANT: The struct below must be byte aligned. #pragma pack(push) #pragma pack(1) struct FunctionStubAsm { // The stub always starts with an indirect jump, which starts out jumping // to the remainder of the stub. This means we can bypass the stub by // rewriting the jump destination, which is data, in a manner that does // not involve writing code, only writing data at a natural word boundary. uint16 jump_to_bypass_; // indirect jump uintptr_t bypass_target_addr_; // to the bypass target. uint8 pop_return_addr_; // pop eax uint16 push_; // push [arg] ; push... uintptr_t arg_addr_; // ; extra argument uint8 push_return_addr_; // push eax ; push the return address uint16 jump_to_target; // jmp [target] ; jump... uintptr_t target_addr_; // ; to the hook function }; #pragma pack(pop) #ifndef _M_IX86 #error Only x86 supported right now. #endif // This struct is assembly code + signature. The purpose of the struct is to be // able to hook an existing function with our own and store information such // as the original function pointer with the code stub. Typically this is used // for patching entries of a vtable or e.g. a globally registered wndproc // for a class as opposed to a window. // When unhooking, you can just call the BypassStub() function and leave the // stub in memory. This unhooks your function while leaving the (potential) // chain of patches intact. // // @note: This class is meant for __stdcall calling convention and // it uses eax as a temporary variable. The struct can // be improved in the future to save eax before the // operation and then restore it. // // For instance if the function prototype is: // // @code // LRESULT WndProc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam); // @endcode // // and we would like to add one static argument to make it, say: // // @code // LRESULT MyNewWndProc(WNDPROC original, HWND hwnd, UINT msg, // WPARAM wparam, LPARAM lparam); // @endcode // // That can be achieved by wrapping the function up with a FunctionStub: // // @code // FunctionStub* stub = FunctionStub::Create(original_wndproc, MyNewWndProc); // SetClassLongPtr(wnd, GCLP_WNDPROC, stub->code()); // @endcode struct FunctionStub { public: // Neutralizes this stub and converts it to a direct jump to a new target. void BypassStub(void* new_target); inline bool is_bypassed() const { return bypass_address_ != reinterpret_cast(&stub_.pop_return_addr_); } // Returns true if the stub is valid and enabled. // Don't call this method after bypassing the stub. bool is_valid() const; inline PROC code() const { return reinterpret_cast(const_cast(&stub_)); } // Use to create a new function stub as shown above. // @param extra_argument The static argument to pass to the function. // @param dest Target function to which the stub applies. // @returns NULL if an error occurs, otherwise a pointer to the // function stub. static FunctionStub* Create(uintptr_t extra_argument, void* dest); // Test whether address (likely) points to an existing function stub. // @returns NULL if address does not point to a function stub. // @note likely means approximately 1/2^48 here. static FunctionStub* FromCode(void* address); // Deallocates a FunctionStub. // The stub must not be in use on any thread! static bool Destroy(FunctionStub* stub); // Accessors. uintptr_t argument() const { return argument_; } void set_argument(uintptr_t argument) { argument_ = argument; } uintptr_t bypass_address() const { return bypass_address_; } void set_bypass_address(uintptr_t bypass_address) { bypass_address_ = bypass_address; } uintptr_t destination_function() const { return destination_function_; } void set_destination_function(uintptr_t destination_function) { destination_function_ = destination_function; } protected: // Protected for testing only. FunctionStub(uintptr_t extra_argument, void* dest); ~FunctionStub(); void Init(FunctionStubAsm* stub); FunctionStubAsm stub_; // Used to identify function stubs that belong to this module. HMODULE signature_; // This is the argument value that gets passed to the destination_function_. uintptr_t argument_; // Bypass address, if this is the address of the pop_return_addr_, the // function stub is not bypassed. uintptr_t bypass_address_; // The destination function we dispatch to, not used if the stub // is bypassed. uintptr_t destination_function_; }; #endif // CHROME_FRAME_FUNCTION_STUB_H_