// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMECAST_PUBLIC_OSD_PLANE_H_ #define CHROMECAST_PUBLIC_OSD_PLANE_H_ namespace chromecast { class OsdSurface; struct Rect; struct Size; // Abstract graphics plane for OSD, to be implemented in platform-specific way. // Platform must composite this plane on top of main (GL-based) graphics plane. class OsdPlane { public: virtual ~OsdPlane() {} // Creates a surface for offscreen drawing. virtual OsdSurface* CreateSurface(const Size& size) = 0; // Sets a clip rectangle, client should call before drawing to back buffer // to specify the area they intend to draw on. Platforms may reduce memory // usage by only allocating back buffer to cover this area. Areas outside // clip rectangle must display as fully transparent. In particular, setting // an empty clip rectangle and calling Flip should clear the plane. virtual void SetClipRectangle(const Rect& rect) = 0; // Gets the current back buffer surface. Valid until next call to Flip or // SetClipRectangle. virtual OsdSurface* GetBackBuffer() = 0; // Presents current back buffer to screen. virtual void Flip() = 0; }; } // namespace chromecast #endif // CHROMECAST_PUBLIC_OSD_PLANE_H