// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_AUDIO_AUDIO_DEVICE_H_ #define CHROMEOS_AUDIO_AUDIO_DEVICE_H_ #include #include #include #include #include "chromeos/chromeos_export.h" #include "chromeos/dbus/audio_node.h" namespace chromeos { // Ordered from the highest priority to the lowest. enum AudioDeviceType { AUDIO_TYPE_HEADPHONE, AUDIO_TYPE_MIC, AUDIO_TYPE_USB, AUDIO_TYPE_BLUETOOTH, AUDIO_TYPE_HDMI, AUDIO_TYPE_INTERNAL_SPEAKER, AUDIO_TYPE_INTERNAL_MIC, AUDIO_TYPE_KEYBOARD_MIC, AUDIO_TYPE_AOKR, AUDIO_TYPE_POST_MIX_LOOPBACK, AUDIO_TYPE_POST_DSP_LOOPBACK, AUDIO_TYPE_OTHER, }; struct CHROMEOS_EXPORT AudioDevice { AudioDevice(); explicit AudioDevice(const AudioNode& node); std::string ToString() const; // Converts between the string type sent via D-Bus and AudioDeviceType. // Static so they can be used by tests. static std::string GetTypeString(chromeos::AudioDeviceType type); static chromeos::AudioDeviceType GetAudioType(const std::string& node_type); // Indicates that an input or output audio device is for simple usage like // playback or recording for user. In contrast, audio device such as // loopback, always on keyword recognition (AOKR), and keyboard mic are // not for simple usage. bool is_for_simple_usage() const { return (type == AUDIO_TYPE_HEADPHONE || type == AUDIO_TYPE_INTERNAL_MIC || type == AUDIO_TYPE_MIC || type == AUDIO_TYPE_USB || type == AUDIO_TYPE_BLUETOOTH || type == AUDIO_TYPE_HDMI || type == AUDIO_TYPE_INTERNAL_SPEAKER); } bool is_input; // Id of this audio device. The legacy |id| is assigned to be unique everytime // when each device got plugged, so that the same physical device will have // a different id after unplug then re-plug. // The |stable_device_id| is designed to be persistent across system reboot // and plug/unplug for the same physical device. It is guaranteed that // different type of hardware has different |stable_device_id|, but not // guaranteed to be different between the same kind of audio device, e.g // USB headset. |id| and |stable_device_id| can be used together to achieve // various goals. uint64_t id; uint64_t stable_device_id; std::string display_name; std::string device_name; std::string mic_positions; AudioDeviceType type; uint8_t priority; bool active; uint64_t plugged_time; }; typedef std::vector AudioDeviceList; typedef std::map AudioDeviceMap; struct AudioDeviceCompare { // Rules used to discern which device is higher, // 1.) Device Type: // [Headphones/USB/Bluetooh > HDMI > Internal Speakers] // [External Mic/USB Mic/Bluetooth > Internal Mic] // 2.) Device Plugged in Time: // [Later > Earlier] bool operator()(const chromeos::AudioDevice& a, const chromeos::AudioDevice& b) const { if (a.priority < b.priority) { return true; } else if (b.priority < a.priority) { return false; } else if (a.plugged_time < b.plugged_time) { return true; } else { return false; } } }; } // namespace chromeos #endif // CHROMEOS_AUDIO_AUDIO_DEVICE_H_