// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_ #define CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_ #include #include #include #include #include "base/gtest_prod_util.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "chromeos/chromeos_export.h" #include "chromeos/network/managed_state.h" #include "chromeos/network/network_handler_callbacks.h" #include "chromeos/network/shill_property_handler.h" namespace base { class DictionaryValue; class ListValue; class Value; } namespace chromeos { class DeviceState; class NetworkState; class NetworkStateHandlerObserver; class NetworkStateHandlerTest; // Class for tracking the list of visible networks and their properties. // // This class maps essential properties from the connection manager (Shill) for // each visible network. It is not used to change the properties of services or // devices, only global (manager) properties. // // All getters return the currently cached properties. This class is expected to // keep properties up to date by managing the appropriate Shill observers. // It will invoke its own more specific observer methods when the specified // changes occur. // // Most *ByType or *ForType methods will accept any of the following for // |type|. See individual methods for specific notes. // * Any type defined in service_constants.h (e.g. flimflam::kTypeWifi) // * kMatchTypeDefault returns the default (active) network // * kMatchTypeNonVirtual returns the primary non virtual network // * kMatchTypeWireless returns the primary wireless network // * kMatchTypeMobile returns the primary cellular or wimax network class CHROMEOS_EXPORT NetworkStateHandler : public internal::ShillPropertyHandler::Listener { public: typedef std::vector ManagedStateList; typedef std::vector NetworkStateList; virtual ~NetworkStateHandler(); // Sets the global instance. Must be called before any calls to Get(). static void Initialize(); // Returns true if the global instance has been initialized. static bool IsInitialized(); // Destroys the global instance. static void Shutdown(); // Gets the global instance. Initialize() must be called first. static NetworkStateHandler* Get(); // Add/remove observers. void AddObserver(NetworkStateHandlerObserver* observer); void RemoveObserver(NetworkStateHandlerObserver* observer); // Returns true if technology for |type| is available/ enabled/uninitialized. // kMatchTypeMobile (only) is also supported. bool TechnologyAvailable(const std::string& type) const; bool TechnologyEnabled(const std::string& type) const; bool TechnologyUninitialized(const std::string& type) const; // Asynchronously sets the technology enabled property for |type|. // kMatchTypeMobile (only) is also supported. // Note: Modifies Manager state. Calls |error_callback| on failure. void SetTechnologyEnabled( const std::string& type, bool enabled, const network_handler::ErrorCallback& error_callback); // Finds and returns a device state by |device_path| or NULL if not found. const DeviceState* GetDeviceState(const std::string& device_path) const; // Finds and returns a device state by |type|. Returns NULL if not found. // See note above for valid types. const DeviceState* GetDeviceStateByType(const std::string& type) const; // Returns true if any device of |type| is scanning. // See note above for valid types. bool GetScanningByType(const std::string& type) const; // Finds and returns a network state by |service_path| or NULL if not found. // Note: NetworkState is frequently updated asynchronously, i.e. properties // are not always updated all at once. This will contain the most recent // value for each property. To receive notifications when a property changes, // observe this class and implement NetworkPropertyChanged(). const NetworkState* GetNetworkState(const std::string& service_path) const; // Returns the default connected network (which includes VPNs) or NULL. // This is equivalent to ConnectedNetworkByType(kMatchTypeDefault). const NetworkState* DefaultNetwork() const; // Returns the primary connected network of matching |type|, otherwise NULL. // See note above for valid types. const NetworkState* ConnectedNetworkByType(const std::string& type) const; // Like ConnectedNetworkByType() but returns a connecting network or NULL. const NetworkState* ConnectingNetworkByType(const std::string& type) const; // Like ConnectedNetworkByType() but returns any matching network or NULL. // Mostly useful for mobile networks where there is generally only one // network. Note: O(N). const NetworkState* FirstNetworkByType(const std::string& type) const; // Returns the hardware (MAC) address for the first connected network // matching |type|, or an empty string if none. // See note above for valid types. std::string HardwareAddressForType(const std::string& type) const; // Same as above but in aa:bb format. std::string FormattedHardwareAddressForType(const std::string& type) const; // Sets |list| to contain the list of networks. The returned list contains // a copy of NetworkState pointers which should not be stored or used beyond // the scope of the calling function (i.e. they may later become invalid, but // only on the UI thread). void GetNetworkList(NetworkStateList* list) const; // Requests a network scan. This may trigger updates to the network // list, which will trigger the appropriate observer calls. void RequestScan() const; static const char kMatchTypeDefault[]; static const char kMatchTypeWireless[]; static const char kMatchTypeMobile[]; static const char kMatchTypeNonVirtual[]; protected: NetworkStateHandler(); // ShillPropertyHandler::Listener overrides. // This adds new entries to the managed list specified by |type| and deletes // any entries that are no longer in the list. virtual void UpdateManagedList(ManagedState::ManagedType type, const base::ListValue& entries) OVERRIDE; // Parses the properties for the network service or device. Mostly calls // managed->PropertyChanged(key, value) for each dictionary entry. virtual void UpdateManagedStateProperties( ManagedState::ManagedType type, const std::string& path, const base::DictionaryValue& properties) OVERRIDE; // Called by ShillPropertyHandler when a watched service property changes. virtual void UpdateNetworkServiceProperty( const std::string& service_path, const std::string& key, const base::Value& value) OVERRIDE; // Sets the IP Address for the network associated with |service_path|. virtual void UpdateNetworkServiceIPAddress( const std::string& service_path, const std::string& ip_address) OVERRIDE; // Called by ShillPropertyHandler when a watched device property changes. virtual void UpdateDeviceProperty( const std::string& device_path, const std::string& key, const base::Value& value) OVERRIDE; // Sends NetworkManagerChanged() to observers. virtual void ManagerPropertyChanged() OVERRIDE; // Called by |shill_property_handler_| when the service or device list has // changed and all entries have been updated. This updates the list and // notifies observers. If |type| == TYPE_NETWORK this also calls // CheckDefaultNetworkChanged(). virtual void ManagedStateListChanged( ManagedState::ManagedType type) OVERRIDE; // Called in Initialize(). Called explicitly by tests after adding // test observers. void InitShillPropertyHandler(); private: friend class NetworkStateHandlerTest; FRIEND_TEST_ALL_PREFIXES(NetworkStateHandlerTest, NetworkStateHandlerStub); // Non-const getters for managed entries. These are const so that they can // be called by Get[Network|Device]State, even though they return non-const // pointers. DeviceState* GetModifiableDeviceState(const std::string& device_path) const; NetworkState* GetModifiableNetworkState( const std::string& service_path) const; ManagedState* GetModifiableManagedState(const ManagedStateList* managed_list, const std::string& path) const; // Gets the list specified by |type|. ManagedStateList* GetManagedList(ManagedState::ManagedType type); // Helper function to notify observers. Calls CheckDefaultNetworkChanged(). void OnNetworkConnectionStateChanged(NetworkState* network); // If the default network changed returns true and sets // |default_network_path_|. bool CheckDefaultNetworkChanged(); // Logs an event and notifies observers. void OnDefaultNetworkChanged(); // Shill property handler instance, owned by this class. scoped_ptr shill_property_handler_; // Observer list ObserverList observers_; // Lists of managed states ManagedStateList network_list_; ManagedStateList device_list_; // Keeps track of the default network for notifying observers when it changes. std::string default_network_path_; DISALLOW_COPY_AND_ASSIGN(NetworkStateHandler); }; } // namespace chromeos #endif // CHROMEOS_NETWORK_NETWORK_STATE_HANDLER_H_