// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_BUBBLE_BUBBLE_UI_H_ #define COMPONENTS_BUBBLE_BUBBLE_UI_H_ #include "components/bubble/bubble_reference.h" class BubbleUi { public: virtual ~BubbleUi() {} // Should display the bubble UI. BubbleReference is passed in so that the // bubble UI can notify the BubbleManager if it needs to close. virtual void Show(BubbleReference bubble_reference) = 0; // Should close the bubble UI. virtual void Close() = 0; // Should update the bubble UI's position. // Important to verify that an anchor is still available. // ex: fullscreen might not have a location bar in views. virtual void UpdateAnchorPosition() = 0; }; #endif // COMPONENTS_BUBBLE_BUBBLE_UI_H_