// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_EXO_KEYBOARD_H_ #define COMPONENTS_EXO_KEYBOARD_H_ #include #include "base/macros.h" #include "components/exo/surface_observer.h" #include "ui/aura/client/focus_change_observer.h" #include "ui/events/event_handler.h" namespace ui { enum class DomCode; class Event; class KeyEvent; } namespace exo { class KeyboardDelegate; class Surface; // This class implements a client keyboard that represents one or more keyboard // devices. class Keyboard : public ui::EventHandler, public aura::client::FocusChangeObserver, public SurfaceObserver { public: explicit Keyboard(KeyboardDelegate* delegate); ~Keyboard() override; // Overridden from ui::EventHandler: void OnKeyEvent(ui::KeyEvent* event) override; // Overridden aura::client::FocusChangeObserver: void OnWindowFocused(aura::Window* gained_focus, aura::Window* lost_focus) override; // Overridden from SurfaceObserver: void OnSurfaceDestroying(Surface* surface) override; private: // Returns the effective focus for |window|. Surface* GetEffectiveFocus(aura::Window* window) const; // The delegate instance that all events are dispatched to. KeyboardDelegate* delegate_; // The current focus surface for the keyboard. Surface* focus_; // Vector of currently pressed keys. std::vector pressed_keys_; // Current set of modifier flags. int modifier_flags_; DISALLOW_COPY_AND_ASSIGN(Keyboard); }; } // namespace exo #endif // COMPONENTS_EXO_KEYBOARD_H_