// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_ #define COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_ #include "base/memory/ref_counted.h" #include "base/sequenced_task_runner_helpers.h" #include "base/single_thread_task_runner.h" #include "components/keyed_service/core/keyed_service_export.h" class RefcountedKeyedService; namespace impl { struct KEYED_SERVICE_EXPORT RefcountedKeyedServiceTraits { static void Destruct(const RefcountedKeyedService* obj); }; } // namespace impl // Base class for refcounted objects that hang off the BrowserContext. // // The two pass shutdown described in KeyedService works a bit differently // because there could be outstanding references on other threads. // ShutdownOnUIThread() will be called on the UI thread, and then the // destructor will run when the last reference is dropped, which may or may not // be after the corresponding BrowserContext has been destroyed. // // Optionally, if you initialize your service with the constructor that takes a // single thread task runner, your service will be deleted on that thread. We // can't use content::DeleteOnThread<> directly because RefcountedKeyedService // must not depend on //content. class KEYED_SERVICE_EXPORT RefcountedKeyedService : public base::RefCountedThreadSafe { public: // Unlike KeyedService, ShutdownOnUI is not optional. You must do something // to drop references during the first pass Shutdown() because this is the // only point where you are guaranteed that something is running on the UI // thread. The PKSF framework will ensure that this is only called on the UI // thread; you do not need to check for that yourself. virtual void ShutdownOnUIThread() = 0; protected: // If your service does not need to be deleted on a specific thread, use the // default constructor. RefcountedKeyedService(); // If you need your service to be deleted on a specific thread (for example, // you're converting a service that used content::DeleteOnThread), then // use this constructor with a reference to the SingleThreadTaskRunner (you // can get it from content::BrowserThread::GetMessageLoopProxyForThread). explicit RefcountedKeyedService( const scoped_refptr& task_runner); // The second pass destruction can happen anywhere unless you specify which // thread this service must be destroyed on by using the second constructor. virtual ~RefcountedKeyedService(); private: friend struct impl::RefcountedKeyedServiceTraits; friend class base::DeleteHelper; friend class base::RefCountedThreadSafe; // Do we have to delete this object on a specific thread? scoped_refptr task_runner_; }; #endif // COMPONENTS_KEYED_SERVICE_CORE_REFCOUNTED_KEYED_SERVICE_H_