// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_METRICS_PERSISTED_LOGS_H_ #define COMPONENTS_METRICS_PERSISTED_LOGS_H_ #include #include #include "base/basictypes.h" #include "base/logging.h" #include "base/values.h" class PrefService; namespace metrics { // Maintains a list of unsent logs that are written and restored from disk. class PersistedLogs { public: // Used to produce a histogram that keeps track of the status of recalling // persisted per logs. enum LogReadStatus { RECALL_SUCCESS, // We were able to correctly recall a persisted log. LIST_EMPTY, // Attempting to recall from an empty list. LIST_SIZE_MISSING, // Failed to recover list size using GetAsInteger(). LIST_SIZE_TOO_SMALL, // Too few elements in the list (less than 3). LIST_SIZE_CORRUPTION, // List size is not as expected. LOG_STRING_CORRUPTION, // Failed to recover log string using GetAsString(). CHECKSUM_CORRUPTION, // Failed to verify checksum. CHECKSUM_STRING_CORRUPTION, // Failed to recover checksum string using // GetAsString(). DECODE_FAIL, // Failed to decode log. DEPRECATED_XML_PROTO_MISMATCH, // The XML and protobuf logs have // inconsistent data. END_RECALL_STATUS // Number of bins to use to create the histogram. }; enum StoreType { NORMAL_STORE, // A standard store operation. PROVISIONAL_STORE, // A store operation that can be easily reverted later. }; // Constructs a PersistedLogs that stores data in |local_state| under // the preference |pref_name|. Calling code is responsible for ensuring that // the lifetime of |local_state| is longer than the lifetime of PersistedLogs. // When saving logs to disk, we will store either the first |min_log_count| // logs, or at least |min_log_bytes| bytes of logs, whichever is more. // If the optional max_log_size parameter is non-zero, all logs larger than // that limit will be dropped before logs are written to disk. PersistedLogs(PrefService* local_state, const char* pref_name, size_t min_log_count, size_t min_log_bytes, size_t max_log_size); ~PersistedLogs(); // Write list to storage. void SerializeLogs(); // Reads the list from the preference. LogReadStatus DeserializeLogs(); // Adds a log to the list. |input| will be swapped with an empty string. void StoreLog(std::string* input); // Stages the most recent log. The staged_log will remain the same even if // additional logs are added. void StageLog(); // Remove the staged log. void DiscardStagedLog(); // Saves the staged log, then clears staged_log(). // If |store_type| is PROVISIONAL_STORE, it can be dropped from storage with // a later call to DiscardLastProvisionalStore (if it hasn't already been // staged again). // This is intended to be used when logs are being saved while an upload is in // progress, in case the upload later succeeds. // This can only be called if has_staged_log() is true. void StoreStagedLogAsUnsent(StoreType store_type); // Discards the last log stored with StoreStagedLogAsUnsent with |store_type| // set to PROVISIONAL_STORE, as long as it hasn't already been re-staged. If // the log is no longer present, this is a no-op. void DiscardLastProvisionalStore(); // True if a log has been staged. bool has_staged_log() const { return !staged_log_.log.empty(); }; // Returns the element in the front of the list. const std::string& staged_log() const { DCHECK(has_staged_log()); return staged_log_.log; } // Returns the element in the front of the list. const std::string& staged_log_hash() const { DCHECK(has_staged_log()); return staged_log_.hash; } // The number of elements currently stored. size_t size() const { return list_.size(); } // True if there are no stored logs. bool empty() const { return list_.empty(); } private: // Writes the list to the ListValue. void WriteLogsToPrefList(base::ListValue* list); // Reads the list from the ListValue. LogReadStatus ReadLogsFromPrefList(const base::ListValue& list); // A weak pointer to the PrefService object to read and write the preference // from. Calling code should ensure this object continues to exist for the // lifetime of the PersistedLogs object. PrefService* local_state_; // The name of the preference this object stores logs in. const char* pref_name_; // We will keep at least this |min_log_count_| logs or |min_log_bytes_| bytes // of logs, whichever is greater, when writing to disk. These apply after // skipping logs greater than |max_log_size_|. const size_t min_log_count_; const size_t min_log_bytes_; // Logs greater than this size will not be written to disk. const size_t max_log_size_; struct LogHashPair { // Raw log text, typically a serialized protobuf. std::string log; // The SHA1 hash of log, stored to catch errors from memory corruption. std::string hash; // Swap the content of input into log and update the hash. void SwapLog(std::string* input); // Swap both log and hash from another LogHashPair. void Swap(LogHashPair* input); }; // A list of all of the stored logs, stored with SHA1 hashes to check for // corruption while they are stored in memory. std::vector list_; // The log staged for upload. LogHashPair staged_log_; // The index and type of the last provisional store. If nothing has been // provisionally stored, or the last provisional store has already been // re-staged, the index will be -1; // This is necessary because during an upload there are two logs (staged // and current) and a client might store them in either order, so it's // not necessarily the case that the provisional store is the last store. int last_provisional_store_index_; DISALLOW_COPY_AND_ASSIGN(PersistedLogs); }; } // namespace metrics #endif // COMPONENTS_METRICS_PERSISTED_LOGS_H_