// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_MUS_WS_WINDOW_TREE_H_ #define COMPONENTS_MUS_WS_WINDOW_TREE_H_ #include #include #include #include #include #include #include "base/containers/hash_tables.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "components/mus/public/interfaces/surface_id.mojom.h" #include "components/mus/public/interfaces/window_tree.mojom.h" #include "components/mus/ws/access_policy_delegate.h" #include "components/mus/ws/ids.h" #include "components/mus/ws/user_id.h" #include "components/mus/ws/window_tree_binding.h" #include "mojo/public/cpp/bindings/associated_binding.h" namespace gfx { class Insets; class Rect; } namespace ui { class Event; } namespace mus { namespace ws { class AccessPolicy; class DisplayManager; class Display; class ServerWindow; class TargetedEvent; class WindowManagerState; class WindowServer; class WindowTreeTest; namespace test { class WindowTreeTestApi; } // WindowTree represents a view onto portions of the window tree. The parts of // the tree exposed to the client start at the root windows. A WindowTree may // have any number of roots (including none). A WindowTree may not have // visibility of all the descendants of its roots. // // WindowTree notifies its client as changes happen to windows exposed to the // the client. // // See ids.h for details on how WindowTree handles identity of windows. class WindowTree : public mojom::WindowTree, public AccessPolicyDelegate, public mojom::WindowManagerClient { public: WindowTree(WindowServer* window_server, const UserId& user_id, ServerWindow* root, scoped_ptr access_policy); ~WindowTree() override; void Init(scoped_ptr binding, mojom::WindowTreePtr tree); // Called if this WindowTree hosts the WindowManager. This happens if // this WindowTree serves as the root of a WindowTreeHost. void ConfigureWindowManager(); ConnectionSpecificId id() const { return id_; } const UserId& user_id() const { return user_id_; } mojom::WindowTreeClient* client() { return binding_->client(); } // Returns the Window with the specified id. ServerWindow* GetWindow(const WindowId& id) { return const_cast( const_cast(this)->GetWindow(id)); } const ServerWindow* GetWindow(const WindowId& id) const; // Returns the Window with the specified client id *only* if known to this // client, returns null if not known. ServerWindow* GetWindowByClientId(const ClientWindowId& id) { return const_cast( const_cast(this)->GetWindowByClientId(id)); } const ServerWindow* GetWindowByClientId(const ClientWindowId& id) const; bool IsWindowKnown(const ServerWindow* window) const { return IsWindowKnown(window, nullptr); } // Returns whether |window| is known to this tree. If |window| is known and // |client_window_id| is non-null |client_window_id| is set to the // ClientWindowId of the window. bool IsWindowKnown(const ServerWindow* window, ClientWindowId* client_window_id) const; // Returns true if |window| is one of this trees roots. bool HasRoot(const ServerWindow* window) const; std::set roots() { return roots_; } const Display* GetDisplay(const ServerWindow* window) const; Display* GetDisplay(const ServerWindow* window) { return const_cast( const_cast(this)->GetDisplay(window)); } const WindowManagerState* GetWindowManagerState( const ServerWindow* window) const; WindowManagerState* GetWindowManagerState(const ServerWindow* window) { return const_cast( const_cast(this)->GetWindowManagerState(window)); } // Invoked when a tree is about to be destroyed. void OnWindowDestroyingTreeImpl(WindowTree* tree); // These functions are synchronous variants of those defined in the mojom. The // WindowTree implementations all call into these. See the mojom for details. bool SetCapture(const ClientWindowId& client_window_id); bool NewWindow(const ClientWindowId& client_window_id, const std::map>& properties); bool AddWindow(const ClientWindowId& parent_id, const ClientWindowId& child_id); bool AddTransientWindow(const ClientWindowId& window_id, const ClientWindowId& transient_window_id); bool SetModal(const ClientWindowId& window_id); std::vector GetWindowTree( const ClientWindowId& window_id) const; bool SetWindowVisibility(const ClientWindowId& window_id, bool visible); bool Embed(const ClientWindowId& window_id, mojom::WindowTreeClientPtr client); void DispatchInputEvent(ServerWindow* target, const ui::Event& event); bool IsWaitingForNewTopLevelWindow(uint32_t wm_change_id); void OnWindowManagerCreatedTopLevelWindow(uint32_t wm_change_id, uint32_t client_change_id, const ServerWindow* window); // Calls through to the client. void OnChangeCompleted(uint32_t change_id, bool success); void OnAccelerator(uint32_t accelerator_id, const ui::Event& event); // The following methods are invoked after the corresponding change has been // processed. They do the appropriate bookkeeping and update the client as // necessary. void ProcessWindowBoundsChanged(const ServerWindow* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds, bool originated_change); void ProcessClientAreaChanged( const ServerWindow* window, const gfx::Insets& new_client_area, const std::vector& new_additional_client_areas, bool originated_change); void ProcessViewportMetricsChanged(Display* display, const mojom::ViewportMetrics& old_metrics, const mojom::ViewportMetrics& new_metrics, bool originated_change); void ProcessWillChangeWindowHierarchy(const ServerWindow* window, const ServerWindow* new_parent, const ServerWindow* old_parent, bool originated_change); void ProcessWindowPropertyChanged(const ServerWindow* window, const std::string& name, const std::vector* new_data, bool originated_change); void ProcessWindowHierarchyChanged(const ServerWindow* window, const ServerWindow* new_parent, const ServerWindow* old_parent, bool originated_change); void ProcessWindowReorder(const ServerWindow* window, const ServerWindow* relative_window, mojom::OrderDirection direction, bool originated_change); void ProcessWindowDeleted(const ServerWindow* window, bool originated_change); void ProcessWillChangeWindowVisibility(const ServerWindow* window, bool originated_change); void ProcessCursorChanged(const ServerWindow* window, int32_t cursor_id, bool originated_change); void ProcessFocusChanged(const ServerWindow* old_focused_window, const ServerWindow* new_focused_window); void ProcessLostCapture(const ServerWindow* old_lost_capture, bool originated_change); void ProcessTransientWindowAdded(const ServerWindow* window, const ServerWindow* transient_window, bool originated_change); void ProcessTransientWindowRemoved(const ServerWindow* window, const ServerWindow* transient_window, bool originated_change); private: friend class test::WindowTreeTestApi; struct WaitingForTopLevelWindowInfo { WaitingForTopLevelWindowInfo(const ClientWindowId& client_window_id, uint32_t wm_change_id) : client_window_id(client_window_id), wm_change_id(wm_change_id) {} ~WaitingForTopLevelWindowInfo() {} // Id supplied from the client. ClientWindowId client_window_id; // Change id we created for the window manager. uint32_t wm_change_id; }; enum class RemoveRootReason { // The window is being removed. DELETED, // Another connection is being embedded in the window. EMBED, }; DisplayManager* display_manager(); const DisplayManager* display_manager() const; // Used when this tree is the window manager. Display* GetDisplayForWindowManager(); WindowManagerState* GetWindowManagerStateForWindowManager(); bool ShouldRouteToWindowManager(const ServerWindow* window) const; ClientWindowId ClientWindowIdForWindow(const ServerWindow* window) const; // Returns true if |id| is a valid WindowId for a new window. bool IsValidIdForNewWindow(const ClientWindowId& id) const; WindowId GenerateNewWindowId(); // These functions return true if the corresponding mojom function is allowed // for this tree. bool CanReorderWindow(const ServerWindow* window, const ServerWindow* relative_window, mojom::OrderDirection direction) const; // Deletes a window owned by this tree. Returns true on success. |source| is // the tree that originated the change. bool DeleteWindowImpl(WindowTree* source, ServerWindow* window); // If |window| is known does nothing. Otherwise adds |window| to |windows|, // marks |window| as known and recurses. void GetUnknownWindowsFrom(const ServerWindow* window, std::vector* windows); // Removes |window| from the appropriate maps. If |window| is known to this // client true is returned. bool RemoveFromMaps(const ServerWindow* window); // Removes |window| and all its descendants from the necessary maps. This // does not recurse through windows that were created by this tree. All // windows owned by this tree are added to |local_windows|. void RemoveFromKnown(const ServerWindow* window, std::vector* local_windows); // Removes a root from set of roots of this tree. This does not remove // the window from the window tree, only from the set of roots. void RemoveRoot(const ServerWindow* window, RemoveRootReason reason); // Converts Window(s) to WindowData(s) for transport. This assumes all the // windows are valid for the client. The parent of windows the client is not // allowed to see are set to NULL (in the returned WindowData(s)). mojo::Array WindowsToWindowDatas( const std::vector& windows); mojom::WindowDataPtr WindowToWindowData(const ServerWindow* window); // Implementation of GetWindowTree(). Adds |window| to |windows| and recurses // if CanDescendIntoWindowForWindowTree() returns true. void GetWindowTreeImpl(const ServerWindow* window, std::vector* windows) const; // Notify the client if the drawn state of any of the roots changes. // |window| is the window that is changing to the drawn state // |new_drawn_value|. void NotifyDrawnStateChanged(const ServerWindow* window, bool new_drawn_value); // Deletes all Windows we own. void DestroyWindows(); bool CanEmbed(const ClientWindowId& window_id) const; void PrepareForEmbed(ServerWindow* window); void RemoveChildrenAsPartOfEmbed(ServerWindow* window); void DispatchInputEventImpl(ServerWindow* target, const ui::Event& event); // Calls OnChangeCompleted() on the client. void NotifyChangeCompleted(uint32_t change_id, mojom::WindowManagerErrorCode error_code); // WindowTree: void NewWindow(uint32_t change_id, Id transport_window_id, mojo::Map> transport_properties) override; void NewTopLevelWindow(uint32_t change_id, Id transport_window_id, mojo::Map> transport_properties) override; void DeleteWindow(uint32_t change_id, Id transport_window_id) override; void AddWindow(uint32_t change_id, Id parent_id, Id child_id) override; void RemoveWindowFromParent(uint32_t change_id, Id window_id) override; void AddTransientWindow(uint32_t change_id, Id window, Id transient_window) override; void RemoveTransientWindowFromParent(uint32_t change_id, Id transient_window_id) override; void SetModal(uint32_t change_id, Id window_id) override; void ReorderWindow(uint32_t change_Id, Id window_id, Id relative_window_id, mojom::OrderDirection direction) override; void GetWindowTree( Id window_id, const mojo::Callback)>& callback) override; void SetCapture(uint32_t change_id, Id window_id) override; void ReleaseCapture(uint32_t change_id, Id window_id) override; void SetWindowBounds(uint32_t change_id, Id window_id, mojo::RectPtr bounds) override; void SetWindowVisibility(uint32_t change_id, Id window_id, bool visible) override; void SetWindowProperty(uint32_t change_id, Id transport_window_id, const mojo::String& name, mojo::Array value) override; void AttachSurface(Id transport_window_id, mojom::SurfaceType type, mojo::InterfaceRequest surface, mojom::SurfaceClientPtr client) override; void Embed(Id transport_window_id, mojom::WindowTreeClientPtr client, const EmbedCallback& callback) override; void SetFocus(uint32_t change_id, Id transport_window_id) override; void SetCanFocus(Id transport_window_id, bool can_focus) override; void SetPredefinedCursor(uint32_t change_id, Id transport_window_id, mus::mojom::Cursor cursor_id) override; void SetWindowTextInputState(Id transport_window_id, mojo::TextInputStatePtr state) override; void SetImeVisibility(Id transport_window_id, bool visible, mojo::TextInputStatePtr state) override; void OnWindowInputEventAck(uint32_t event_id, bool handled) override; void SetClientArea( Id transport_window_id, mojo::InsetsPtr insets, mojo::Array transport_additional_client_areas) override; void GetWindowManagerClient( mojo::AssociatedInterfaceRequest internal) override; // mojom::WindowManagerClient: void AddAccelerator(uint32_t id, mojom::EventMatcherPtr event_matcher, const AddAcceleratorCallback& callback) override; void RemoveAccelerator(uint32_t id) override; void AddActivationParent(Id transport_window_id) override; void RemoveActivationParent(Id transport_window_id) override; void ActivateNextWindow() override; void SetUnderlaySurfaceOffsetAndExtendedHitArea( Id window_id, int32_t x_offset, int32_t y_offset, mojo::InsetsPtr hit_area) override; void WmResponse(uint32_t change_id, bool response) override; void WmRequestClose(Id transport_window_id) override; void WmSetFrameDecorationValues( mojom::FrameDecorationValuesPtr values) override; void OnWmCreatedTopLevelWindow(uint32_t change_id, Id transport_window_id) override; // AccessPolicyDelegate: bool HasRootForAccessPolicy(const ServerWindow* window) const override; bool IsWindowKnownForAccessPolicy(const ServerWindow* window) const override; bool IsWindowRootOfAnotherTreeForAccessPolicy( const ServerWindow* window) const override; WindowServer* window_server_; const UserId user_id_; // Id of this tree as assigned by WindowServer. const ConnectionSpecificId id_; ConnectionSpecificId next_window_id_; scoped_ptr binding_; scoped_ptr access_policy_; // The roots, or embed points, of this tree. A WindowTree may have any // number of roots, including 0. std::set roots_; // The windows created by this tree. This tree owns these objects. base::hash_map created_window_map_; // The client is allowed to assign ids. These two maps providing the mapping // from the ids native to the server (WindowId) to those understood by the // client (ClientWindowId). base::hash_map client_id_to_window_id_map_; base::hash_map window_id_to_client_id_map_; uint32_t event_ack_id_; // WindowManager the current event came from. WindowManagerState* event_source_wms_ = nullptr; std::queue> event_queue_; scoped_ptr> window_manager_internal_client_binding_; mojom::WindowManager* window_manager_internal_; scoped_ptr waiting_for_top_level_window_info_; DISALLOW_COPY_AND_ASSIGN(WindowTree); }; } // namespace ws } // namespace mus #endif // COMPONENTS_MUS_WS_WINDOW_TREE_H_