// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // DnsQueue is implemented as an almost FIFO circular buffer for text // strings that don't have embedded nulls ('\0'). The "almost" element is that // some duplicate strings may be removed (i.e., the string won't really be // pushed *if* the class happens to notice that a duplicate is already in the // queue). // The buffers internal format is null terminated character strings // (a.k.a., c_strings). // It is written to be as fast as possible during push() operations, so // that there will be minimal performance impact on a supplier thread. // The push() operation will not block, and no memory allocation is involved // (internally) during the push operations. // The one caveat is that if there is insufficient space in the buffer to // accept additional string via a push(), then the push() will fail, and // the buffer will be unmodified. // This class was designed for use in DNS prefetch operations. During // rendering, the supplier is the renderer (typically), and the consumer // is a thread that sends messages to an async DNS resolver. #ifndef COMPONENTS_NETWORK_HINTS_RENDERER_DNS_PREFETCH_QUEUE_H__ #define COMPONENTS_NETWORK_HINTS_RENDERER_DNS_PREFETCH_QUEUE_H__ #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" namespace network_hints { // A queue of DNS lookup requests for internal use within the network_hints // component. class DnsQueue { public: // BufferSize is a signed type used for indexing into a buffer. typedef int32 BufferSize; enum PushResult { SUCCESSFUL_PUSH, OVERFLOW_PUSH, REDUNDANT_PUSH }; // The size specified in the constructor creates a buffer large enough // to hold at most one string of that length, or "many" // strings of considerably shorter length. Note that strings // are padded internally with a terminal '\0" while stored, // so if you are trying to be precise and get N strings of // length K to fit, you should actually construct a buffer with // an internal size of N*(K+1). explicit DnsQueue(BufferSize size); ~DnsQueue(void); size_t Size() const { return size_; } void Clear(); // Push takes an unterminated string of the given length // and inserts it into the queue for later // extraction by read. For each successful push(), there // can later be a corresponding read() to extracted the text. // The string must not contain an embedded null terminator // Exactly length chars are written, or the push fails (where // "fails" means nothing is written). // Returns true for success, false for failure (nothing written). PushResult Push(const char* source, const size_t length); PushResult Push(std::string source) { return Push(source.c_str(), source.length()); } // Extract the next available string from the buffer. // If the buffer is empty, then return false. bool Pop(std::string* out_string); private: bool Validate(); // Checks that all internal data is valid. const scoped_ptr buffer_; // Circular buffer, plus extra char ('\0'). const BufferSize buffer_size_; // Size one smaller than allocated space. const BufferSize buffer_sentinel_; // Index of extra '\0' at end of buffer_. // If writable_ == readable_, then the buffer is empty. BufferSize readable_; // Next readable char in buffer_. BufferSize writeable_; // The next space in buffer_ to push. // Number of queued strings size_t size_; DISALLOW_COPY_AND_ASSIGN(DnsQueue); }; // class DnsQueue } // namespace network_hints #endif // COMPONENTS_NETWORK_HINTS_RENDERER_DNS_PREFETCH_QUEUE_H__