// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/proximity_auth/connection.h" #include "components/proximity_auth/connection_observer.h" #include "components/proximity_auth/remote_device.h" #include "components/proximity_auth/wire_message.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" using testing::_; using testing::DoAll; using testing::NiceMock; using testing::Return; using testing::SetArgPointee; using testing::StrictMock; namespace proximity_auth { namespace { class MockConnection : public Connection { public: MockConnection() : Connection(RemoteDevice()) {} ~MockConnection() {} MOCK_METHOD1(SetPaused, void(bool paused)); MOCK_METHOD0(Connect, void()); MOCK_METHOD0(Disconnect, void()); MOCK_METHOD0(CancelConnectionAttempt, void()); MOCK_METHOD1(SendMessageImplProxy, void(WireMessage* message)); MOCK_METHOD1(DeserializeWireMessageProxy, WireMessage*(bool* is_incomplete_message)); // Gmock only supports copyable types, so create simple wrapper methods for // ease of mocking. virtual void SendMessageImpl(scoped_ptr message) OVERRIDE { SendMessageImplProxy(message.get()); } virtual scoped_ptr DeserializeWireMessage( bool* is_incomplete_message) OVERRIDE { return make_scoped_ptr(DeserializeWireMessageProxy(is_incomplete_message)); } using Connection::status; using Connection::SetStatus; using Connection::OnDidSendMessage; using Connection::OnBytesReceived; private: DISALLOW_COPY_AND_ASSIGN(MockConnection); }; class MockConnectionObserver : public ConnectionObserver { public: MockConnectionObserver() {} virtual ~MockConnectionObserver() {} MOCK_METHOD3(OnConnectionStatusChanged, void(const Connection& connection, Connection::Status old_status, Connection::Status new_status)); MOCK_METHOD2(OnMessageReceived, void(const Connection& connection, const WireMessage& message)); MOCK_METHOD3(OnSendCompleted, void(const Connection& connection, const WireMessage& message, bool success)); private: DISALLOW_COPY_AND_ASSIGN(MockConnectionObserver); }; // Unlike WireMessage, offers a public constructor. class TestWireMessage : public WireMessage { public: TestWireMessage() : WireMessage(std::string(), std::string()) {} virtual ~TestWireMessage() {} private: DISALLOW_COPY_AND_ASSIGN(TestWireMessage); }; } // namespace TEST(ProximityAuthConnectionTest, IsConnected) { StrictMock connection; EXPECT_FALSE(connection.IsConnected()); connection.SetStatus(Connection::CONNECTED); EXPECT_TRUE(connection.IsConnected()); connection.SetStatus(Connection::DISCONNECTED); EXPECT_FALSE(connection.IsConnected()); connection.SetStatus(Connection::IN_PROGRESS); EXPECT_FALSE(connection.IsConnected()); } TEST(ProximityAuthConnectionTest, SendMessage_FailsWhenNotConnected) { StrictMock connection; connection.SetStatus(Connection::IN_PROGRESS); EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0); connection.SendMessage(scoped_ptr()); } TEST(ProximityAuthConnectionTest, SendMessage_FailsWhenAnotherMessageSendIsInProgress) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); connection.SendMessage(scoped_ptr()); EXPECT_CALL(connection, SendMessageImplProxy(_)).Times(0); connection.SendMessage(scoped_ptr()); } TEST(ProximityAuthConnectionTest, SendMessage_SucceedsWhenConnected) { StrictMock connection; connection.SetStatus(Connection::CONNECTED); EXPECT_CALL(connection, SendMessageImplProxy(_)); connection.SendMessage(scoped_ptr()); } TEST(ProximityAuthConnectionTest, SendMessage_SucceedsAfterPreviousMessageSendCompletes) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); connection.SendMessage(scoped_ptr()); connection.OnDidSendMessage(TestWireMessage(), true /* success */); EXPECT_CALL(connection, SendMessageImplProxy(_)); connection.SendMessage(scoped_ptr()); } TEST(ProximityAuthConnectionTest, SetStatus_NotifiesObserversOfStatusChange) { StrictMock connection; EXPECT_EQ(Connection::DISCONNECTED, connection.status()); StrictMock observer; connection.AddObserver(&observer); EXPECT_CALL( observer, OnConnectionStatusChanged( Ref(connection), Connection::DISCONNECTED, Connection::CONNECTED)); connection.SetStatus(Connection::CONNECTED); } TEST(ProximityAuthConnectionTest, SetStatus_DoesntNotifyObserversIfStatusUnchanged) { StrictMock connection; EXPECT_EQ(Connection::DISCONNECTED, connection.status()); StrictMock observer; connection.AddObserver(&observer); EXPECT_CALL(observer, OnConnectionStatusChanged(_, _, _)).Times(0); connection.SetStatus(Connection::DISCONNECTED); } TEST(ProximityAuthConnectionTest, OnDidSendMessage_NotifiesObserversIfMessageSendInProgress) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); connection.SendMessage(scoped_ptr()); StrictMock observer; connection.AddObserver(&observer); EXPECT_CALL(observer, OnSendCompleted(Ref(connection), _, true)); connection.OnDidSendMessage(TestWireMessage(), true /* success */); } TEST(ProximityAuthConnectionTest, OnDidSendMessage_DoesntNotifyObserversIfNoMessageSendInProgress) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); StrictMock observer; connection.AddObserver(&observer); EXPECT_CALL(observer, OnSendCompleted(_, _, _)).Times(0); connection.OnDidSendMessage(TestWireMessage(), true /* success */); } TEST(ProximityAuthConnectionTest, OnBytesReceived_NotifiesObserversOnValidMessage) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); StrictMock observer; connection.AddObserver(&observer); ON_CALL(connection, DeserializeWireMessageProxy(_)) .WillByDefault( DoAll(SetArgPointee<0>(false), Return(new TestWireMessage))); EXPECT_CALL(observer, OnMessageReceived(Ref(connection), _)); connection.OnBytesReceived(std::string()); } TEST(ProximityAuthConnectionTest, OnBytesReceived_DoesntNotifyObserversIfNotConnected) { StrictMock connection; connection.SetStatus(Connection::IN_PROGRESS); StrictMock observer; connection.AddObserver(&observer); EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0); connection.OnBytesReceived(std::string()); } TEST(ProximityAuthConnectionTest, OnBytesReceived_DoesntNotifyObserversIfMessageIsIncomplete) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); StrictMock observer; connection.AddObserver(&observer); ON_CALL(connection, DeserializeWireMessageProxy(_)) .WillByDefault(DoAll(SetArgPointee<0>(true), Return(static_cast(NULL)))); EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0); connection.OnBytesReceived(std::string()); } TEST(ProximityAuthConnectionTest, OnBytesReceived_DoesntNotifyObserversIfMessageIsInvalid) { NiceMock connection; connection.SetStatus(Connection::CONNECTED); StrictMock observer; connection.AddObserver(&observer); ON_CALL(connection, DeserializeWireMessageProxy(_)) .WillByDefault(DoAll(SetArgPointee<0>(false), Return(static_cast(NULL)))); EXPECT_CALL(observer, OnMessageReceived(_, _)).Times(0); connection.OnBytesReceived(std::string()); } } // namespace proximity_auth