// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H #define COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "components/proximity_auth/remote_device.h" #include "components/proximity_auth/remote_device_life_cycle.h" #include "components/proximity_auth/screenlock_bridge.h" namespace proximity_auth { class ProximityAuthClient; class RemoteDeviceLifeCycle; class UnlockManager; // This is the main entry point to start Proximity Auth, the underlying system // for the Smart Lock feature. Given a registered remote device (i.e. a phone), // this object will handle the connection, authentication, and protocol for the // device. class ProximityAuthSystem : public RemoteDeviceLifeCycle::Observer, public ScreenlockBridge::Observer { public: enum ScreenlockType { SESSION_LOCK, SIGN_IN }; ProximityAuthSystem(ScreenlockType screenlock_type, RemoteDevice remote_device, ProximityAuthClient* proximity_auth_client); ~ProximityAuthSystem() override; // Starts the system to begin connecting and authenticating the remote device. void Start(); // Called when the user clicks the user pod and attempts to unlock/sign-in. void OnAuthAttempted(const std::string& user_id); // Called when the system suspends. void OnSuspend(); // Called when the system wakes up from a suspended state. void OnSuspendDone(); private: // RemoteDeviceLifeCycle::Observer: void OnLifeCycleStateChanged(RemoteDeviceLifeCycle::State old_state, RemoteDeviceLifeCycle::State new_state) override; // ScreenlockBridge::Observer: void OnScreenDidLock( ScreenlockBridge::LockHandler::ScreenType screen_type) override; void OnScreenDidUnlock( ScreenlockBridge::LockHandler::ScreenType screen_type) override; void OnFocusedUserChanged(const std::string& user_id) override; // Resumes |remote_device_life_cycle_| after device wakes up and waits a // timeout. void ResumeAfterWakeUpTimeout(); // The remote device to connect to. RemoteDevice remote_device_; // Delegate for Chrome dependent functionality. ProximityAuthClient* proximity_auth_client_; // Responsible for the life cycle of connecting and authenticating to // |remote_device_|. scoped_ptr remote_device_life_cycle_; // Handles the interaction with the lock screen UI. scoped_ptr unlock_manager_; // True if the system is suspended. bool suspended_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(ProximityAuthSystem); }; } // namespace proximity_auth #endif // COMPONENTS_PROXIMITY_AUTH_PROXIMITY_AUTH_SYSTEM_H