// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_SYNC_DRIVER_MODEL_ASSOCIATION_MANAGER_H__ #define COMPONENTS_SYNC_DRIVER_MODEL_ASSOCIATION_MANAGER_H__ #include #include "base/memory/weak_ptr.h" #include "base/timer/timer.h" #include "components/sync_driver/data_type_manager.h" #include "sync/internal_api/public/data_type_association_stats.h" #include "sync/internal_api/public/util/weak_handle.h" namespace sync_driver { class DataTypeController; // |ModelAssociationManager| does the heavy lifting for doing the actual model // association. It instructs DataTypeControllers to load models, start // associating and stopping. Since the operations are async it uses an // interface to inform DataTypeManager the results of the operations. // This class is owned by DataTypeManager. // |ModelAssociationManager| association functions are async. The results of // those operations are passed back via this interface. class ModelAssociationManagerDelegate { public: // Called when model association (MergeDataAndStartSyncing) has completed // for |type|, regardless of success or failure. virtual void OnSingleDataTypeAssociationDone( syncer::ModelType type, const syncer::DataTypeAssociationStats& association_stats) = 0; // Called when the ModelAssociationManager has decided it must stop |type|, // likely because it is no longer a desired data type or sync is shutting // down. virtual void OnSingleDataTypeWillStop(syncer::ModelType type, const syncer::SyncError& error) = 0; // Called when the ModelAssociationManager has tried to perform model // association for all desired types and has nothing left to do. virtual void OnModelAssociationDone( const DataTypeManager::ConfigureResult& result) = 0; virtual ~ModelAssociationManagerDelegate() {} }; // The class that is responsible for model association. class ModelAssociationManager { public: enum State { // No configuration is in progress. IDLE, // The model association manager has been initialized with a set of desired // types, but is not actively associating any. INITIALIZED, // One or more types from |desired_types_| are in the process of // associating. ASSOCIATING, }; ModelAssociationManager(const DataTypeController::TypeMap* controllers, ModelAssociationManagerDelegate* delegate); virtual ~ModelAssociationManager(); // Initializes the state to do the model association in future. This // should be called before communicating with sync server. A subsequent call // of Initialize is only allowed if the ModelAssociationManager has invoked // |OnModelAssociationDone| on the |ModelAssociationManagerDelegate|. After // this call, there should be several calls to StartAssociationAsync() // to associate subset of |desired_types|. void Initialize(syncer::ModelTypeSet desired_types); // Can be called at any time. Synchronously stops all datatypes. void Stop(); // Should only be called after Initialize to start the actual association. // |types_to_associate| should be subset of |desired_types| in Initialize(). // When this is completed, |OnModelAssociationDone| will be invoked. void StartAssociationAsync(const syncer::ModelTypeSet& types_to_associate); // This is used for TESTING PURPOSE ONLY. The test case can inspect // and modify the timer. // TODO(sync) : This would go away if we made this class be able to do // Dependency injection. crbug.com/129212. base::OneShotTimer* GetTimerForTesting(); State state() const { return state_; } private: // Called at the end of association to reset state to prepare for next // round of association. void ResetForNextAssociation(); // Called by Initialize() to stop types that are not in |desired_types_|. void StopDisabledTypes(); // Start loading non-running types that are in |desired_types_|. void LoadEnabledTypes(); // Callback passed to each data type controller on starting association. This // callback will be invoked when the model association is done. void TypeStartCallback(syncer::ModelType type, base::TimeTicks type_start_time, DataTypeController::ConfigureResult start_result, const syncer::SyncMergeResult& local_merge_result, const syncer::SyncMergeResult& syncer_merge_result); // Callback that will be invoked when the models finish loading. This callback // will be passed to |LoadModels| function. void ModelLoadCallback(syncer::ModelType type, syncer::SyncError error); // Called when all requested types are associated or association times out. // Will clean up any unfinished types, and update |state_| to be |new_state| // Finally, it will notify |delegate_| of the configuration result. void ModelAssociationDone(State new_state); // A helper to stop an individual datatype. void StopDatatype(const syncer::SyncError& error, DataTypeController* dtc); State state_; // Data types that are enabled. syncer::ModelTypeSet desired_types_; // Data types that are requested to associate. syncer::ModelTypeSet requested_types_; // Data types currently being associated, including types waiting for model // load. syncer::ModelTypeSet associating_types_; // Data types that are loaded, i.e. ready to associate. syncer::ModelTypeSet loaded_types_; // Data types that are associated, i.e. no more action needed during // reconfiguration if not disabled. syncer::ModelTypeSet associated_types_; // Time when StartAssociationAsync() is called to associate for a set of data // types. base::TimeTicks association_start_time_; // Set of all registered controllers. const DataTypeController::TypeMap* controllers_; // The processor in charge of handling model association results. ModelAssociationManagerDelegate* delegate_; // Timer to track and limit how long a datatype takes to model associate. base::OneShotTimer timer_; DataTypeManager::ConfigureStatus configure_status_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(ModelAssociationManager); }; } // namespace sync_driver #endif // COMPONENTS_SYNC_DRIVER_MODEL_ASSOCIATION_MANAGER_H__