// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/update_client/update_client.h" #include #include #include #include #include #include "base/bind.h" #include "base/bind_helpers.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/location.h" #include "base/logging.h" #include "base/macros.h" #include "base/observer_list.h" #include "base/sequenced_task_runner.h" #include "base/single_thread_task_runner.h" #include "base/thread_task_runner_handle.h" #include "base/threading/sequenced_worker_pool.h" #include "base/threading/thread_checker.h" #include "components/update_client/configurator.h" #include "components/update_client/crx_update_item.h" #include "components/update_client/ping_manager.h" #include "components/update_client/task_update.h" #include "components/update_client/update_checker.h" #include "components/update_client/update_client_internal.h" #include "components/update_client/update_engine.h" #include "components/update_client/update_response.h" #include "components/update_client/utils.h" #include "url/gurl.h" namespace update_client { CrxUpdateItem::CrxUpdateItem() : state(State::kNew), on_demand(false), diff_update_failed(false), error_category(0), error_code(0), extra_code1(0), diff_error_category(0), diff_error_code(0), diff_extra_code1(0) { } CrxUpdateItem::~CrxUpdateItem() { } CrxComponent::CrxComponent() : allow_background_download(true) { } CrxComponent::~CrxComponent() { } // It is important that an instance of the UpdateClient binds an unretained // pointer to itself. Otherwise, a life time circular dependency between this // instance and its inner members prevents the destruction of this instance. // Using unretained references is allowed in this case since the life time of // the UpdateClient instance exceeds the life time of its inner members, // including any thread objects that might execute callbacks bound to it. UpdateClientImpl::UpdateClientImpl( const scoped_refptr& config, scoped_ptr ping_manager, UpdateChecker::Factory update_checker_factory, CrxDownloader::Factory crx_downloader_factory) : is_stopped_(false), config_(config), ping_manager_(std::move(ping_manager)), update_engine_( new UpdateEngine(config, update_checker_factory, crx_downloader_factory, ping_manager_.get(), base::Bind(&UpdateClientImpl::NotifyObservers, base::Unretained(this)))) {} UpdateClientImpl::~UpdateClientImpl() { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(task_queue_.empty()); DCHECK(tasks_.empty()); config_ = nullptr; } void UpdateClientImpl::Install(const std::string& id, const CrxDataCallback& crx_data_callback, const CompletionCallback& completion_callback) { DCHECK(thread_checker_.CalledOnValidThread()); if (IsUpdating(id)) { completion_callback.Run(Error::ERROR_UPDATE_IN_PROGRESS); return; } std::vector ids; ids.push_back(id); // Partially applies |completion_callback| to OnTaskComplete, so this // argument is available when the task completes, along with the task itself. const auto callback = base::Bind(&UpdateClientImpl::OnTaskComplete, this, completion_callback); scoped_ptr task(new TaskUpdate(update_engine_.get(), true, ids, crx_data_callback, callback)); // Install tasks are run concurrently and never queued up. RunTask(std::move(task)); } void UpdateClientImpl::Update(const std::vector& ids, const CrxDataCallback& crx_data_callback, const CompletionCallback& completion_callback) { DCHECK(thread_checker_.CalledOnValidThread()); const auto callback = base::Bind(&UpdateClientImpl::OnTaskComplete, this, completion_callback); scoped_ptr task(new TaskUpdate(update_engine_.get(), false, ids, crx_data_callback, callback)); // If no other tasks are running at the moment, run this update task. // Otherwise, queue the task up. if (tasks_.empty()) { RunTask(std::move(task)); } else { task_queue_.push(task.release()); } } void UpdateClientImpl::RunTask(scoped_ptr task) { DCHECK(thread_checker_.CalledOnValidThread()); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&Task::Run, base::Unretained(task.get()))); tasks_.insert(task.release()); } void UpdateClientImpl::OnTaskComplete( const CompletionCallback& completion_callback, Task* task, int error) { DCHECK(thread_checker_.CalledOnValidThread()); DCHECK(task); base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(completion_callback, error)); // Remove the task from the set of the running tasks. Only tasks handled by // the update engine can be in this data structure. tasks_.erase(task); // Delete the completed task. A task can be completed because the update // engine has run it or because it has been canceled but never run. delete task; if (is_stopped_) return; // Pick up a task from the queue if the queue has pending tasks and no other // task is running. if (tasks_.empty() && !task_queue_.empty()) { RunTask(scoped_ptr(task_queue_.front())); task_queue_.pop(); } } void UpdateClientImpl::AddObserver(Observer* observer) { DCHECK(thread_checker_.CalledOnValidThread()); observer_list_.AddObserver(observer); } void UpdateClientImpl::RemoveObserver(Observer* observer) { DCHECK(thread_checker_.CalledOnValidThread()); observer_list_.RemoveObserver(observer); } void UpdateClientImpl::NotifyObservers(Observer::Events event, const std::string& id) { DCHECK(thread_checker_.CalledOnValidThread()); FOR_EACH_OBSERVER(Observer, observer_list_, OnEvent(event, id)); } bool UpdateClientImpl::GetCrxUpdateState(const std::string& id, CrxUpdateItem* update_item) const { return update_engine_->GetUpdateState(id, update_item); } bool UpdateClientImpl::IsUpdating(const std::string& id) const { DCHECK(thread_checker_.CalledOnValidThread()); for (const auto& task : tasks_) { const auto ids(task->GetIds()); if (std::find(ids.begin(), ids.end(), id) != ids.end()) { return true; } } return false; } void UpdateClientImpl::Stop() { DCHECK(thread_checker_.CalledOnValidThread()); is_stopped_ = true; // In the current implementation it is sufficient to cancel the pending // tasks only. The tasks that are run by the update engine will stop // making progress naturally, as the main task runner stops running task // actions. Upon the browser shutdown, the resources employed by the active // tasks will leak, as the operating system kills the thread associated with // the update engine task runner. Further refactoring may be needed in this // area, to cancel the running tasks by canceling the current action update. // This behavior would be expected, correct, and result in no resource leaks // in all cases, in shutdown or not. // // Cancel the pending tasks. These tasks are safe to cancel and delete since // they have not picked up by the update engine, and not shared with any // task runner yet. while (!task_queue_.empty()) { const auto task(task_queue_.front()); task_queue_.pop(); task->Cancel(); } } void UpdateClientImpl::SendUninstallPing(const std::string& id, const Version& version, int reason) { DCHECK(thread_checker_.CalledOnValidThread()); // The implementation of PingManager::SendPing contains a self-deleting // object responsible for sending the ping. CrxUpdateItem item; item.state = CrxUpdateItem::State::kUninstalled; item.id = id; item.previous_version = version; item.next_version = base::Version("0"); item.extra_code1 = reason; ping_manager_->SendPing(&item); } scoped_refptr UpdateClientFactory( const scoped_refptr& config) { scoped_ptr ping_manager(new PingManager(config)); return new UpdateClientImpl(config, std::move(ping_manager), &UpdateChecker::Create, &CrxDownloader::Create); } } // namespace update_client