// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/view_manager/gesture_manager.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_util.h" #include "components/view_manager/gesture_manager_delegate.h" #include "components/view_manager/public/cpp/keys.h" #include "components/view_manager/server_view.h" #include "components/view_manager/test_server_view_delegate.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/mojo/events/input_events.mojom.h" namespace view_manager { namespace { const uint32_t kInvalidGestureId = GestureManager::kInvalidGestureId; void MarkAsRespondsToTouch(ServerView* view) { std::vector empty_vector; view->SetProperty(mojo::kViewManagerKeyWantsTouchEvents, &empty_vector); } std::set SetWith(uint32_t v1) { std::set result; result.insert(v1); return result; } std::set SetWith(uint32_t v1, uint32_t v2) { std::set result; result.insert(v1); result.insert(v2); return result; } std::set SetWith(uint32_t v1, uint32_t v2, uint32_t v3) { std::set result; result.insert(v1); result.insert(v2); result.insert(v3); return result; } std::string EventTypeToString(mojo::EventType event_type) { switch (event_type) { case mojo::EVENT_TYPE_POINTER_CANCEL: return "cancel"; case mojo::EVENT_TYPE_POINTER_DOWN: return "down"; case mojo::EVENT_TYPE_POINTER_MOVE: return "move"; case mojo::EVENT_TYPE_POINTER_UP: return "up"; default: break; } return std::string("unexpected event"); } mojo::EventPtr CreateEvent(mojo::EventType type, int32_t pointer_id, int x, int y) { mojo::EventPtr event(mojo::Event::New()); event->action = type; event->pointer_data = mojo::PointerData::New(); event->pointer_data->pointer_id = pointer_id; event->pointer_data->x = x; event->pointer_data->y = y; return event.Pass(); } struct CompareViewByConnectionId { bool operator()(const ServerView* a, const ServerView* b) { return a->id().connection_id < b->id().connection_id; } }; std::string IDsToString(const std::set& ids) { std::string result; for (uint32_t id : ids) { if (!result.empty()) result += ","; result += base::UintToString(id); } return result; } std::string GestureStateChangeToString(const ServerView* view, const GestureStateChange& change) { std::string result = "connection=" + base::IntToString(view->id().connection_id); if (change.chosen_gesture != GestureManager::kInvalidGestureId) result += " chosen=" + base::UintToString(change.chosen_gesture); if (!change.canceled_gestures.empty()) result += " canceled=" + IDsToString(change.canceled_gestures); return result; } } // namespace class TestGestureManagerDelegate : public GestureManagerDelegate { public: TestGestureManagerDelegate() {} ~TestGestureManagerDelegate() override {} std::string GetAndClearDescriptions() { const std::string result(base::JoinString(descriptions_, "\n")); descriptions_.clear(); return result; } std::vector& descriptions() { return descriptions_; } void AppendDescriptionsFromResults(const ChangeMap& change_map) { std::set views_by_id; for (const auto& pair : change_map) views_by_id.insert(pair.first); for (auto* view : views_by_id) { descriptions_.push_back( GestureStateChangeToString(view, change_map.find(view)->second)); } } // GestureManagerDelegate: void ProcessEvent(const ServerView* view, mojo::EventPtr event, bool has_chosen_gesture) override { descriptions_.push_back( EventTypeToString(event->action) + " pointer=" + base::IntToString(event->pointer_data->pointer_id) + " connection=" + base::UintToString(view->id().connection_id) + " chosen=" + (has_chosen_gesture ? "true" : "false")); } private: std::vector descriptions_; DISALLOW_COPY_AND_ASSIGN(TestGestureManagerDelegate); }; class GestureManagerTest : public testing::Test { public: GestureManagerTest() : root_(&view_delegate_, ViewId(1, 1)), child_(&view_delegate_, ViewId(2, 2)), gesture_manager_(&gesture_delegate_, &root_) { view_delegate_.set_root_view(&root_); root_.SetVisible(true); MarkAsRespondsToTouch(&root_); root_.SetBounds(gfx::Rect(0, 0, 100, 100)); } ~GestureManagerTest() override {} void SetGestures(const ServerView* view, int32_t pointer_id, uint32_t chosen_gesture_id, const std::set& possible_gesture_ids, const std::set& canceled_ids) { scoped_ptr result( gesture_manager_.SetGestures(view, pointer_id, chosen_gesture_id, possible_gesture_ids, canceled_ids)); gesture_delegate_.AppendDescriptionsFromResults(*result); } void AddChildView() { MarkAsRespondsToTouch(&child_); child_.SetVisible(true); root_.Add(&child_); child_.SetBounds(gfx::Rect(0, 0, 100, 100)); } protected: TestServerViewDelegate view_delegate_; ServerView root_; ServerView child_; TestGestureManagerDelegate gesture_delegate_; GestureManager gesture_manager_; private: DISALLOW_COPY_AND_ASSIGN(GestureManagerTest); }; TEST_F(GestureManagerTest, SingleViewAndSingleGesture) { const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Choose this pointer. SetGestures(&root_, pointer_id, 10u, SetWith(10u), std::set()); EXPECT_EQ("connection=1 chosen=10", gesture_delegate_.GetAndClearDescriptions()); } TEST_F(GestureManagerTest, SingleViewAndTwoGestures) { const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); // Delegate should have got nothing. EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Cancel 10, 5 should become active. SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), SetWith(10u)); EXPECT_EQ("connection=1 chosen=5 canceled=10", gesture_delegate_.GetAndClearDescriptions()); } TEST_F(GestureManagerTest, TwoViewsSingleGesture) { AddChildView(); const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); // Deepest child should be queried first. EXPECT_EQ("down pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond from the first view, which triggers the second to be queried. SetGestures(&child_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond with 5,10 for the second view. Should get nothing. SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Cancel 10 in the child. SetGestures(&child_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), SetWith(10u)); EXPECT_EQ("connection=2 canceled=10", gesture_delegate_.GetAndClearDescriptions()); // Choose 5 in the root. This should choose 5 in the root and cancel 5 in // the child. SetGestures(&root_, pointer_id, 5u, SetWith(5u, 10u), SetWith(10u)); ASSERT_EQ(2u, gesture_delegate_.descriptions().size()); EXPECT_EQ("connection=1 chosen=5 canceled=10", gesture_delegate_.descriptions()[0]); EXPECT_EQ("connection=2 canceled=5", gesture_delegate_.descriptions()[1]); } TEST_F(GestureManagerTest, TwoViewsWaitForMoveToChoose) { AddChildView(); const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); // Deepest child should be queried first. EXPECT_EQ("down pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Send a move. The move should not be processed as GestureManager is // still waiting for responses. gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_MOVE, pointer_id, 6, 6)); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Respond from the first view, which triggers the second to be queried. SetGestures(&child_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond with 1,2 for the second view. SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(1u, 2u), std::set()); // Now that we've responded to the down requests we should get a move for the // child. EXPECT_EQ("move pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond for the child, root should now get move. SetGestures(&child_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); EXPECT_EQ("move pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond with nothing chosen for the root. Nothing should come in as no // pending moves. SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(1u, 2u), std::set()); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Send another move event and respond with a chosen id. gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_MOVE, pointer_id, 7, 7)); EXPECT_EQ("move pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); SetGestures(&child_, pointer_id, 5u, SetWith(5u, 10u), std::set()); ASSERT_EQ(3u, gesture_delegate_.descriptions().size()); // Now that a gesture is chosen the move event is generated. EXPECT_EQ("move pointer=1 connection=1 chosen=true", gesture_delegate_.descriptions()[0]); EXPECT_EQ("connection=1 canceled=1,2", gesture_delegate_.descriptions()[1]); EXPECT_EQ("connection=2 chosen=5 canceled=10", gesture_delegate_.descriptions()[2]); } TEST_F(GestureManagerTest, SingleViewNewPointerAfterChoose) { const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Choose 5. SetGestures(&root_, pointer_id, 5u, SetWith(5u, 10u), std::set()); EXPECT_EQ("connection=1 chosen=5 canceled=10", gesture_delegate_.GetAndClearDescriptions()); // Start another down event with a different pointer. const int32_t pointer_id2 = 2; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id2, 5, 5)); EXPECT_EQ("down pointer=2 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // For the new pointer supply the id of a gesture that has been chosen. // Even though we didn't explicitly supply 5 as chosen, 5 is chosen because // it's already in the chosen state for pointer 1. SetGestures(&root_, pointer_id2, kInvalidGestureId, SetWith(5u, 11u), std::set()); EXPECT_EQ("connection=1 chosen=5 canceled=11", gesture_delegate_.GetAndClearDescriptions()); } TEST_F(GestureManagerTest, SingleViewChoosingConflictingGestures) { // For pointer1 choose 1 with 1,2,3 as possibilities. const int32_t pointer1 = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer1, 5, 5)); gesture_delegate_.GetAndClearDescriptions(); SetGestures(&root_, pointer1, 1u, SetWith(1u, 2u, 3u), std::set()); EXPECT_EQ("connection=1 chosen=1 canceled=2,3", gesture_delegate_.GetAndClearDescriptions()); // For pointer2 choose 11 with 11,12 as possibilities. const int32_t pointer2 = 2; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer2, 5, 5)); gesture_delegate_.GetAndClearDescriptions(); SetGestures(&root_, pointer2, 11u, SetWith(11u, 12u), std::set()); EXPECT_EQ("connection=1 chosen=11 canceled=12", gesture_delegate_.GetAndClearDescriptions()); // For pointer3 choose 21 with 1,11,21 as possibilties. const int32_t pointer3 = 3; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer3, 5, 5)); gesture_delegate_.GetAndClearDescriptions(); SetGestures(&root_, pointer3, 21u, SetWith(1u, 11u, 21u), std::set()); EXPECT_EQ("connection=1 chosen=21 canceled=1,11", gesture_delegate_.GetAndClearDescriptions()); } TEST_F(GestureManagerTest, TwoViewsRespondingWithChosenGestureSendsRemainingEvents) { AddChildView(); // Start two pointer downs, don't respond to either. const int32_t pointer1 = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer1, 5, 5)); EXPECT_EQ("down pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); const int32_t pointer2 = 2; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer2, 5, 5)); EXPECT_EQ("down pointer=2 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Queue up a move event for pointer1. The event should not be forwarded // as we're still waiting. gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_MOVE, pointer1, 5, 5)); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Respond with 1,2 for pointer1 (nothing chosen yet). SetGestures(&child_, pointer1, kInvalidGestureId, SetWith(1u, 2u), std::set()); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Respond with 1,2 and choose 1 for pointer2. This results in the following: // down for pointer 1 (because we chose a gesture in common with pointer1), // move for pointer 1 in both connections (because a gesture was chosen queued // up events are sent), down for pointer2 for the root and finally // notification of what was chosen. SetGestures(&child_, pointer2, 1u, SetWith(1u, 2u), std::set()); ASSERT_EQ(5u, gesture_delegate_.descriptions().size()); EXPECT_EQ("down pointer=1 connection=1 chosen=true", gesture_delegate_.descriptions()[0]); EXPECT_EQ("move pointer=1 connection=2 chosen=true", gesture_delegate_.descriptions()[1]); EXPECT_EQ("move pointer=1 connection=1 chosen=true", gesture_delegate_.descriptions()[2]); EXPECT_EQ("down pointer=2 connection=1 chosen=true", gesture_delegate_.descriptions()[3]); EXPECT_EQ("connection=2 chosen=1 canceled=2", gesture_delegate_.descriptions()[4]); } TEST_F(GestureManagerTest, TwoViewsSingleGestureUp) { AddChildView(); const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); // Deepest child should be queried first. EXPECT_EQ("down pointer=1 connection=2 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Send an up, shouldn't result in anything. gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_UP, pointer_id, 5, 5)); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Respond from the first view, with a chosen gesture. SetGestures(&child_, pointer_id, 5u, SetWith(5u, 10u), std::set()); ASSERT_EQ(4u, gesture_delegate_.descriptions().size()); EXPECT_EQ("down pointer=1 connection=1 chosen=true", gesture_delegate_.descriptions()[0]); EXPECT_EQ("up pointer=1 connection=2 chosen=true", gesture_delegate_.descriptions()[1]); EXPECT_EQ("up pointer=1 connection=1 chosen=true", gesture_delegate_.descriptions()[2]); EXPECT_EQ("connection=2 chosen=5 canceled=10", gesture_delegate_.descriptions()[3]); } TEST_F(GestureManagerTest, SingleViewSingleGestureCancel) { const int32_t pointer_id = 1; gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_DOWN, pointer_id, 5, 5)); EXPECT_EQ("down pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); // Send a cancel, shouldn't result in anything. gesture_manager_.ProcessEvent( *CreateEvent(mojo::EVENT_TYPE_POINTER_CANCEL, pointer_id, 5, 5)); EXPECT_EQ(std::string(), gesture_delegate_.GetAndClearDescriptions()); // Respond from the first view, with no gesture, should unblock cancel. SetGestures(&root_, pointer_id, kInvalidGestureId, SetWith(5u, 10u), std::set()); EXPECT_EQ("cancel pointer=1 connection=1 chosen=false", gesture_delegate_.GetAndClearDescriptions()); } } // namespace view_manager