// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import #include "base/memory/scoped_ptr.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "content/browser/accessibility/browser_accessibility_cocoa.h" #include "content/browser/accessibility/browser_accessibility_manager.h" #include "content/browser/accessibility/browser_accessibility_manager_mac.h" #include "testing/gtest/include/gtest/gtest.h" #import "testing/gtest_mac.h" #import "ui/gfx/test/ui_cocoa_test_helper.h" namespace content { class BrowserAccessibilityTest : public ui::CocoaTest { public: virtual void SetUp() { CocoaTest::SetUp(); RebuildAccessibilityTree(); } protected: void RebuildAccessibilityTree() { ui::AXNodeData root; root.id = 1000; root.location.set_width(500); root.location.set_height(100); root.role = ui::AX_ROLE_ROOT_WEB_AREA; root.AddStringAttribute(ui::AX_ATTR_HELP, "HelpText"); root.child_ids.push_back(1001); root.child_ids.push_back(1002); ui::AXNodeData child1; child1.id = 1001; child1.SetName("Child1"); child1.location.set_width(250); child1.location.set_height(100); child1.role = ui::AX_ROLE_BUTTON; ui::AXNodeData child2; child2.id = 1002; child2.location.set_x(250); child2.location.set_width(250); child2.location.set_height(100); child2.role = ui::AX_ROLE_HEADING; manager_.reset( new BrowserAccessibilityManagerMac( nil, MakeAXTreeUpdate(root, child1, child2), NULL)); accessibility_.reset([manager_->GetRoot()->ToBrowserAccessibilityCocoa() retain]); } base::scoped_nsobject accessibility_; scoped_ptr manager_; }; // Standard hit test. TEST_F(BrowserAccessibilityTest, HitTestTest) { BrowserAccessibilityCocoa* firstChild = [accessibility_ accessibilityHitTest:NSMakePoint(50, 50)]; EXPECT_NSEQ(@"Child1", [firstChild accessibilityAttributeValue:NSAccessibilityTitleAttribute]); } // Test doing a hit test on the edge of a child. TEST_F(BrowserAccessibilityTest, EdgeHitTest) { BrowserAccessibilityCocoa* firstChild = [accessibility_ accessibilityHitTest:NSZeroPoint]; EXPECT_NSEQ(@"Child1", [firstChild accessibilityAttributeValue:NSAccessibilityTitleAttribute]); } // This will test a hit test with invalid coordinates. It is assumed that // the hit test has been narrowed down to this object or one of its children // so it should return itself since it has no better hit result. TEST_F(BrowserAccessibilityTest, InvalidHitTestCoordsTest) { BrowserAccessibilityCocoa* hitTestResult = [accessibility_ accessibilityHitTest:NSMakePoint(-50, 50)]; EXPECT_NSEQ(accessibility_, hitTestResult); } // Test to ensure querying standard attributes works. TEST_F(BrowserAccessibilityTest, BasicAttributeTest) { NSString* helpText = [accessibility_ accessibilityAttributeValue:NSAccessibilityHelpAttribute]; EXPECT_NSEQ(@"HelpText", helpText); } // Test querying for an invalid attribute to ensure it doesn't crash. TEST_F(BrowserAccessibilityTest, InvalidAttributeTest) { NSString* shouldBeNil = [accessibility_ accessibilityAttributeValue:@"NSAnInvalidAttribute"]; EXPECT_TRUE(shouldBeNil == nil); } TEST_F(BrowserAccessibilityTest, RetainedDetachedObjectsReturnNil) { // Get the first child. BrowserAccessibilityCocoa* retainedFirstChild = [accessibility_ accessibilityHitTest:NSMakePoint(50, 50)]; EXPECT_NSEQ(@"Child1", [retainedFirstChild accessibilityAttributeValue:NSAccessibilityTitleAttribute]); // Retain it. This simulates what the system might do with an // accessibility object. [retainedFirstChild retain]; // Rebuild the accessibility tree, which should detach |retainedFirstChild|. RebuildAccessibilityTree(); // Now any attributes we query should return nil. EXPECT_EQ(nil, [retainedFirstChild accessibilityAttributeValue:NSAccessibilityTitleAttribute]); // Don't leak memory in the test. [retainedFirstChild release]; } } // namespace content