// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_ #include #include #include #include #include #include "base/compiler_specific.h" #include "content/browser/accessibility/browser_accessibility.h" #include "content/common/content_export.h" #include "third_party/iaccessible2/ia2_api_all.h" #include "third_party/isimpledom/ISimpleDOMDocument.h" #include "third_party/isimpledom/ISimpleDOMNode.h" #include "third_party/isimpledom/ISimpleDOMText.h" namespace ui { enum TextBoundaryDirection; enum TextBoundaryType; } namespace content { class BrowserAccessibilityRelation; //////////////////////////////////////////////////////////////////////////////// // // BrowserAccessibilityWin // // Class implementing the windows accessible interface for the Browser-Renderer // communication of accessibility information, providing accessibility // to be used by screen readers and other assistive technology (AT). // //////////////////////////////////////////////////////////////////////////////// class __declspec(uuid("562072fe-3390-43b1-9e2c-dd4118f5ac79")) BrowserAccessibilityWin : public BrowserAccessibility, public CComObjectRootEx, public IDispatchImpl, public IAccessibleApplication, public IAccessibleHyperlink, public IAccessibleHypertext, public IAccessibleImage, public IAccessibleTable, public IAccessibleTable2, public IAccessibleTableCell, public IAccessibleValue, public IServiceProvider, public ISimpleDOMDocument, public ISimpleDOMNode, public ISimpleDOMText, public IAccessibleEx, public IRawElementProviderSimple { public: BEGIN_COM_MAP(BrowserAccessibilityWin) COM_INTERFACE_ENTRY2(IDispatch, IAccessible2) COM_INTERFACE_ENTRY2(IAccessible, IAccessible2) COM_INTERFACE_ENTRY2(IAccessibleText, IAccessibleHypertext) COM_INTERFACE_ENTRY(IAccessible2) COM_INTERFACE_ENTRY(IAccessibleApplication) COM_INTERFACE_ENTRY(IAccessibleHyperlink) COM_INTERFACE_ENTRY(IAccessibleHypertext) COM_INTERFACE_ENTRY(IAccessibleImage) COM_INTERFACE_ENTRY(IAccessibleTable) COM_INTERFACE_ENTRY(IAccessibleTable2) COM_INTERFACE_ENTRY(IAccessibleTableCell) COM_INTERFACE_ENTRY(IAccessibleValue) COM_INTERFACE_ENTRY(IServiceProvider) COM_INTERFACE_ENTRY(ISimpleDOMDocument) COM_INTERFACE_ENTRY(ISimpleDOMNode) COM_INTERFACE_ENTRY(ISimpleDOMText) COM_INTERFACE_ENTRY(IAccessibleEx) COM_INTERFACE_ENTRY(IRawElementProviderSimple) END_COM_MAP() // Represents a non-static text node in IAccessibleHypertext. This character // is embedded in the response to IAccessibleText::get_text, indicating the // position where a non-static text child object appears. CONTENT_EXPORT static const char16 kEmbeddedCharacter[]; // Mappings from roles and states to human readable strings. Initialize // with |InitializeStringMaps|. static std::map role_string_map; static std::map state_string_map; CONTENT_EXPORT BrowserAccessibilityWin(); CONTENT_EXPORT virtual ~BrowserAccessibilityWin(); // The Windows-specific unique ID, used as the child ID for MSAA methods // like NotifyWinEvent, and as the unique ID for IAccessible2 and ISimpleDOM. LONG unique_id_win() const { return unique_id_win_; } // // BrowserAccessibility methods. // CONTENT_EXPORT virtual void PreInitialize() OVERRIDE; CONTENT_EXPORT virtual void PostInitialize() OVERRIDE; CONTENT_EXPORT virtual void NativeAddReference() OVERRIDE; CONTENT_EXPORT virtual void NativeReleaseReference() OVERRIDE; CONTENT_EXPORT virtual bool IsNative() const OVERRIDE; CONTENT_EXPORT virtual void SetLocation(const gfx::Rect& new_location) OVERRIDE; // // IAccessible methods. // // Performs the default action on a given object. CONTENT_EXPORT STDMETHODIMP accDoDefaultAction(VARIANT var_id); // Retrieves the child element or child object at a given point on the screen. CONTENT_EXPORT STDMETHODIMP accHitTest(LONG x_left, LONG y_top, VARIANT* child); // Retrieves the specified object's current screen location. CONTENT_EXPORT STDMETHODIMP accLocation(LONG* x_left, LONG* y_top, LONG* width, LONG* height, VARIANT var_id); // Traverses to another UI element and retrieves the object. CONTENT_EXPORT STDMETHODIMP accNavigate(LONG nav_dir, VARIANT start, VARIANT* end); // Retrieves an IDispatch interface pointer for the specified child. CONTENT_EXPORT STDMETHODIMP get_accChild(VARIANT var_child, IDispatch** disp_child); // Retrieves the number of accessible children. CONTENT_EXPORT STDMETHODIMP get_accChildCount(LONG* child_count); // Retrieves a string that describes the object's default action. CONTENT_EXPORT STDMETHODIMP get_accDefaultAction(VARIANT var_id, BSTR* default_action); // Retrieves the object's description. CONTENT_EXPORT STDMETHODIMP get_accDescription(VARIANT var_id, BSTR* desc); // Retrieves the object that has the keyboard focus. CONTENT_EXPORT STDMETHODIMP get_accFocus(VARIANT* focus_child); // Retrieves the help information associated with the object. CONTENT_EXPORT STDMETHODIMP get_accHelp(VARIANT var_id, BSTR* heflp); // Retrieves the specified object's shortcut. CONTENT_EXPORT STDMETHODIMP get_accKeyboardShortcut(VARIANT var_id, BSTR* access_key); // Retrieves the name of the specified object. CONTENT_EXPORT STDMETHODIMP get_accName(VARIANT var_id, BSTR* name); // Retrieves the IDispatch interface of the object's parent. CONTENT_EXPORT STDMETHODIMP get_accParent(IDispatch** disp_parent); // Retrieves information describing the role of the specified object. CONTENT_EXPORT STDMETHODIMP get_accRole(VARIANT var_id, VARIANT* role); // Retrieves the current state of the specified object. CONTENT_EXPORT STDMETHODIMP get_accState(VARIANT var_id, VARIANT* state); // Returns the value associated with the object. CONTENT_EXPORT STDMETHODIMP get_accValue(VARIANT var_id, BSTR* value); // Make an object take focus or extend the selection. CONTENT_EXPORT STDMETHODIMP accSelect(LONG flags_sel, VARIANT var_id); CONTENT_EXPORT STDMETHODIMP get_accHelpTopic(BSTR* help_file, VARIANT var_id, LONG* topic_id); CONTENT_EXPORT STDMETHODIMP get_accSelection(VARIANT* selected); // Deprecated methods, not implemented. CONTENT_EXPORT STDMETHODIMP put_accName(VARIANT var_id, BSTR put_name) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP put_accValue(VARIANT var_id, BSTR put_val) { return E_NOTIMPL; } // // IAccessible2 methods. // // Returns role from a longer list of possible roles. CONTENT_EXPORT STDMETHODIMP role(LONG* role); // Returns the state bitmask from a larger set of possible states. CONTENT_EXPORT STDMETHODIMP get_states(AccessibleStates* states); // Returns the attributes specific to this IAccessible2 object, // such as a cell's formula. CONTENT_EXPORT STDMETHODIMP get_attributes(BSTR* attributes); // Get the unique ID of this object so that the client knows if it's // been encountered previously. CONTENT_EXPORT STDMETHODIMP get_uniqueID(LONG* unique_id); // Get the window handle of the enclosing window. CONTENT_EXPORT STDMETHODIMP get_windowHandle(HWND* window_handle); // Get this object's index in its parent object. CONTENT_EXPORT STDMETHODIMP get_indexInParent(LONG* index_in_parent); CONTENT_EXPORT STDMETHODIMP get_nRelations(LONG* n_relations); CONTENT_EXPORT STDMETHODIMP get_relation(LONG relation_index, IAccessibleRelation** relation); CONTENT_EXPORT STDMETHODIMP get_relations(LONG max_relations, IAccessibleRelation** relations, LONG* n_relations); CONTENT_EXPORT STDMETHODIMP scrollTo(enum IA2ScrollType scroll_type); CONTENT_EXPORT STDMETHODIMP scrollToPoint( enum IA2CoordinateType coordinate_type, LONG x, LONG y); CONTENT_EXPORT STDMETHODIMP get_groupPosition(LONG* group_level, LONG* similar_items_in_group, LONG* position_in_group); // // IAccessibleEx methods not implemented. // CONTENT_EXPORT STDMETHODIMP get_extendedRole(BSTR* extended_role) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_localizedExtendedRole( BSTR* localized_extended_role) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_nExtendedStates(LONG* n_extended_states) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_extendedStates(LONG max_extended_states, BSTR** extended_states, LONG* n_extended_states) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_localizedExtendedStates( LONG max_localized_extended_states, BSTR** localized_extended_states, LONG* n_localized_extended_states) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_locale(IA2Locale* locale) { return E_NOTIMPL; } // // IAccessibleApplication methods. // CONTENT_EXPORT STDMETHODIMP get_appName(BSTR* app_name); CONTENT_EXPORT STDMETHODIMP get_appVersion(BSTR* app_version); CONTENT_EXPORT STDMETHODIMP get_toolkitName(BSTR* toolkit_name); CONTENT_EXPORT STDMETHODIMP get_toolkitVersion(BSTR* toolkit_version); // // IAccessibleImage methods. // CONTENT_EXPORT STDMETHODIMP get_description(BSTR* description); CONTENT_EXPORT STDMETHODIMP get_imagePosition( enum IA2CoordinateType coordinate_type, LONG* x, LONG* y); CONTENT_EXPORT STDMETHODIMP get_imageSize(LONG* height, LONG* width); // // IAccessibleTable methods. // // get_description - also used by IAccessibleImage CONTENT_EXPORT STDMETHODIMP get_accessibleAt(long row, long column, IUnknown** accessible); CONTENT_EXPORT STDMETHODIMP get_caption(IUnknown** accessible); CONTENT_EXPORT STDMETHODIMP get_childIndex(long row_index, long column_index, long* cell_index); CONTENT_EXPORT STDMETHODIMP get_columnDescription(long column, BSTR* description); CONTENT_EXPORT STDMETHODIMP get_columnExtentAt(long row, long column, long* n_columns_spanned); CONTENT_EXPORT STDMETHODIMP get_columnHeader( IAccessibleTable** accessible_table, long* starting_row_index); CONTENT_EXPORT STDMETHODIMP get_columnIndex(long cell_index, long* column_index); CONTENT_EXPORT STDMETHODIMP get_nColumns(long* column_count); CONTENT_EXPORT STDMETHODIMP get_nRows(long* row_count); CONTENT_EXPORT STDMETHODIMP get_nSelectedChildren(long* cell_count); CONTENT_EXPORT STDMETHODIMP get_nSelectedColumns(long* column_count); CONTENT_EXPORT STDMETHODIMP get_nSelectedRows(long *row_count); CONTENT_EXPORT STDMETHODIMP get_rowDescription(long row, BSTR* description); CONTENT_EXPORT STDMETHODIMP get_rowExtentAt(long row, long column, long* n_rows_spanned); CONTENT_EXPORT STDMETHODIMP get_rowHeader(IAccessibleTable** accessible_table, long* starting_column_index); CONTENT_EXPORT STDMETHODIMP get_rowIndex(long cell_index, long* row_index); CONTENT_EXPORT STDMETHODIMP get_selectedChildren(long max_children, long** children, long* n_children); CONTENT_EXPORT STDMETHODIMP get_selectedColumns(long max_columns, long** columns, long* n_columns); CONTENT_EXPORT STDMETHODIMP get_selectedRows(long max_rows, long** rows, long* n_rows); CONTENT_EXPORT STDMETHODIMP get_summary(IUnknown** accessible); CONTENT_EXPORT STDMETHODIMP get_isColumnSelected(long column, boolean* is_selected); CONTENT_EXPORT STDMETHODIMP get_isRowSelected(long row, boolean* is_selected); CONTENT_EXPORT STDMETHODIMP get_isSelected(long row, long column, boolean* is_selected); CONTENT_EXPORT STDMETHODIMP get_rowColumnExtentsAtIndex(long index, long* row, long* column, long* row_extents, long* column_extents, boolean* is_selected); CONTENT_EXPORT STDMETHODIMP selectRow(long row) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP selectColumn(long column) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP unselectRow(long row) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP unselectColumn(long column) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_modelChange( IA2TableModelChange* model_change) { return E_NOTIMPL; } // // IAccessibleTable2 methods. // // (Most of these are duplicates of IAccessibleTable methods, only the // unique ones are included here.) // CONTENT_EXPORT STDMETHODIMP get_cellAt(long row, long column, IUnknown** cell); CONTENT_EXPORT STDMETHODIMP get_nSelectedCells(long* cell_count); CONTENT_EXPORT STDMETHODIMP get_selectedCells(IUnknown*** cells, long* n_selected_cells); CONTENT_EXPORT STDMETHODIMP get_selectedColumns(long** columns, long* n_columns); CONTENT_EXPORT STDMETHODIMP get_selectedRows(long** rows, long* n_rows); // // IAccessibleTableCell methods. // CONTENT_EXPORT STDMETHODIMP get_columnExtent(long* n_columns_spanned); CONTENT_EXPORT STDMETHODIMP get_columnHeaderCells( IUnknown*** cell_accessibles, long* n_column_header_cells); CONTENT_EXPORT STDMETHODIMP get_columnIndex(long* column_index); CONTENT_EXPORT STDMETHODIMP get_rowExtent(long* n_rows_spanned); CONTENT_EXPORT STDMETHODIMP get_rowHeaderCells(IUnknown*** cell_accessibles, long* n_row_header_cells); CONTENT_EXPORT STDMETHODIMP get_rowIndex(long* row_index); CONTENT_EXPORT STDMETHODIMP get_isSelected(boolean* is_selected); CONTENT_EXPORT STDMETHODIMP get_rowColumnExtents(long* row, long* column, long* row_extents, long* column_extents, boolean* is_selected); CONTENT_EXPORT STDMETHODIMP get_table(IUnknown** table); // // IAccessibleText methods. // CONTENT_EXPORT STDMETHODIMP get_nCharacters(LONG* n_characters); CONTENT_EXPORT STDMETHODIMP get_caretOffset(LONG* offset); CONTENT_EXPORT STDMETHODIMP get_characterExtents( LONG offset, enum IA2CoordinateType coord_type, LONG* out_x, LONG* out_y, LONG* out_width, LONG* out_height); CONTENT_EXPORT STDMETHODIMP get_nSelections(LONG* n_selections); CONTENT_EXPORT STDMETHODIMP get_selection(LONG selection_index, LONG* start_offset, LONG* end_offset); CONTENT_EXPORT STDMETHODIMP get_text(LONG start_offset, LONG end_offset, BSTR* text); CONTENT_EXPORT STDMETHODIMP get_textAtOffset( LONG offset, enum IA2TextBoundaryType boundary_type, LONG* start_offset, LONG* end_offset, BSTR* text); CONTENT_EXPORT STDMETHODIMP get_textBeforeOffset( LONG offset, enum IA2TextBoundaryType boundary_type, LONG* start_offset, LONG* end_offset, BSTR* text); CONTENT_EXPORT STDMETHODIMP get_textAfterOffset( LONG offset, enum IA2TextBoundaryType boundary_type, LONG* start_offset, LONG* end_offset, BSTR* text); CONTENT_EXPORT STDMETHODIMP get_newText(IA2TextSegment* new_text); CONTENT_EXPORT STDMETHODIMP get_oldText(IA2TextSegment* old_text); CONTENT_EXPORT STDMETHODIMP get_offsetAtPoint( LONG x, LONG y, enum IA2CoordinateType coord_type, LONG* offset); CONTENT_EXPORT STDMETHODIMP scrollSubstringTo( LONG start_index, LONG end_index, enum IA2ScrollType scroll_type); CONTENT_EXPORT STDMETHODIMP scrollSubstringToPoint( LONG start_index, LONG end_index, enum IA2CoordinateType coordinate_type, LONG x, LONG y); CONTENT_EXPORT STDMETHODIMP addSelection(LONG start_offset, LONG end_offset); CONTENT_EXPORT STDMETHODIMP removeSelection(LONG selection_index); CONTENT_EXPORT STDMETHODIMP setCaretOffset(LONG offset); CONTENT_EXPORT STDMETHODIMP setSelection(LONG selection_index, LONG start_offset, LONG end_offset); // IAccessibleText methods not implemented. CONTENT_EXPORT STDMETHODIMP get_attributes(LONG offset, LONG* start_offset, LONG* end_offset, BSTR* text_attributes) { return E_NOTIMPL; } // // IAccessibleHypertext methods. // CONTENT_EXPORT STDMETHODIMP get_nHyperlinks(long* hyperlink_count); CONTENT_EXPORT STDMETHODIMP get_hyperlink(long index, IAccessibleHyperlink** hyperlink); CONTENT_EXPORT STDMETHODIMP get_hyperlinkIndex(long char_index, long* hyperlink_index); // IAccessibleHyperlink not implemented. CONTENT_EXPORT STDMETHODIMP get_anchor(long index, VARIANT* anchor) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_anchorTarget(long index, VARIANT* anchor_target) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_startIndex( long* index) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_endIndex( long* index) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_valid(boolean* valid) { return E_NOTIMPL; } // IAccessibleAction not implemented. CONTENT_EXPORT STDMETHODIMP nActions(long* n_actions) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP doAction(long action_index) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_description(long action_index, BSTR* description) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_keyBinding(long action_index, long n_max_bindings, BSTR** key_bindings, long* n_bindings) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_name(long action_index, BSTR* name) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_localizedName(long action_index, BSTR* localized_name) { return E_NOTIMPL; } // // IAccessibleValue methods. // CONTENT_EXPORT STDMETHODIMP get_currentValue(VARIANT* value); CONTENT_EXPORT STDMETHODIMP get_minimumValue(VARIANT* value); CONTENT_EXPORT STDMETHODIMP get_maximumValue(VARIANT* value); CONTENT_EXPORT STDMETHODIMP setCurrentValue(VARIANT new_value); // // ISimpleDOMDocument methods. // CONTENT_EXPORT STDMETHODIMP get_URL(BSTR* url); CONTENT_EXPORT STDMETHODIMP get_title(BSTR* title); CONTENT_EXPORT STDMETHODIMP get_mimeType(BSTR* mime_type); CONTENT_EXPORT STDMETHODIMP get_docType(BSTR* doc_type); CONTENT_EXPORT STDMETHODIMP get_nameSpaceURIForID(short name_space_id, BSTR* name_space_uri) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP put_alternateViewMediaTypes( BSTR* comma_separated_media_types) { return E_NOTIMPL; } // // ISimpleDOMNode methods. // CONTENT_EXPORT STDMETHODIMP get_nodeInfo(BSTR* node_name, short* name_space_id, BSTR* node_value, unsigned int* num_children, unsigned int* unique_id, unsigned short* node_type); CONTENT_EXPORT STDMETHODIMP get_attributes(unsigned short max_attribs, BSTR* attrib_names, short* name_space_id, BSTR* attrib_values, unsigned short* num_attribs); CONTENT_EXPORT STDMETHODIMP get_attributesForNames( unsigned short num_attribs, BSTR* attrib_names, short* name_space_id, BSTR* attrib_values); CONTENT_EXPORT STDMETHODIMP get_computedStyle( unsigned short max_style_properties, boolean use_alternate_view, BSTR *style_properties, BSTR *style_values, unsigned short *num_style_properties); CONTENT_EXPORT STDMETHODIMP get_computedStyleForProperties( unsigned short num_style_properties, boolean use_alternate_view, BSTR* style_properties, BSTR* style_values); CONTENT_EXPORT STDMETHODIMP scrollTo(boolean placeTopLeft); CONTENT_EXPORT STDMETHODIMP get_parentNode(ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_firstChild(ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_lastChild(ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_previousSibling(ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_nextSibling(ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_childAt(unsigned int child_index, ISimpleDOMNode** node); CONTENT_EXPORT STDMETHODIMP get_innerHTML(BSTR* innerHTML) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_localInterface(void** local_interface) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_language(BSTR* language) { return E_NOTIMPL; } // // ISimpleDOMText methods. // CONTENT_EXPORT STDMETHODIMP get_domText(BSTR* dom_text); CONTENT_EXPORT STDMETHODIMP get_clippedSubstringBounds( unsigned int start_index, unsigned int end_index, int* out_x, int* out_y, int* out_width, int* out_height); CONTENT_EXPORT STDMETHODIMP get_unclippedSubstringBounds( unsigned int start_index, unsigned int end_index, int* out_x, int* out_y, int* out_width, int* out_height); CONTENT_EXPORT STDMETHODIMP scrollToSubstring(unsigned int start_index, unsigned int end_index); CONTENT_EXPORT STDMETHODIMP get_fontFamily(BSTR *font_family) { return E_NOTIMPL; } // // IServiceProvider methods. // CONTENT_EXPORT STDMETHODIMP QueryService(REFGUID guidService, REFIID riid, void** object); // IAccessibleEx methods not implemented. CONTENT_EXPORT STDMETHODIMP GetObjectForChild(long child_id, IAccessibleEx** ret) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP GetIAccessiblePair(IAccessible** acc, long* child_id) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP GetRuntimeId(SAFEARRAY** runtime_id) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP ConvertReturnedElement( IRawElementProviderSimple* element, IAccessibleEx** acc) { return E_NOTIMPL; } // // IRawElementProviderSimple methods. // // The GetPatternProvider/GetPropertyValue methods need to be implemented for // the on-screen keyboard to show up in Windows 8 metro. CONTENT_EXPORT STDMETHODIMP GetPatternProvider(PATTERNID id, IUnknown** provider); CONTENT_EXPORT STDMETHODIMP GetPropertyValue(PROPERTYID id, VARIANT* ret); // // IRawElementProviderSimple methods not implemented // CONTENT_EXPORT STDMETHODIMP get_ProviderOptions(enum ProviderOptions* ret) { return E_NOTIMPL; } CONTENT_EXPORT STDMETHODIMP get_HostRawElementProvider( IRawElementProviderSimple** provider) { return E_NOTIMPL; } // // CComObjectRootEx methods. // CONTENT_EXPORT HRESULT WINAPI InternalQueryInterface( void* this_ptr, const _ATL_INTMAP_ENTRY* entries, REFIID iid, void** object); // Accessors. int32 ia_role() const { return ia_role_; } int32 ia_state() const { return ia_state_; } const base::string16& role_name() const { return role_name_; } int32 ia2_role() const { return ia2_role_; } int32 ia2_state() const { return ia2_state_; } const std::vector& ia2_attributes() const { return ia2_attributes_; } private: // Add one to the reference count and return the same object. Always // use this method when returning a BrowserAccessibilityWin object as // an output parameter to a COM interface, never use it otherwise. BrowserAccessibilityWin* NewReference(); // Many MSAA methods take a var_id parameter indicating that the operation // should be performed on a particular child ID, rather than this object. // This method tries to figure out the target object from |var_id| and // returns a pointer to the target object if it exists, otherwise NULL. // Does not return a new reference. BrowserAccessibilityWin* GetTargetFromChildID(const VARIANT& var_id); // Initialize the role and state metadata from the role enum and state // bitmasks defined in AccessibilityNodeData. void InitRoleAndState(); // Retrieve the value of an attribute from the string attribute map and // if found and nonempty, allocate a new BSTR (with SysAllocString) // and return S_OK. If not found or empty, return S_FALSE. HRESULT GetStringAttributeAsBstr( AccessibilityNodeData::StringAttribute attribute, BSTR* value_bstr); // If the string attribute |attribute| is present, add its value as an // IAccessible2 attribute with the name |ia2_attr|. void StringAttributeToIA2(AccessibilityNodeData::StringAttribute attribute, const char* ia2_attr); // If the bool attribute |attribute| is present, add its value as an // IAccessible2 attribute with the name |ia2_attr|. void BoolAttributeToIA2(AccessibilityNodeData::BoolAttribute attribute, const char* ia2_attr); // If the int attribute |attribute| is present, add its value as an // IAccessible2 attribute with the name |ia2_attr|. void IntAttributeToIA2(AccessibilityNodeData::IntAttribute attribute, const char* ia2_attr); // Get the value text, which might come from the floating-point // value for some roles. base::string16 GetValueText(); // Get the text of this node for the purposes of IAccessibleText - it may // be the name, it may be the value, etc. depending on the role. base::string16 TextForIAccessibleText(); // If offset is a member of IA2TextSpecialOffsets this function updates the // value of offset and returns, otherwise offset remains unchanged. void HandleSpecialTextOffset(const base::string16& text, LONG* offset); // Convert from a IA2TextBoundaryType to a ui::TextBoundaryType. ui::TextBoundaryType IA2TextBoundaryToTextBoundary(IA2TextBoundaryType type); // Search forwards (direction == 1) or backwards (direction == -1) // from the given offset until the given boundary is found, and // return the offset of that boundary. LONG FindBoundary(const base::string16& text, IA2TextBoundaryType ia2_boundary, LONG start_offset, ui::TextBoundaryDirection direction); // Return a pointer to the object corresponding to the given renderer_id, // does not make a new reference. BrowserAccessibilityWin* GetFromRendererID(int32 renderer_id); // Windows-specific unique ID (unique within the browser process), // used for get_accChild, NotifyWinEvent, and as the unique ID for // IAccessible2 and ISimpleDOM. LONG unique_id_win_; // IAccessible role and state. int32 ia_role_; int32 ia_state_; base::string16 role_name_; // IAccessible2 role and state. int32 ia2_role_; int32 ia2_state_; // IAccessible2 attributes. std::vector ia2_attributes_; // True in Initialize when the object is first created, and false // subsequent times. bool first_time_; // The previous text, before the last update to this object. base::string16 previous_text_; // The old text to return in IAccessibleText::get_oldText - this is like // previous_text_ except that it's NOT updated when the object // is initialized again but the text doesn't change. base::string16 old_text_; // The previous state, used to see if there was a state change. int32 old_ia_state_; // Relationships between this node and other nodes. std::vector relations_; // The text of this node including embedded hyperlink characters. base::string16 hypertext_; // Maps the |hypertext_| embedded character offset to an index in // |hyperlinks_|. std::map hyperlink_offset_to_index_; // Collection of non-static text child indicies, each of which corresponds to // a hyperlink. std::vector hyperlinks_; // The next unique id to use. static LONG next_unique_id_win_; // Give BrowserAccessibility::Create access to our constructor. friend class BrowserAccessibility; friend class BrowserAccessibilityRelation; DISALLOW_COPY_AND_ASSIGN(BrowserAccessibilityWin); }; } // namespace content #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_WIN_H_