// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/browser_main_loop.h" #include "base/bind.h" #include "base/command_line.h" #include "base/debug/trace_event.h" #include "base/hi_res_timer_manager.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/metrics/field_trial.h" #include "base/metrics/histogram.h" #include "base/string_number_conversions.h" #include "base/threading/thread_restrictions.h" #include "content/browser/browser_thread_impl.h" #include "content/browser/download/download_file_manager.h" #include "content/browser/download/save_file_manager.h" #include "content/browser/gamepad/gamepad_service.h" #include "content/browser/gpu/browser_gpu_channel_host_factory.h" #include "content/browser/gpu/gpu_process_host.h" #include "content/browser/gpu/gpu_process_host_ui_shim.h" #include "content/browser/in_process_webkit/webkit_thread.h" #include "content/browser/net/browser_online_state_observer.h" #include "content/browser/plugin_service_impl.h" #include "content/browser/renderer_host/resource_dispatcher_host_impl.h" #include "content/browser/speech/speech_recognition_manager_impl.h" #include "content/browser/trace_controller_impl.h" #include "content/public/browser/browser_main_parts.h" #include "content/public/browser/browser_shutdown.h" #include "content/public/browser/content_browser_client.h" #include "content/public/browser/gpu_data_manager.h" #include "content/public/browser/render_process_host.h" #include "content/public/common/content_switches.h" #include "content/public/common/main_function_params.h" #include "content/public/common/result_codes.h" #include "crypto/nss_util.h" #include "media/audio/audio_manager.h" #include "net/base/network_change_notifier.h" #include "net/base/ssl_config_service.h" #include "net/socket/client_socket_factory.h" #include "net/socket/tcp_client_socket.h" #if defined(USE_AURA) #include "content/browser/renderer_host/image_transport_factory.h" #endif #if defined(OS_WIN) #include #include #include #include "content/browser/system_message_window_win.h" #include "content/common/sandbox_policy.h" #include "ui/base/l10n/l10n_util_win.h" #include "net/base/winsock_init.h" #endif #if defined(OS_LINUX) || defined(OS_OPENBSD) #include #endif #if defined(OS_CHROMEOS) #include #endif #if defined(TOOLKIT_GTK) #include "ui/gfx/gtk_util.h" #endif #if defined(OS_POSIX) && !defined(OS_MACOSX) #include #include "content/browser/renderer_host/render_sandbox_host_linux.h" #include "content/browser/zygote_host_impl_linux.h" #endif #if defined(USE_X11) #include #endif // One of the linux specific headers defines this as a macro. #ifdef DestroyAll #undef DestroyAll #endif using content::TraceControllerImpl; namespace { #if defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID) void SetupSandbox(const CommandLine& parsed_command_line) { // TODO(evanm): move this into SandboxWrapper; I'm just trying to move this // code en masse out of chrome_main for now. const char* sandbox_binary = NULL; struct stat st; // In Chromium branded builds, developers can set an environment variable to // use the development sandbox. See // http://code.google.com/p/chromium/wiki/LinuxSUIDSandboxDevelopment if (stat("/proc/self/exe", &st) == 0 && st.st_uid == getuid()) sandbox_binary = getenv("CHROME_DEVEL_SANDBOX"); #if defined(LINUX_SANDBOX_PATH) if (!sandbox_binary) sandbox_binary = LINUX_SANDBOX_PATH; #endif std::string sandbox_cmd; if (sandbox_binary && !parsed_command_line.HasSwitch(switches::kNoSandbox)) sandbox_cmd = sandbox_binary; // Tickle the sandbox host and zygote host so they fork now. RenderSandboxHostLinux::GetInstance()->Init(sandbox_cmd); ZygoteHostImpl::GetInstance()->Init(sandbox_cmd); } #endif #if defined(OS_LINUX) || defined(OS_OPENBSD) static void GLibLogHandler(const gchar* log_domain, GLogLevelFlags log_level, const gchar* message, gpointer userdata) { if (!log_domain) log_domain = ""; if (!message) message = ""; if (strstr(message, "Loading IM context type") || strstr(message, "wrong ELF class: ELFCLASS64")) { // http://crbug.com/9643 // Until we have a real 64-bit build or all of these 32-bit package issues // are sorted out, don't fatal on ELF 32/64-bit mismatch warnings and don't // spam the user with more than one of them. static bool alerted = false; if (!alerted) { LOG(ERROR) << "Bug 9643: " << log_domain << ": " << message; alerted = true; } } else if (strstr(message, "Unable to retrieve the file info for")) { LOG(ERROR) << "GTK File code error: " << message; } else if (strstr(message, "Theme file for default has no") || strstr(message, "Theme directory") || strstr(message, "theme pixmap") || strstr(message, "locate theme engine")) { LOG(ERROR) << "GTK theme error: " << message; } else if (strstr(message, "gtk_drag_dest_leave: assertion")) { LOG(ERROR) << "Drag destination deleted: http://crbug.com/18557"; } else if (strstr(message, "Out of memory") && strstr(log_domain, "")) { LOG(ERROR) << "DBus call timeout or out of memory: " << "http://crosbug.com/15496"; } else if (strstr(message, "XDG_RUNTIME_DIR variable not set")) { LOG(ERROR) << message << " (http://bugs.chromium.org/97293)"; } else { LOG(DFATAL) << log_domain << ": " << message; } } static void SetUpGLibLogHandler() { // Register GLib-handled assertions to go through our logging system. const char* kLogDomains[] = { NULL, "Gtk", "Gdk", "GLib", "GLib-GObject" }; for (size_t i = 0; i < arraysize(kLogDomains); i++) { g_log_set_handler(kLogDomains[i], static_cast(G_LOG_FLAG_RECURSION | G_LOG_FLAG_FATAL | G_LOG_LEVEL_ERROR | G_LOG_LEVEL_CRITICAL | G_LOG_LEVEL_WARNING), GLibLogHandler, NULL); } } #endif } // namespace namespace content { // The currently-running BrowserMainLoop. There can be one or zero. BrowserMainLoop* g_current_browser_main_loop = NULL; // This is just to be able to keep ShutdownThreadsAndCleanUp out of // the public interface of BrowserMainLoop. class BrowserShutdownImpl { public: static void ImmediateShutdownAndExitProcess() { DCHECK(g_current_browser_main_loop); g_current_browser_main_loop->ShutdownThreadsAndCleanUp(); #if defined(OS_WIN) // At this point the message loop is still running yet we've shut everything // down. If any messages are processed we'll likely crash. Exit now. ExitProcess(content::RESULT_CODE_NORMAL_EXIT); #elif defined(OS_POSIX) && !defined(OS_MACOSX) _exit(content::RESULT_CODE_NORMAL_EXIT); #else NOTIMPLEMENTED(); #endif } }; void ImmediateShutdownAndExitProcess() { BrowserShutdownImpl::ImmediateShutdownAndExitProcess(); } // static media::AudioManager* BrowserMainLoop::GetAudioManager() { return g_current_browser_main_loop->audio_manager_.get(); } // BrowserMainLoop construction / destruction ============================= BrowserMainLoop::BrowserMainLoop(const content::MainFunctionParams& parameters) : parameters_(parameters), parsed_command_line_(parameters.command_line), result_code_(content::RESULT_CODE_NORMAL_EXIT) { DCHECK(!g_current_browser_main_loop); g_current_browser_main_loop = this; } BrowserMainLoop::~BrowserMainLoop() { DCHECK_EQ(this, g_current_browser_main_loop); g_current_browser_main_loop = NULL; } void BrowserMainLoop::Init() { parts_.reset( GetContentClient()->browser()->CreateBrowserMainParts(parameters_)); } // BrowserMainLoop stages ================================================== void BrowserMainLoop::EarlyInitialization() { #if defined(USE_X11) if (parsed_command_line_.HasSwitch(switches::kSingleProcess) || parsed_command_line_.HasSwitch(switches::kInProcessGPU)) { if (!XInitThreads()) { LOG(ERROR) << "Failed to put Xlib into threaded mode."; } } #endif if (parts_.get()) parts_->PreEarlyInitialization(); #if defined(OS_WIN) net::EnsureWinsockInit(); #endif #if !defined(USE_OPENSSL) // Use NSS for SSL by default. // The default client socket factory uses NSS for SSL by default on // Windows and Mac. bool init_nspr = false; #if defined(OS_WIN) || defined(OS_MACOSX) if (parsed_command_line_.HasSwitch(switches::kUseSystemSSL)) { net::ClientSocketFactory::UseSystemSSL(); } else { init_nspr = true; } UMA_HISTOGRAM_BOOLEAN("Chrome.CommandLineUseSystemSSL", !init_nspr); #elif defined(USE_NSS) init_nspr = true; #endif if (init_nspr) { // We want to be sure to init NSPR on the main thread. crypto::EnsureNSPRInit(); } #endif // !defined(USE_OPENSSL) #if defined(OS_POSIX) && !defined(OS_MACOSX) && !defined(OS_ANDROID) SetupSandbox(parsed_command_line_); #endif if (parsed_command_line_.HasSwitch(switches::kEnableSSLCachedInfo)) net::SSLConfigService::EnableCachedInfo(); // TODO(abarth): Should this move to InitializeNetworkOptions? This doesn't // seem dependent on SSL initialization(). if (parsed_command_line_.HasSwitch(switches::kEnableTcpFastOpen)) net::set_tcp_fastopen_enabled(true); if (parsed_command_line_.HasSwitch(switches::kRendererProcessLimit)) { std::string limit_string = parsed_command_line_.GetSwitchValueASCII( switches::kRendererProcessLimit); size_t process_limit; if (base::StringToSizeT(limit_string, &process_limit)) { content::RenderProcessHost::SetMaxRendererProcessCount(process_limit); } } if (parts_.get()) parts_->PostEarlyInitialization(); } void BrowserMainLoop::MainMessageLoopStart() { if (parts_.get()) parts_->PreMainMessageLoopStart(); #if defined(OS_WIN) // If we're running tests (ui_task is non-null), then the ResourceBundle // has already been initialized. if (!parameters_.ui_task) { // Override the configured locale with the user's preferred UI language. l10n_util::OverrideLocaleWithUILanguageList(); } #endif // Create a MessageLoop if one does not already exist for the current thread. if (!MessageLoop::current()) main_message_loop_.reset(new MessageLoop(MessageLoop::TYPE_UI)); InitializeMainThread(); // Start tracing to a file if needed. if (base::debug::TraceLog::GetInstance()->IsEnabled()) { TraceControllerImpl::GetInstance()->InitStartupTracing( parsed_command_line_); } system_monitor_.reset(new base::SystemMonitor); hi_res_timer_manager_.reset(new HighResolutionTimerManager); network_change_notifier_.reset(net::NetworkChangeNotifier::Create()); audio_manager_.reset(media::AudioManager::Create()); online_state_observer_.reset(new BrowserOnlineStateObserver); #if defined(OS_WIN) system_message_window_.reset(new SystemMessageWindowWin); #endif // Prior to any processing happening on the io thread, we create the // plugin service as it is predominantly used from the io thread, // but must be created on the main thread. The service ctor is // inexpensive and does not invoke the io_thread() accessor. PluginService::GetInstance()->Init(); if (parts_.get()) parts_->PostMainMessageLoopStart(); } void BrowserMainLoop::CreateThreads() { if (parts_.get()) result_code_ = parts_->PreCreateThreads(); if (result_code_ > 0) return; base::Thread::Options default_options; base::Thread::Options io_message_loop_options; io_message_loop_options.message_loop_type = MessageLoop::TYPE_IO; base::Thread::Options ui_message_loop_options; ui_message_loop_options.message_loop_type = MessageLoop::TYPE_UI; // Start threads in the order they occur in the BrowserThread::ID // enumeration, except for BrowserThread::UI which is the main // thread. // // Must be size_t so we can increment it. for (size_t thread_id = BrowserThread::UI + 1; thread_id < BrowserThread::ID_COUNT; ++thread_id) { scoped_ptr* thread_to_start = NULL; base::Thread::Options* options = &default_options; switch (thread_id) { case BrowserThread::DB: thread_to_start = &db_thread_; break; case BrowserThread::WEBKIT_DEPRECATED: // Special case as WebKitThread is a separate // type. |thread_to_start| is not used in this case. break; case BrowserThread::FILE_USER_BLOCKING: thread_to_start = &file_user_blocking_thread_; break; case BrowserThread::FILE: thread_to_start = &file_thread_; #if defined(OS_WIN) // On Windows, the FILE thread needs to be have a UI message loop // which pumps messages in such a way that Google Update can // communicate back to us. options = &ui_message_loop_options; #else options = &io_message_loop_options; #endif break; case BrowserThread::PROCESS_LAUNCHER: thread_to_start = &process_launcher_thread_; break; case BrowserThread::CACHE: thread_to_start = &cache_thread_; options = &io_message_loop_options; break; case BrowserThread::IO: thread_to_start = &io_thread_; options = &io_message_loop_options; break; case BrowserThread::UI: case BrowserThread::ID_COUNT: default: NOTREACHED(); break; } BrowserThread::ID id = static_cast(thread_id); if (thread_id == BrowserThread::WEBKIT_DEPRECATED) { webkit_thread_.reset(new WebKitThread); webkit_thread_->Initialize(); } else if (thread_to_start) { (*thread_to_start).reset(new BrowserProcessSubThread(id)); (*thread_to_start)->StartWithOptions(*options); } else { NOTREACHED(); } } BrowserGpuChannelHostFactory::Initialize(); #if defined(USE_AURA) ImageTransportFactory::Initialize(); #endif BrowserThreadsStarted(); if (parts_.get()) parts_->PreMainMessageLoopRun(); // If the UI thread blocks, the whole UI is unresponsive. // Do not allow disk IO from the UI thread. base::ThreadRestrictions::SetIOAllowed(false); base::ThreadRestrictions::DisallowWaiting(); } void BrowserMainLoop::RunMainMessageLoopParts() { TRACE_EVENT_BEGIN_ETW("BrowserMain:MESSAGE_LOOP", 0, ""); bool ran_main_loop = false; if (parts_.get()) ran_main_loop = parts_->MainMessageLoopRun(&result_code_); if (!ran_main_loop) MainMessageLoopRun(); TRACE_EVENT_END_ETW("BrowserMain:MESSAGE_LOOP", 0, ""); } void BrowserMainLoop::ShutdownThreadsAndCleanUp() { // Teardown may start in PostMainMessageLoopRun, and during teardown we // need to be able to perform IO. base::ThreadRestrictions::SetIOAllowed(true); BrowserThread::PostTask( BrowserThread::IO, FROM_HERE, base::Bind(base::IgnoreResult(&base::ThreadRestrictions::SetIOAllowed), true)); if (parts_.get()) parts_->PostMainMessageLoopRun(); // Destroying the GpuProcessHostUIShims on the UI thread posts a task to // delete related objects on the GPU thread. This must be done before // stopping the GPU thread. The GPU thread will close IPC channels to renderer // processes so this has to happen before stopping the IO thread. GpuProcessHostUIShim::DestroyAll(); // Cancel pending requests and prevent new requests. if (resource_dispatcher_host_.get()) resource_dispatcher_host_.get()->Shutdown(); speech_recognition_manager_.reset(); #if defined(USE_AURA) ImageTransportFactory::Terminate(); #endif BrowserGpuChannelHostFactory::Terminate(); GamepadService::GetInstance()->Terminate(); // Must be size_t so we can subtract from it. for (size_t thread_id = BrowserThread::ID_COUNT - 1; thread_id >= (BrowserThread::UI + 1); --thread_id) { // Find the thread object we want to stop. Looping over all valid // BrowserThread IDs and DCHECKing on a missing case in the switch // statement helps avoid a mismatch between this code and the // BrowserThread::ID enumeration. // // The destruction order is the reverse order of occurrence in the // BrowserThread::ID list. The rationale for the order is as // follows (need to be filled in a bit): // // // - The IO thread is the only user of the CACHE thread. // // - The PROCESS_LAUNCHER thread must be stopped after IO in case // the IO thread posted a task to terminate a process on the // process launcher thread. // // - (Not sure why FILE needs to stop before WEBKIT.) // // - The WEBKIT thread (which currently is the responsibility of // the embedder to stop, by destroying ResourceDispatcherHost // before the DB thread is stopped) // // - (Not sure why DB stops last.) scoped_ptr* thread_to_stop = NULL; switch (thread_id) { case BrowserThread::DB: thread_to_stop = &db_thread_; break; case BrowserThread::WEBKIT_DEPRECATED: // Special case as WebKitThread is a separate // type. |thread_to_stop| is not used in this case. // Need to destroy ResourceDispatcherHost before PluginService // and since it caches a pointer to it. resource_dispatcher_host_.reset(); break; case BrowserThread::FILE_USER_BLOCKING: thread_to_stop = &file_user_blocking_thread_; break; case BrowserThread::FILE: thread_to_stop = &file_thread_; // Clean up state that lives on or uses the file_thread_ before // it goes away. if (resource_dispatcher_host_.get()) { resource_dispatcher_host_.get()->download_file_manager()->Shutdown(); resource_dispatcher_host_.get()->save_file_manager()->Shutdown(); } break; case BrowserThread::PROCESS_LAUNCHER: thread_to_stop = &process_launcher_thread_; break; case BrowserThread::CACHE: thread_to_stop = &cache_thread_; break; case BrowserThread::IO: thread_to_stop = &io_thread_; break; case BrowserThread::UI: case BrowserThread::ID_COUNT: default: NOTREACHED(); break; } BrowserThread::ID id = static_cast(thread_id); if (id == BrowserThread::WEBKIT_DEPRECATED) { webkit_thread_.reset(); } else if (thread_to_stop) { thread_to_stop->reset(); } else { NOTREACHED(); } } // Close the blocking I/O pool after the other threads. Other threads such // as the I/O thread may need to schedule work like closing files or flushing // data during shutdown, so the blocking pool needs to be available. There // may also be slow operations pending that will blcok shutdown, so closing // it here (which will block until required operations are complete) gives // more head start for those operations to finish. BrowserThreadImpl::ShutdownThreadPool(); if (parts_.get()) parts_->PostDestroyThreads(); } void BrowserMainLoop::InitializeMainThread() { const char* kThreadName = "CrBrowserMain"; base::PlatformThread::SetName(kThreadName); if (main_message_loop_.get()) main_message_loop_->set_thread_name(kThreadName); // Register the main thread by instantiating it, but don't call any methods. main_thread_.reset(new BrowserThreadImpl(BrowserThread::UI, MessageLoop::current())); } void BrowserMainLoop::BrowserThreadsStarted() { // RDH needs the IO thread to be created. resource_dispatcher_host_.reset(new ResourceDispatcherHostImpl()); #if defined(ENABLE_INPUT_SPEECH) speech_recognition_manager_.reset(new speech::SpeechRecognitionManagerImpl()); #endif // When running the GPU thread in-process, avoid optimistically starting it // since creating the GPU thread races against creation of the one-and-only // ChildProcess instance which is created by the renderer thread. if (!parsed_command_line_.HasSwitch(switches::kDisableGpuProcessPrelaunch) && !parsed_command_line_.HasSwitch(switches::kSingleProcess) && !parsed_command_line_.HasSwitch(switches::kInProcessGPU)) { TRACE_EVENT_INSTANT0("gpu", "Post task to launch GPU process"); BrowserThread::PostTask( BrowserThread::IO, FROM_HERE, base::Bind( base::IgnoreResult(&GpuProcessHost::Get), GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED, content::CAUSE_FOR_GPU_LAUNCH_BROWSER_STARTUP)); } // Start the GpuDataManager before we set up the MessageLoops because // otherwise we'll trigger the assertion about doing IO on the UI thread. content::GpuDataManager::GetInstance(); } void BrowserMainLoop::InitializeToolkit() { // TODO(evan): this function is rather subtle, due to the variety // of intersecting ifdefs we have. To keep it easy to follow, there // are no #else branches on any #ifs. // TODO(stevenjb): Move platform specific code into platform specific Parts // (Need to add InitializeToolkit stage to BrowserParts). #if defined(OS_LINUX) || defined(OS_OPENBSD) // Glib type system initialization. Needed at least for gconf, // used in net/proxy/proxy_config_service_linux.cc. Most likely // this is superfluous as gtk_init() ought to do this. It's // definitely harmless, so retained as a reminder of this // requirement for gconf. g_type_init(); #if !defined(USE_AURA) gfx::GtkInitFromCommandLine(parsed_command_line_); #endif SetUpGLibLogHandler(); #endif #if defined(TOOLKIT_GTK) // It is important for this to happen before the first run dialog, as it // styles the dialog as well. gfx::InitRCStyles(); #endif #if defined(OS_WIN) // Init common control sex. INITCOMMONCONTROLSEX config; config.dwSize = sizeof(config); config.dwICC = ICC_WIN95_CLASSES; if (!InitCommonControlsEx(&config)) LOG_GETLASTERROR(FATAL); #endif if (parts_.get()) parts_->ToolkitInitialized(); } void BrowserMainLoop::MainMessageLoopRun() { if (parameters_.ui_task) MessageLoopForUI::current()->PostTask(FROM_HERE, *parameters_.ui_task); #if defined(OS_MACOSX) MessageLoopForUI::current()->Run(); #elif defined(OS_ANDROID) // Android's main message loop is the Java message loop. NOTREACHED(); #else MessageLoopForUI::current()->RunWithDispatcher(NULL); #endif } } // namespace content