// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_CHILD_PROCESS_LAUNCHER_H_ #define CONTENT_BROWSER_CHILD_PROCESS_LAUNCHER_H_ #include "base/files/scoped_file.h" #include "base/macros.h" #include "base/memory/weak_ptr.h" #include "base/process/kill.h" #include "base/process/launch.h" #include "base/process/process.h" #include "base/threading/non_thread_safe.h" #include "build/build_config.h" #include "content/common/content_export.h" #include "content/public/browser/browser_thread.h" #include "content/public/common/sandboxed_process_launcher_delegate.h" #include "mojo/edk/embedder/platform_channel_pair.h" namespace base { class CommandLine; } namespace content { // Launches a process asynchronously and notifies the client of the process // handle when it's available. It's used to avoid blocking the calling thread // on the OS since often it can take > 100 ms to create the process. class CONTENT_EXPORT ChildProcessLauncher : public base::NonThreadSafe { public: class CONTENT_EXPORT Client { public: // Will be called on the thread that the ChildProcessLauncher was // constructed on. virtual void OnProcessLaunched() = 0; virtual void OnProcessLaunchFailed() {}; protected: virtual ~Client() {} }; // Launches the process asynchronously, calling the client when the result is // ready. Deleting this object before the process is created is safe, since // the callback won't be called. If the process is still running by the time // this object destructs, it will be terminated. // Takes ownership of cmd_line. ChildProcessLauncher( SandboxedProcessLauncherDelegate* delegate, base::CommandLine* cmd_line, int child_process_id, Client* client, bool terminate_on_shutdown = true); ~ChildProcessLauncher(); // True if the process is being launched and so the handle isn't available. bool IsStarting(); // Getter for the process. Only call after the process has started. const base::Process& GetProcess() const; // Call this when the child process exits to know what happened to it. // |known_dead| can be true if we already know the process is dead as it can // help the implemention figure the proper TerminationStatus. // On Linux, the use of |known_dead| is subtle and can be crucial if an // accurate status is important. With |known_dead| set to false, a dead // process could be seen as running. With |known_dead| set to true, the // process will be killed if it was still running. See ZygoteHostImpl for // more discussion of Linux implementation details. // |exit_code| is the exit code of the process if it exited (e.g. status from // waitpid if on posix, from GetExitCodeProcess on Windows). |exit_code| may // be NULL. base::TerminationStatus GetChildTerminationStatus(bool known_dead, int* exit_code); // Changes whether the process runs in the background or not. Only call // this after the process has started. void SetProcessBackgrounded(bool background); // Replaces the ChildProcessLauncher::Client for testing purposes. Returns the // previous client. Client* ReplaceClientForTest(Client* client); private: // Posts a task to the launcher thread to do the actual work. void Launch(SandboxedProcessLauncherDelegate* delegate, base::CommandLine* cmd_line, int child_process_id); void UpdateTerminationStatus(bool known_dead); // This is always called on the client thread after an attempt // to launch the child process on the launcher thread. // It makes sure we always perform the necessary cleanup if the // client went away. static void DidLaunch(base::WeakPtr instance, bool terminate_on_shutdown, ZygoteHandle zygote, #if defined(OS_ANDROID) base::ScopedFD ipcfd, base::ScopedFD mojo_fd, #endif base::Process process); // Notifies the client about the result of the operation. void Notify(ZygoteHandle zygote, #if defined(OS_ANDROID) base::ScopedFD ipcfd, #endif base::Process process); #if defined(MOJO_SHELL_CLIENT) // When this process is run from an external Mojo shell, this function will // create a channel and pass one end to the spawned process and register the // other end with the external shell, allowing the spawned process to bind an // Application request from the shell. void CreateMojoShellChannel(base::CommandLine* command_line, int child_process_id); #endif Client* client_; BrowserThread::ID client_thread_id_; base::Process process_; base::TerminationStatus termination_status_; int exit_code_; ZygoteHandle zygote_; bool starting_; // Controls whether the child process should be terminated on browser // shutdown. Default behavior is to terminate the child. const bool terminate_child_on_shutdown_; // Platform channel used to establish Mojo IPC. mojo::edk::PlatformChannelPair mojo_platform_channel_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(ChildProcessLauncher); }; } // namespace content #endif // CONTENT_BROWSER_CHILD_PROCESS_LAUNCHER_H_