// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/frame_host/frame_tree_node.h" #include #include "base/command_line.h" #include "base/profiler/scoped_tracker.h" #include "base/stl_util.h" #include "content/browser/frame_host/frame_tree.h" #include "content/browser/frame_host/navigation_request.h" #include "content/browser/frame_host/navigator.h" #include "content/browser/frame_host/render_frame_host_impl.h" #include "content/browser/renderer_host/render_view_host_impl.h" #include "content/public/browser/browser_thread.h" #include "content/public/common/content_switches.h" namespace content { namespace { // This is a global map between frame_tree_node_ids and pointers to // FrameTreeNodes. typedef base::hash_map FrameTreeNodeIDMap; base::LazyInstance g_frame_tree_node_id_map = LAZY_INSTANCE_INITIALIZER; // These values indicate the loading progress status. The minimum progress // value matches what Blink's ProgressTracker has traditionally used for a // minimum progress value. const double kLoadingProgressNotStarted = 0.0; const double kLoadingProgressMinimum = 0.1; const double kLoadingProgressDone = 1.0; } // namespace int FrameTreeNode::next_frame_tree_node_id_ = 1; // static FrameTreeNode* FrameTreeNode::GloballyFindByID(int frame_tree_node_id) { DCHECK_CURRENTLY_ON(BrowserThread::UI); FrameTreeNodeIDMap* nodes = g_frame_tree_node_id_map.Pointer(); FrameTreeNodeIDMap::iterator it = nodes->find(frame_tree_node_id); return it == nodes->end() ? nullptr : it->second; } FrameTreeNode::FrameTreeNode(FrameTree* frame_tree, Navigator* navigator, RenderFrameHostDelegate* render_frame_delegate, RenderViewHostDelegate* render_view_delegate, RenderWidgetHostDelegate* render_widget_delegate, RenderFrameHostManager::Delegate* manager_delegate, const std::string& name, SandboxFlags sandbox_flags) : frame_tree_(frame_tree), navigator_(navigator), render_manager_(this, render_frame_delegate, render_view_delegate, render_widget_delegate, manager_delegate), frame_tree_node_id_(next_frame_tree_node_id_++), parent_(NULL), replication_state_(name, sandbox_flags), // Effective sandbox flags also need to be set, since initial sandbox // flags should apply to the initial empty document in the frame. effective_sandbox_flags_(sandbox_flags), loading_progress_(kLoadingProgressNotStarted) { std::pair result = g_frame_tree_node_id_map.Get().insert( std::make_pair(frame_tree_node_id_, this)); CHECK(result.second); } FrameTreeNode::~FrameTreeNode() { frame_tree_->FrameRemoved(this); g_frame_tree_node_id_map.Get().erase(frame_tree_node_id_); } bool FrameTreeNode::IsMainFrame() const { return frame_tree_->root() == this; } void FrameTreeNode::AddChild(scoped_ptr child, int process_id, int frame_routing_id) { // Child frame must always be created in the same process as the parent. CHECK_EQ(process_id, render_manager_.current_host()->GetProcess()->GetID()); // Initialize the RenderFrameHost for the new node. We always create child // frames in the same SiteInstance as the current frame, and they can swap to // a different one if they navigate away. child->render_manager()->Init( render_manager_.current_host()->GetSiteInstance()->GetBrowserContext(), render_manager_.current_host()->GetSiteInstance(), render_manager_.current_host()->GetRoutingID(), frame_routing_id); child->set_parent(this); // Other renderer processes in this BrowsingInstance may need to find out // about the new frame. Create a proxy for the child frame in all // SiteInstances that have a proxy for the frame's parent, since all frames // in a frame tree should have the same set of proxies. if (base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kSitePerProcess)) render_manager_.CreateProxiesForChildFrame(child.get()); children_.push_back(child.release()); } void FrameTreeNode::RemoveChild(FrameTreeNode* child) { std::vector::iterator iter; for (iter = children_.begin(); iter != children_.end(); ++iter) { if ((*iter) == child) break; } if (iter != children_.end()) { // Subtle: we need to make sure the node is gone from the tree before // observers are notified of its deletion. scoped_ptr node_to_delete(*iter); children_.weak_erase(iter); node_to_delete.reset(); } } void FrameTreeNode::ResetForNewProcess() { current_url_ = GURL(); // The children may not have been cleared if a cross-process navigation // commits before the old process cleans everything up. Make sure the child // nodes get deleted before swapping to a new process. ScopedVector old_children = children_.Pass(); old_children.clear(); // May notify observers. } void FrameTreeNode::SetCurrentOrigin(const url::Origin& origin) { if (!origin.IsSameAs(replication_state_.origin)) render_manager_.OnDidUpdateOrigin(origin); replication_state_.origin = origin; } void FrameTreeNode::SetFrameName(const std::string& name) { if (name != replication_state_.name) render_manager_.OnDidUpdateName(name); replication_state_.name = name; } bool FrameTreeNode::IsDescendantOf(FrameTreeNode* other) const { if (!other || !other->child_count()) return false; for (FrameTreeNode* node = parent(); node; node = node->parent()) { if (node == other) return true; } return false; } FrameTreeNode* FrameTreeNode::PreviousSibling() const { if (!parent_) return nullptr; for (size_t i = 0; i < parent_->child_count(); ++i) { if (parent_->child_at(i) == this) return (i == 0) ? nullptr : parent_->child_at(i - 1); } NOTREACHED() << "FrameTreeNode not found in its parent's children."; return nullptr; } bool FrameTreeNode::IsLoading() const { RenderFrameHostImpl* current_frame_host = render_manager_.current_frame_host(); RenderFrameHostImpl* pending_frame_host = render_manager_.pending_frame_host(); DCHECK(current_frame_host); if (base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableBrowserSideNavigation)) { if (navigation_request_) return true; } else { if (pending_frame_host && pending_frame_host->is_loading()) return true; } return current_frame_host->is_loading(); } bool FrameTreeNode::CommitPendingSandboxFlags() { bool did_change_flags = effective_sandbox_flags_ != replication_state_.sandbox_flags; effective_sandbox_flags_ = replication_state_.sandbox_flags; return did_change_flags; } void FrameTreeNode::SetNavigationRequest( scoped_ptr navigation_request) { CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableBrowserSideNavigation)); ResetNavigationRequest(false); // Force the throbber to start to keep it in sync with what is happening in // the UI. Blink doesn't send throb notifications for JavaScript URLs, so it // is not done here either. if (!navigation_request->common_params().url.SchemeIs( url::kJavaScriptScheme)) { // TODO(fdegans): Check if this is a same-document navigation and set the // proper argument. DidStartLoading(true); } navigation_request_ = navigation_request.Pass(); } void FrameTreeNode::ResetNavigationRequest(bool is_commit) { CHECK(base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableBrowserSideNavigation)); if (!navigation_request_) return; navigation_request_.reset(); // During commit, the clean up of a speculative RenderFrameHost is done in // RenderFrameHostManager::DidNavigateFrame. The load is also still being // tracked. if (is_commit) return; // If the reset corresponds to a cancelation, the RenderFrameHostManager // should clean up any speculative RenderFrameHost it created for the // navigation. DidStopLoading(); render_manager_.CleanUpNavigation(); } bool FrameTreeNode::has_started_loading() const { return loading_progress_ != kLoadingProgressNotStarted; } void FrameTreeNode::reset_loading_progress() { loading_progress_ = kLoadingProgressNotStarted; } void FrameTreeNode::DidStartLoading(bool to_different_document) { // Any main frame load to a new document should reset the load progress since // it will replace the current page and any frames. The WebContents will // be notified when DidChangeLoadProgress is called. if (to_different_document && IsMainFrame()) frame_tree_->ResetLoadProgress(); // Notify the WebContents. if (!frame_tree_->IsLoading()) navigator()->GetDelegate()->DidStartLoading(this, to_different_document); // Set initial load progress and update overall progress. This will notify // the WebContents of the load progress change. DidChangeLoadProgress(kLoadingProgressMinimum); // Notify the RenderFrameHostManager of the event. render_manager()->OnDidStartLoading(); } void FrameTreeNode::DidStopLoading() { // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed. tracked_objects::ScopedTracker tracking_profile1( FROM_HERE_WITH_EXPLICIT_FUNCTION( "465796 FrameTreeNode::DidStopLoading::Start")); // Set final load progress and update overall progress. This will notify // the WebContents of the load progress change. DidChangeLoadProgress(kLoadingProgressDone); // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed. tracked_objects::ScopedTracker tracking_profile2( FROM_HERE_WITH_EXPLICIT_FUNCTION( "465796 FrameTreeNode::DidStopLoading::WCIDidStopLoading")); // Notify the WebContents. if (!frame_tree_->IsLoading()) navigator()->GetDelegate()->DidStopLoading(); // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed. tracked_objects::ScopedTracker tracking_profile3( FROM_HERE_WITH_EXPLICIT_FUNCTION( "465796 FrameTreeNode::DidStopLoading::RFHMDidStopLoading")); // Notify the RenderFrameHostManager of the event. render_manager()->OnDidStopLoading(); // TODO(erikchen): Remove ScopedTracker below once crbug.com/465796 is fixed. tracked_objects::ScopedTracker tracking_profile4( FROM_HERE_WITH_EXPLICIT_FUNCTION( "465796 FrameTreeNode::DidStopLoading::End")); } void FrameTreeNode::DidChangeLoadProgress(double load_progress) { loading_progress_ = load_progress; frame_tree_->UpdateLoadProgress(); } } // namespace content