// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_ #define CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_ #include #include "base/basictypes.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "content/browser/renderer_host/render_view_host_delegate.h" #include "content/browser/site_instance_impl.h" #include "content/common/content_export.h" #include "content/public/browser/global_request_id.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "content/public/common/referrer.h" #include "ui/base/page_transition_types.h" #include "url/origin.h" namespace content { class BrowserContext; class CrossProcessFrameConnector; class CrossSiteTransferringRequest; class FrameTreeNode; class InterstitialPageImpl; class NavigationControllerImpl; class NavigationEntry; class NavigationEntryImpl; class NavigationRequest; class NavigatorTestWithBrowserSideNavigation; class RenderFrameHost; class RenderFrameHostDelegate; class RenderFrameHostImpl; class RenderFrameHostManagerTest; class RenderFrameProxyHost; class RenderViewHost; class RenderViewHostImpl; class RenderWidgetHostDelegate; class RenderWidgetHostView; class TestWebContents; class WebUIImpl; struct CommonNavigationParams; // Manages RenderFrameHosts for a FrameTreeNode. It maintains a // current_frame_host() which is the content currently visible to the user. When // a frame is told to navigate to a different web site (as determined by // SiteInstance), it will replace its current RenderFrameHost with a new // RenderFrameHost dedicated to the new SiteInstance, possibly in a new process. // // Cross-process navigation works like this: // // - RFHM::Navigate determines whether the destination is cross-site, and if so, // it creates a pending_render_frame_host_. // // - The pending RFH is created in the "navigations suspended" state, meaning no // navigation messages are sent to its renderer until the beforeunload handler // has a chance to run in the current RFH. // // - The current RFH runs its beforeunload handler. If it returns false, we // cancel all the pending logic. Otherwise we allow the pending RFH to send // the navigation request to its renderer. // // - ResourceDispatcherHost receives a ResourceRequest on the IO thread for the // main resource load from the pending RFH. It creates a // CrossSiteResourceHandler to check whether a process transfer is needed when // the request is ready to commit. // // - When RDH receives a response, the BufferedResourceHandler determines // whether it is a navigation type that doesn't commit (e.g. download, 204 or // error page). If so, it sends a message to the new renderer causing it to // cancel the request, and the request (e.g. the download) proceeds. In this // case, the pending RFH will never become the current RFH, but it remains // until the next DidNavigate event for this WebContentsImpl. // // - After RDH receives a response and determines that it is safe and not a // download, the CrossSiteResourceHandler checks whether a transfer for a // redirect is needed. If so, it pauses the network response and starts an // identical navigation in a new pending RFH. When the identical request is // later received by RDH, the response is transferred and unpaused. // // - Otherwise, the network response commits in the pending RFH's renderer, // which sends a DidCommitProvisionalLoad message back to the browser process. // // - RFHM::CommitPending makes visible the new RFH, and initiates the unload // handler in the old RFH. The unload handler will complete in the background. // // - RenderFrameHostManager may keep the previous RFH alive as a // RenderFrameProxyHost, to be used (for example) if the user goes back. The // process only stays live if another tab is using it, but if so, the existing // frame relationships will be maintained. class CONTENT_EXPORT RenderFrameHostManager : public NotificationObserver { public: // Functions implemented by our owner that we need. // // TODO(brettw) Clean this up! These are all the functions in WebContentsImpl // that are required to run this class. The design should probably be better // such that these are more clear. // // There is additional complexity that some of the functions we need in // WebContentsImpl are inherited and non-virtual. These are named with // "RenderManager" so that the duplicate implementation of them will be clear. // // Functions and parameters whose description are prefixed by PlzNavigate are // part of a navigation refactoring project, currently behind the // enable-browser-side-navigation flag. The idea is to move the logic behind // driving navigations from the renderer to the browser. class CONTENT_EXPORT Delegate { public: // Initializes the given renderer if necessary and creates the view ID // corresponding to this view host. If this method is not called and the // process is not shared, then the WebContentsImpl will act as though the // renderer is not running (i.e., it will render "sad tab"). This method is // automatically called from LoadURL. |for_main_frame_navigation| indicates // whether this RenderViewHost is used to render a top-level frame, so the // appropriate RenderWidgetHostView type is used. virtual bool CreateRenderViewForRenderManager( RenderViewHost* render_view_host, int opener_route_id, int proxy_routing_id, bool for_main_frame_navigation) = 0; virtual bool CreateRenderFrameForRenderManager( RenderFrameHost* render_frame_host, int parent_routing_id, int proxy_routing_id) = 0; virtual void BeforeUnloadFiredFromRenderManager( bool proceed, const base::TimeTicks& proceed_time, bool* proceed_to_fire_unload) = 0; virtual void RenderProcessGoneFromRenderManager( RenderViewHost* render_view_host) = 0; virtual void UpdateRenderViewSizeForRenderManager() = 0; virtual void CancelModalDialogsForRenderManager() = 0; virtual void NotifySwappedFromRenderManager(RenderFrameHost* old_host, RenderFrameHost* new_host, bool is_main_frame) = 0; // TODO(nasko): This should be removed once extensions no longer use // NotificationService. See https://crbug.com/462682. virtual void NotifyMainFrameSwappedFromRenderManager( RenderViewHost* old_host, RenderViewHost* new_host) = 0; virtual NavigationControllerImpl& GetControllerForRenderManager() = 0; // Create swapped out RenderViews in the given SiteInstance for each tab in // the opener chain of this tab, if any. This allows the current tab to // make cross-process script calls to its opener(s). Returns the route ID // of the immediate opener, if one exists (otherwise MSG_ROUTING_NONE). virtual int CreateOpenerRenderViewsForRenderManager( SiteInstance* instance) = 0; // Creates a WebUI object for the given URL if one applies. Ownership of the // returned pointer will be passed to the caller. If no WebUI applies, // returns NULL. virtual scoped_ptr CreateWebUIForRenderManager( const GURL& url) = 0; // Returns the navigation entry of the current navigation, or NULL if there // is none. virtual NavigationEntry* GetLastCommittedNavigationEntryForRenderManager() = 0; // Returns true if the location bar should be focused by default rather than // the page contents. The view calls this function when the tab is focused // to see what it should do. virtual bool FocusLocationBarByDefault() = 0; // Focuses the location bar. virtual void SetFocusToLocationBar(bool select_all) = 0; // Returns true if views created for this delegate should be created in a // hidden state. virtual bool IsHidden() = 0; protected: virtual ~Delegate() {} }; // Used with FrameTree::ForEach to delete RenderFrameHosts pending shutdown // from a FrameTreeNode's RenderFrameHostManager. Used during destruction of // WebContentsImpl. static bool ClearRFHsPendingShutdown(FrameTreeNode* node); // All three delegate pointers must be non-NULL and are not owned by this // class. They must outlive this class. The RenderViewHostDelegate and // RenderWidgetHostDelegate are what will be installed into all // RenderViewHosts that are created. // // You must call Init() before using this class. RenderFrameHostManager( FrameTreeNode* frame_tree_node, RenderFrameHostDelegate* render_frame_delegate, RenderViewHostDelegate* render_view_delegate, RenderWidgetHostDelegate* render_widget_delegate, Delegate* delegate); ~RenderFrameHostManager() override; // For arguments, see WebContentsImpl constructor. void Init(BrowserContext* browser_context, SiteInstance* site_instance, int view_routing_id, int frame_routing_id); // Returns the currently active RenderFrameHost. // // This will be non-NULL between Init() and Shutdown(). You may want to NULL // check it in many cases, however. Windows can send us messages during the // destruction process after it has been shut down. RenderFrameHostImpl* current_frame_host() const { return render_frame_host_.get(); } // TODO(creis): Remove this when we no longer use RVH for navigation. RenderViewHostImpl* current_host() const; // Returns the view associated with the current RenderViewHost, or NULL if // there is no current one. RenderWidgetHostView* GetRenderWidgetHostView() const; RenderFrameProxyHost* GetProxyToParent(); // Returns the pending RenderFrameHost, or NULL if there is no pending one. RenderFrameHostImpl* pending_frame_host() const { return pending_render_frame_host_.get(); } // TODO(creis): Remove this when we no longer use RVH for navigation. RenderViewHostImpl* pending_render_view_host() const; // Returns the current committed Web UI or NULL if none applies. WebUIImpl* web_ui() const { return web_ui_.get(); } // Returns the Web UI for the pending navigation, or NULL of none applies. WebUIImpl* pending_web_ui() const { return pending_web_ui_.get() ? pending_web_ui_.get() : pending_and_current_web_ui_.get(); } // PlzNavigate // Returns the speculative WebUI for the navigation (a newly created one or // the current one if it should be reused). If none is set returns nullptr. WebUIImpl* speculative_web_ui() const { return should_reuse_web_ui_ ? web_ui_.get() : speculative_web_ui_.get(); } // Called when we want to instruct the renderer to navigate to the given // navigation entry. It may create a new RenderFrameHost or re-use an existing // one. The RenderFrameHost to navigate will be returned. Returns NULL if one // could not be created. RenderFrameHostImpl* Navigate(const NavigationEntryImpl& entry); // Instructs the various live views to stop. Called when the user directed the // page to stop loading. void Stop(); // Notifies the regular and pending RenderViewHosts that a load is or is not // happening. Even though the message is only for one of them, we don't know // which one so we tell both. void SetIsLoading(bool is_loading); // Whether to close the tab or not when there is a hang during an unload // handler. If we are mid-crosssite navigation, then we should proceed // with the navigation instead of closing the tab. bool ShouldCloseTabOnUnresponsiveRenderer(); // Confirms whether we should close the page or navigate away. This is called // before a cross-site request or before a tab/window is closed (as indicated // by the first parameter) to allow the appropriate renderer to approve or // deny the request. |proceed| indicates whether the user chose to proceed. // |proceed_time| is the time when the request was allowed to proceed. void OnBeforeUnloadACK(bool for_cross_site_transition, bool proceed, const base::TimeTicks& proceed_time); // The |pending_render_frame_host| is ready to commit a page. We should // ensure that the old RenderFrameHost runs its unload handler first and // determine whether a RenderFrameHost transfer is needed. // |cross_site_transferring_request| is NULL if a request is not being // transferred between renderers. void OnCrossSiteResponse( RenderFrameHostImpl* pending_render_frame_host, const GlobalRequestID& global_request_id, scoped_ptr cross_site_transferring_request, const std::vector& transfer_url_chain, const Referrer& referrer, ui::PageTransition page_transition, bool should_replace_current_entry); // Received a response from CrossSiteResourceHandler. If the navigation // specifies a transition, this is called and the navigation will not resume // until ResumeResponseDeferredAtStart. void OnDeferredAfterResponseStarted( const GlobalRequestID& global_request_id, RenderFrameHostImpl* pending_render_frame_host); // Resume navigation paused after receiving response headers. void ResumeResponseDeferredAtStart(); // Clear navigation transition data. void ClearNavigationTransitionData(); // Called when a renderer's frame navigates. void DidNavigateFrame(RenderFrameHostImpl* render_frame_host, bool was_caused_by_user_gesture); // Called when a renderer sets its opener to null. void DidDisownOpener(RenderFrameHost* render_frame_host); // Sets the pending Web UI for the pending navigation, ensuring that the // bindings are appropriate compared to |bindings|. void SetPendingWebUI(const GURL& url, int bindings); // Creates and initializes a RenderFrameHost. The |web_ui| is an optional // input parameter used to double check bindings when swapping back in a // previously existing RenderFrameHost. If |flags| has the // CREATE_RF_SWAPPED_OUT bit set from the CreateRenderFrameFlags enum, it will // initially be placed on the swapped out hosts list. If |view_routing_id_ptr| // is not nullptr it will be set to the routing id of the view associated with // the frame. scoped_ptr CreateRenderFrame(SiteInstance* instance, WebUIImpl* web_ui, int opener_route_id, int flags, int* view_routing_id_ptr); // Helper method to create and initialize a RenderFrameProxyHost and return // its routing id. int CreateRenderFrameProxy(SiteInstance* instance); // Creates proxies for a new child frame at FrameTreeNode |child| in all // SiteInstances for which the current frame has proxies. This method is // called on the parent of a new child frame before the child leaves the // SiteInstance. void CreateProxiesForChildFrame(FrameTreeNode* child); // Sets the passed passed interstitial as the currently showing interstitial. // |interstitial_page| should be non NULL (use the remove_interstitial_page // method to unset the interstitial) and no interstitial page should be set // when there is already a non NULL interstitial page set. void set_interstitial_page(InterstitialPageImpl* interstitial_page) { DCHECK(!interstitial_page_ && interstitial_page); interstitial_page_ = interstitial_page; } // Unsets the currently showing interstitial. void remove_interstitial_page() { DCHECK(interstitial_page_); interstitial_page_ = NULL; } // Returns the currently showing interstitial, NULL if no interstitial is // showing. InterstitialPageImpl* interstitial_page() const { return interstitial_page_; } // NotificationObserver implementation. void Observe(int type, const NotificationSource& source, const NotificationDetails& details) override; // Returns whether the given RenderFrameHost (or its associated // RenderViewHost) is on the list of swapped out RenderFrameHosts. bool IsRVHOnSwappedOutList(RenderViewHostImpl* rvh) const; bool IsOnSwappedOutList(RenderFrameHostImpl* rfh) const; // Returns the swapped out RenderViewHost or RenderFrameHost for the given // SiteInstance, if any. This method is *deprecated* and // GetRenderFrameProxyHost should be used. RenderViewHostImpl* GetSwappedOutRenderViewHost(SiteInstance* instance) const; RenderFrameProxyHost* GetRenderFrameProxyHost( SiteInstance* instance) const; // Returns whether |render_frame_host| is on the pending deletion list. bool IsPendingDeletion(RenderFrameHostImpl* render_frame_host); // If |render_frame_host| is on the pending deletion list, this deletes it. // Returns whether it was deleted. bool DeleteFromPendingList(RenderFrameHostImpl* render_frame_host); // Deletes any proxy hosts associated with this node. Used during destruction // of WebContentsImpl. void ResetProxyHosts(); // Returns the routing id for a RenderFrameHost or RenderFrameHostProxy // that has the given SiteInstance and is associated with this // RenderFrameHostManager. Returns MSG_ROUTING_NONE if none is found. int GetRoutingIdForSiteInstance(SiteInstance* site_instance); // PlzNavigate // Notifies the RFHM that a navigation has begun so that it can speculatively // create a new RenderFrameHost (and potentially a new process) if needed. void BeginNavigation(const NavigationRequest& request); // PlzNavigate // Called (possibly several times) during a navigation to select or create an // appropriate RenderFrameHost for the provided URL. The returned pointer will // be for the current or the speculative RenderFrameHost and the instance is // owned by this manager. RenderFrameHostImpl* GetFrameHostForNavigation( const NavigationRequest& request); // PlzNavigate // Clean up any state for any ongoing navigation. void CleanUpNavigation(); // PlzNavigate // Clears the speculative members, returning the RenderFrameHost to the caller // for disposal. scoped_ptr UnsetSpeculativeRenderFrameHost(); // Notification methods to tell this RenderFrameHostManager that the frame it // is responsible for has started or stopped loading a document. void OnDidStartLoading(); void OnDidStopLoading(); // Send updated frame name to all frame proxies when the frame changes its // window.name property. void OnDidUpdateName(const std::string& name); // Send updated origin to all frame proxies when the frame navigates to a new // origin. void OnDidUpdateOrigin(const url::Origin& origin); void EnsureRenderViewInitialized(FrameTreeNode* source, RenderViewHostImpl* render_view_host, SiteInstance* instance); private: friend class FrameTreeVisualizer; friend class NavigatorTestWithBrowserSideNavigation; friend class RenderFrameHostManagerTest; friend class TestWebContents; // Stores information regarding a SiteInstance targeted at a specific URL to // allow for comparisons without having to actually create new instances. It // can point to an existing one or store the details needed to create a new // one. struct CONTENT_EXPORT SiteInstanceDescriptor { explicit SiteInstanceDescriptor(content::SiteInstance* site_instance) : existing_site_instance(site_instance), new_is_related_to_current(false) {} SiteInstanceDescriptor(BrowserContext* browser_context, GURL dest_url, bool related_to_current); // Set with an existing SiteInstance to be reused. content::SiteInstance* existing_site_instance; // In case |existing_site_instance| is null, specify a new site URL. GURL new_site_url; // In case |existing_site_instance| is null, specify if the new site should // be created in a new BrowsingInstance or not. bool new_is_related_to_current; }; // Used with FrameTree::ForEach to erase RenderFrameProxyHosts from a // FrameTreeNode's RenderFrameHostManager. static bool ClearProxiesInSiteInstance(int32 site_instance_id, FrameTreeNode* node); // Used with FrameTree::ForEach to reset initialized state of // RenderFrameProxyHosts from a FrameTreeNode's RenderFrameHostManager. static bool ResetProxiesInSiteInstance(int32 site_instance_id, FrameTreeNode* node); // Returns whether this tab should transition to a new renderer for // cross-site URLs. Enabled unless we see the --process-per-tab command line // switch. Can be overridden in unit tests. bool ShouldTransitionCrossSite(); // Returns true if for the navigation from |current_effective_url| to // |new_effective_url|, a new SiteInstance and BrowsingInstance should be // created (even if we are in a process model that doesn't usually swap). // This forces a process swap and severs script connections with existing // tabs. Cases where this can happen include transitions between WebUI and // regular web pages. |new_site_instance| may be null. // If there is no current NavigationEntry, then |current_is_view_source_mode| // should be the same as |new_is_view_source_mode|. // // We use the effective URL here, since that's what is used in the // SiteInstance's site and when we later call IsSameWebSite. If there is no // current NavigationEntry, check the current SiteInstance's site, which might // already be committed to a Web UI URL (such as the NTP). bool ShouldSwapBrowsingInstancesForNavigation( const GURL& current_effective_url, bool current_is_view_source_mode, SiteInstance* new_site_instance, const GURL& new_effective_url, bool new_is_view_source_mode) const; // Creates a new Web UI, ensuring that the bindings are appropriate compared // to |bindings|. scoped_ptr CreateWebUI(const GURL& url, int bindings); // Returns true if it is safe to reuse the current WebUI when navigating from // |current_entry| to |new_url|. bool ShouldReuseWebUI( const NavigationEntry* current_entry, const GURL& new_url) const; // Returns the SiteInstance to use for the navigation. SiteInstance* GetSiteInstanceForNavigation(const GURL& dest_url, SiteInstance* source_instance, SiteInstance* dest_instance, SiteInstance* candidate_instance, ui::PageTransition transition, bool dest_is_restore, bool dest_is_view_source_mode); // Returns a descriptor of the appropriate SiteInstance object for the given // |dest_url|, possibly reusing the current, source or destination // SiteInstance. The actual SiteInstance can then be obtained calling // ConvertToSiteInstance with the descriptor. // // |source_instance| is the SiteInstance of the frame that initiated the // navigation. |current_instance| is the SiteInstance of the frame that is // currently navigating. |dest_instance| is a predetermined SiteInstance that // will be used if not null. // For example, if you have a parent frame A, which has a child frame B, and // A is trying to change the src attribute of B, this will cause a navigation // where the source SiteInstance is A and B is the current SiteInstance. // // This is a helper function for GetSiteInstanceForNavigation. SiteInstanceDescriptor DetermineSiteInstanceForURL( const GURL& dest_url, SiteInstance* source_instance, SiteInstance* current_instance, SiteInstance* dest_instance, ui::PageTransition transition, bool dest_is_restore, bool dest_is_view_source_mode, bool force_browsing_instance_swap); // Converts a SiteInstanceDescriptor to the actual SiteInstance it describes. // If a |candidate_instance| is provided (is not nullptr) and it matches the // description, it is returned as is. SiteInstance* ConvertToSiteInstance(const SiteInstanceDescriptor& descriptor, SiteInstance* candidate_instance); // Determines the appropriate url to use as the current url for SiteInstance // selection. const GURL& GetCurrentURLForSiteInstance( SiteInstance* current_instance, NavigationEntry* current_entry); // Creates a new RenderFrameHostImpl for the |new_instance| and assign it to // |pending_render_frame_host_| while respecting the opener route if needed // and stores it in pending_render_frame_host_. void CreatePendingRenderFrameHost(SiteInstance* old_instance, SiteInstance* new_instance, bool is_main_frame); // Ensure that we have created RFHs for the new RFH's opener chain if // we are staying in the same BrowsingInstance. This allows the new RFH // to send cross-process script calls to its opener(s). Returns the opener // route ID to be used for the new RenderView to be created. // |create_render_frame_flags| allows the method to set additional flags. int CreateOpenerRenderViewsIfNeeded(SiteInstance* old_instance, SiteInstance* new_instance, int* create_render_frame_flags); // Creates a RenderFrameHost and corresponding RenderViewHost if necessary. scoped_ptr CreateRenderFrameHost(SiteInstance* instance, int view_routing_id, int frame_routing_id, int flags); // PlzNavigate // Creates and initializes a speculative RenderFrameHost and/or WebUI for an // ongoing navigation. They might be destroyed and re-created later if the // navigation is redirected to a different SiteInstance. bool CreateSpeculativeRenderFrameHost(const GURL& url, SiteInstance* old_instance, SiteInstance* new_instance, int bindings); // Sets up the necessary state for a new RenderViewHost with the given opener, // if necessary. It creates a RenderFrameProxy in the target renderer process // with the given |proxy_routing_id|, which is used to route IPC messages when // in swapped out state. Returns early if the RenderViewHost has already been // initialized for another RenderFrameHost. // TODO(creis): opener_route_id is currently for the RenderViewHost but should // be for the RenderFrame, since frames can have openers. bool InitRenderView(RenderViewHostImpl* render_view_host, int opener_route_id, int proxy_routing_id, bool for_main_frame_navigation); // Initialization for RenderFrameHost uses the same sequence as InitRenderView // above. bool InitRenderFrame(RenderFrameHostImpl* render_frame_host); // Sets the pending RenderFrameHost/WebUI to be the active one. Note that this // doesn't require the pending render_frame_host_ pointer to be non-NULL, // since there could be Web UI switching as well. Call this for every commit. // If PlzNavigate is enabled the method will set the speculative (not pending) // RenderFrameHost to be the active one. void CommitPending(); // Helper to call CommitPending() in all necessary cases. void CommitPendingIfNecessary(RenderFrameHostImpl* render_frame_host, bool was_caused_by_user_gesture); // Commits any pending sandbox flag updates when the renderer's frame // navigates. void CommitPendingSandboxFlags(); // Runs the unload handler in the old RenderFrameHost, after the new // RenderFrameHost has committed. |old_render_frame_host| will either be // deleted or put on the pending delete list during this call. void SwapOutOldFrame(scoped_ptr old_render_frame_host); // Discards a RenderFrameHost that was never made active (for active ones // SwapOutOldFrame is used instead). void DiscardUnusedFrame(scoped_ptr render_frame_host); // Holds |render_frame_host| until it can be deleted when its swap out ACK // arrives. void MoveToPendingDeleteHosts( scoped_ptr render_frame_host); // If |render_frame_host| is the last remaining active frame in its // SiteInstance, this will shutdown all the RenderFrameProxyHosts in the // SiteInstance. This is appropriate if |render_frame_host| is about to be // destroyed. void ShutdownProxiesIfLastActiveFrameInSiteInstance( RenderFrameHostImpl* render_frame_host); // Helper method to terminate the pending RenderFrameHost. The frame may be // deleted immediately, or it may be kept around in hopes of later reuse. void CancelPending(); // Clears pending_render_frame_host_, returning it to the caller for disposal. scoped_ptr UnsetPendingRenderFrameHost(); // Helper method to set the active RenderFrameHost. Returns the old // RenderFrameHost and updates counts. scoped_ptr SetRenderFrameHost( scoped_ptr render_frame_host); RenderFrameHostImpl* UpdateStateForNavigate( const GURL& dest_url, SiteInstance* source_instance, SiteInstance* dest_instance, ui::PageTransition transition, bool dest_is_restore, bool dest_is_view_source_mode, const GlobalRequestID& transferred_request_id, int bindings); // Called when a renderer process is starting to close. We should not // schedule new navigations in its swapped out RenderFrameHosts after this. void RendererProcessClosing(RenderProcessHost* render_process_host); // Helper method to delete a RenderFrameProxyHost from the list, if one exists // for the given |instance|. void DeleteRenderFrameProxyHost(SiteInstance* instance); // For use in creating RenderFrameHosts. FrameTreeNode* frame_tree_node_; // Our delegate, not owned by us. Guaranteed non-NULL. Delegate* delegate_; // Implemented by the owner of this class. These delegates are installed into // all the RenderFrameHosts that we create. RenderFrameHostDelegate* render_frame_delegate_; RenderViewHostDelegate* render_view_delegate_; RenderWidgetHostDelegate* render_widget_delegate_; // Our RenderFrameHost and its associated Web UI (if any, will be NULL for // non-WebUI pages). This object is responsible for all communication with // a child RenderFrame instance. // For now, RenderFrameHost keeps a RenderViewHost in its SiteInstance alive. // Eventually, RenderViewHost will be replaced with a page context. scoped_ptr render_frame_host_; scoped_ptr web_ui_; // A RenderFrameHost used to load a cross-site page. This remains hidden // while a cross-site request is pending until it calls DidNavigate. It may // have an associated Web UI, in which case the Web UI pointer will be non- // NULL. // // The |pending_web_ui_| may be non-NULL even when the // |pending_render_frame_host_| is NULL. This will happen when we're // transitioning between two Web UI pages: the RFH won't be swapped, so the // pending pointer will be unused, but there will be a pending Web UI // associated with the navigation. // Note: This is not used in PlzNavigate. scoped_ptr pending_render_frame_host_; // If a pending request needs to be transferred to another process, this // owns the request until it's transferred to the new process, so it will be // cleaned up if the navigation is cancelled. Otherwise, this is NULL. scoped_ptr cross_site_transferring_request_; // Tracks information about any navigation paused after receiving response // headers. scoped_ptr response_started_id_; // If either of these is non-NULL, the pending navigation is to a chrome: // page. The scoped_ptr is used if pending_web_ui_ != web_ui_, the WeakPtr is // used for when they reference the same object. If either is non-NULL, the // other should be NULL. // Note: These are not used in PlzNavigate. scoped_ptr pending_web_ui_; base::WeakPtr pending_and_current_web_ui_; // A map of site instance ID to RenderFrameProxyHosts. typedef base::hash_map RenderFrameProxyHostMap; RenderFrameProxyHostMap proxy_hosts_; // A list of RenderFrameHosts waiting to shut down after swapping out. We use // a linked list since we expect frequent deletes and no indexed access, and // because sets don't appear to support linked_ptrs. typedef std::list > RFHPendingDeleteList; RFHPendingDeleteList pending_delete_hosts_; // The intersitial page currently shown if any, not own by this class // (the InterstitialPage is self-owned, it deletes itself when hidden). InterstitialPageImpl* interstitial_page_; NotificationRegistrar registrar_; // PlzNavigate // These members store a speculative RenderFrameHost and WebUI. They are // created early in a navigation so a renderer process can be started in // parallel, if needed. This is purely a performance optimization and is not // required for correct behavior. The created RenderFrameHost might be // discarded later on if the final URL's SiteInstance isn't compatible with // what was used to create it. // Note: PlzNavigate only uses speculative RenderFrameHost and WebUI, not // the pending ones. scoped_ptr speculative_render_frame_host_; scoped_ptr speculative_web_ui_; // PlzNavigate // If true at navigation commit time the current WebUI will be kept instead of // creating a new one. bool should_reuse_web_ui_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(RenderFrameHostManager); }; } // namespace content #endif // CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_