// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ #define CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_ #include #include "base/basictypes.h" #include "base/memory/singleton.h" #include "base/synchronization/lock.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/size.h" // This class is responsible for managing rendering surfaces exposed to the // GPU process. Every surface gets registered to this class, and gets an ID. // All calls to and from the GPU process, with the exception of // CreateViewCommandBuffer, refer to the rendering surface by its ID. // This class is thread safe. // // Note: The ID can exist before the actual native handle for the surface is // created, for example to allow giving a reference to it to a renderer, so that // it is unamibiguously identified. class GpuSurfaceTracker { public: // Gets the global instance of the surface tracker. static GpuSurfaceTracker* Get() { return GetInstance(); } // Adds a surface for a given RenderWidgetHost. |renderer_id| is the renderer // process ID, |render_widget_id| is the RenderWidgetHost route id within that // renderer. Returns the surface ID. int AddSurfaceForRenderer(int renderer_id, int render_widget_id); // Looks up a surface for a given RenderWidgetHost. Returns the surface // ID, or 0 if not found. // Note: This is an O(N) lookup. int LookupSurfaceForRenderer(int renderer_id, int render_widget_id); // Adds a surface for a native widget. Returns the surface ID. int AddSurfaceForNativeWidget(gfx::AcceleratedWidget widget); // Removes a given existing surface. void RemoveSurface(int surface_id); // Gets the renderer process ID and RenderWidgetHost route id for a given // surface, returning true if the surface is found (and corresponds to a // RenderWidgetHost), or false if not. bool GetRenderWidgetIDForSurface(int surface_id, int* renderer_id, int* render_widget_id); // Sets the native handle for the given surface. // Note: This is an O(log N) lookup. void SetSurfaceHandle(int surface_id, const gfx::GLSurfaceHandle& handle); // Gets the native handle for the given surface. // Note: This is an O(log N) lookup. gfx::GLSurfaceHandle GetSurfaceHandle(int surface_id); #if defined(OS_WIN) && !defined(USE_AURA) // This is a member of GpuSurfaceTracker because it holds the lock for its // duration. This prevents the AcceleratedSurface that it posts to from being // destroyed by the main thread during that time. This function is only called // on the IO thread. This function only posts tasks asynchronously. If it // were to synchronously call the UI thread, there would be a possiblity of // deadlock. void AsyncPresentAndAcknowledge(int surface_id, const gfx::Size& size, int64 surface_handle, const base::Closure& completion_task); #endif // Gets the global instance of the surface tracker. Identical to Get(), but // named that way for the implementation of Singleton. static GpuSurfaceTracker* GetInstance(); private: struct SurfaceInfo { int renderer_id; int render_widget_id; gfx::AcceleratedWidget native_widget; gfx::GLSurfaceHandle handle; }; typedef std::map SurfaceMap; friend struct DefaultSingletonTraits; GpuSurfaceTracker(); ~GpuSurfaceTracker(); base::Lock lock_; SurfaceMap surface_map_; int next_surface_id_; DISALLOW_COPY_AND_ASSIGN(GpuSurfaceTracker); }; #endif // CONTENT_BROWSER_GPU_GPU_SURFACE_TRACKER_H_