// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/loader/cross_site_resource_handler.h" #include #include "base/bind.h" #include "base/command_line.h" #include "base/logging.h" #include "content/browser/appcache/appcache_interceptor.h" #include "content/browser/child_process_security_policy_impl.h" #include "content/browser/cross_site_request_manager.h" #include "content/browser/frame_host/cross_site_transferring_request.h" #include "content/browser/frame_host/render_frame_host_impl.h" #include "content/browser/loader/resource_dispatcher_host_impl.h" #include "content/browser/loader/resource_request_info_impl.h" #include "content/public/browser/browser_thread.h" #include "content/public/browser/content_browser_client.h" #include "content/public/browser/global_request_id.h" #include "content/public/browser/resource_controller.h" #include "content/public/browser/site_instance.h" #include "content/public/common/content_switches.h" #include "content/public/common/resource_response.h" #include "content/public/common/url_constants.h" #include "net/http/http_response_headers.h" #include "net/url_request/url_request.h" namespace content { namespace { bool leak_requests_for_testing_ = false; // The parameters to OnCrossSiteResponseHelper exceed the number of arguments // base::Bind supports. struct CrossSiteResponseParams { CrossSiteResponseParams( int render_frame_id, const GlobalRequestID& global_request_id, bool is_transfer, const std::vector& transfer_url_chain, const Referrer& referrer, PageTransition page_transition, bool should_replace_current_entry) : render_frame_id(render_frame_id), global_request_id(global_request_id), is_transfer(is_transfer), transfer_url_chain(transfer_url_chain), referrer(referrer), page_transition(page_transition), should_replace_current_entry(should_replace_current_entry) { } int render_frame_id; GlobalRequestID global_request_id; bool is_transfer; std::vector transfer_url_chain; Referrer referrer; PageTransition page_transition; bool should_replace_current_entry; }; void OnCrossSiteResponseHelper(const CrossSiteResponseParams& params) { scoped_ptr cross_site_transferring_request; if (params.is_transfer) { cross_site_transferring_request.reset(new CrossSiteTransferringRequest( params.global_request_id)); } RenderFrameHostImpl* rfh = RenderFrameHostImpl::FromID(params.global_request_id.child_id, params.render_frame_id); if (rfh) { rfh->OnCrossSiteResponse( params.global_request_id, cross_site_transferring_request.Pass(), params.transfer_url_chain, params.referrer, params.page_transition, params.should_replace_current_entry); } else if (leak_requests_for_testing_ && cross_site_transferring_request) { // Some unit tests expect requests to be leaked in this case, so they can // pass them along manually. cross_site_transferring_request->ReleaseRequest(); } } bool CheckNavigationPolicyOnUI(GURL url, int process_id, int render_frame_id) { RenderFrameHostImpl* rfh = RenderFrameHostImpl::FromID(process_id, render_frame_id); if (!rfh) return false; // TODO(nasko): This check is very simplistic and is used temporarily only // for --site-per-process. It should be updated to match the check performed // by RenderFrameHostManager::UpdateStateForNavigate. return !SiteInstance::IsSameWebSite( rfh->GetSiteInstance()->GetBrowserContext(), rfh->GetSiteInstance()->GetSiteURL(), url); } } // namespace CrossSiteResourceHandler::CrossSiteResourceHandler( scoped_ptr next_handler, net::URLRequest* request) : LayeredResourceHandler(request, next_handler.Pass()), has_started_response_(false), in_cross_site_transition_(false), completed_during_transition_(false), did_defer_(false), weak_ptr_factory_(this) { } CrossSiteResourceHandler::~CrossSiteResourceHandler() { // Cleanup back-pointer stored on the request info. GetRequestInfo()->set_cross_site_handler(NULL); } bool CrossSiteResourceHandler::OnRequestRedirected( int request_id, const GURL& new_url, ResourceResponse* response, bool* defer) { // We should not have started the transition before being redirected. DCHECK(!in_cross_site_transition_); return next_handler_->OnRequestRedirected( request_id, new_url, response, defer); } bool CrossSiteResourceHandler::OnResponseStarted( int request_id, ResourceResponse* response, bool* defer) { // At this point, we know that the response is safe to send back to the // renderer: it is not a download, and it has passed the SSL and safe // browsing checks. // We should not have already started the transition before now. DCHECK(!in_cross_site_transition_); has_started_response_ = true; ResourceRequestInfoImpl* info = GetRequestInfo(); // We will need to swap processes if either (1) a redirect that requires a // transfer occurred before we got here, or (2) a pending cross-site request // was already in progress. Note that a swap may no longer be needed if we // transferred back into the original process due to a redirect. bool should_transfer = GetContentClient()->browser()->ShouldSwapProcessesForRedirect( info->GetContext(), request()->original_url(), request()->url()); // When the --site-per-process flag is passed, we transfer processes for // cross-site navigations. This is skipped if a transfer is already required // or for WebUI processes for now, since pages like the NTP host multiple // cross-site WebUI iframes. if (!should_transfer && CommandLine::ForCurrentProcess()->HasSwitch(switches::kSitePerProcess) && !ChildProcessSecurityPolicyImpl::GetInstance()->HasWebUIBindings( info->GetChildID())) { return DeferForNavigationPolicyCheck(info, response, defer); } bool swap_needed = should_transfer || CrossSiteRequestManager::GetInstance()-> HasPendingCrossSiteRequest(info->GetChildID(), info->GetRouteID()); // If this is a download, just pass the response through without doing a // cross-site check. The renderer will see it is a download and abort the // request. // // Similarly, HTTP 204 (No Content) responses leave us showing the previous // page. We should allow the navigation to finish without running the unload // handler or swapping in the pending RenderFrameHost. // // In both cases, any pending RenderFrameHost (if one was created for this // navigation) will stick around until the next cross-site navigation, since // we are unable to tell when to destroy it. // See RenderFrameHostManager::RendererAbortedProvisionalLoad. // // TODO(davidben): Unify IsDownload() and is_stream(). Several places need to // check for both and remembering about streams is error-prone. if (!swap_needed || info->IsDownload() || info->is_stream() || (response->head.headers.get() && response->head.headers->response_code() == 204)) { return next_handler_->OnResponseStarted(request_id, response, defer); } // Now that we know a swap is needed and we have something to commit, we // pause to let the UI thread run the unload handler of the previous page // and set up a transfer if needed. StartCrossSiteTransition(request_id, response, should_transfer); // Defer loading until after the onunload event handler has run. *defer = true; OnDidDefer(); return true; } void CrossSiteResourceHandler::ResumeOrTransfer(bool is_transfer) { if (is_transfer) { ResourceRequestInfoImpl* info = GetRequestInfo(); StartCrossSiteTransition(info->GetRequestID(), response_, is_transfer); } else { ResumeResponse(); } } bool CrossSiteResourceHandler::OnReadCompleted(int request_id, int bytes_read, bool* defer) { CHECK(!in_cross_site_transition_); return next_handler_->OnReadCompleted(request_id, bytes_read, defer); } void CrossSiteResourceHandler::OnResponseCompleted( int request_id, const net::URLRequestStatus& status, const std::string& security_info, bool* defer) { if (!in_cross_site_transition_) { ResourceRequestInfoImpl* info = GetRequestInfo(); // If we've already completed the transition, or we're canceling the // request, or an error occurred with no cross-process navigation in // progress, then we should just pass this through. if (has_started_response_ || status.status() != net::URLRequestStatus::FAILED || !CrossSiteRequestManager::GetInstance()->HasPendingCrossSiteRequest( info->GetChildID(), info->GetRouteID())) { next_handler_->OnResponseCompleted(request_id, status, security_info, defer); return; } // An error occurred. We should wait now for the cross-process transition, // so that the error message (e.g., 404) can be displayed to the user. // Also continue with the logic below to remember that we completed // during the cross-site transition. StartCrossSiteTransition(request_id, NULL, false); } // We have to buffer the call until after the transition completes. completed_during_transition_ = true; completed_status_ = status; completed_security_info_ = security_info; // Defer to tell RDH not to notify the world or clean up the pending request. // We will do so in ResumeResponse. *defer = true; OnDidDefer(); } // We can now send the response to the new renderer, which will cause // WebContentsImpl to swap in the new renderer and destroy the old one. void CrossSiteResourceHandler::ResumeResponse() { DCHECK(request()); in_cross_site_transition_ = false; ResourceRequestInfoImpl* info = GetRequestInfo(); if (has_started_response_) { // Send OnResponseStarted to the new renderer. DCHECK(response_); bool defer = false; if (!next_handler_->OnResponseStarted(info->GetRequestID(), response_.get(), &defer)) { controller()->Cancel(); } else if (!defer) { // Unpause the request to resume reading. Any further reads will be // directed toward the new renderer. ResumeIfDeferred(); } } // Remove ourselves from the ExtraRequestInfo. info->set_cross_site_handler(NULL); // If the response completed during the transition, notify the next // event handler. if (completed_during_transition_) { bool defer = false; next_handler_->OnResponseCompleted(info->GetRequestID(), completed_status_, completed_security_info_, &defer); if (!defer) ResumeIfDeferred(); } } // static void CrossSiteResourceHandler::SetLeakRequestsForTesting( bool leak_requests_for_testing) { leak_requests_for_testing_ = leak_requests_for_testing; } // Prepare to render the cross-site response in a new RenderFrameHost, by // telling the old RenderFrameHost to run its onunload handler. void CrossSiteResourceHandler::StartCrossSiteTransition( int request_id, ResourceResponse* response, bool should_transfer) { in_cross_site_transition_ = true; response_ = response; // Store this handler on the ExtraRequestInfo, so that RDH can call our // ResumeResponse method when we are ready to resume. ResourceRequestInfoImpl* info = GetRequestInfo(); info->set_cross_site_handler(this); DCHECK_EQ(request_id, info->GetRequestID()); GlobalRequestID global_id(info->GetChildID(), info->GetRequestID()); // Tell the contents responsible for this request that a cross-site response // is starting, so that it can tell its old renderer to run its onunload // handler now. We will wait until the unload is finished and (if a transfer // is needed) for the new renderer's request to arrive. // The |transfer_url_chain| contains any redirect URLs that have already // occurred, plus the destination URL at the end. std::vector transfer_url_chain; Referrer referrer; int render_frame_id = info->GetRenderFrameID(); if (should_transfer) { transfer_url_chain = request()->url_chain(); referrer = Referrer(GURL(request()->referrer()), info->GetReferrerPolicy()); AppCacheInterceptor::PrepareForCrossSiteTransfer( request(), global_id.child_id); ResourceDispatcherHostImpl::Get()->MarkAsTransferredNavigation(global_id); } BrowserThread::PostTask( BrowserThread::UI, FROM_HERE, base::Bind( &OnCrossSiteResponseHelper, CrossSiteResponseParams(render_frame_id, global_id, should_transfer, transfer_url_chain, referrer, info->GetPageTransition(), info->should_replace_current_entry()))); } bool CrossSiteResourceHandler::DeferForNavigationPolicyCheck( ResourceRequestInfoImpl* info, ResourceResponse* response, bool* defer) { // Store the response_ object internally, since the navigation is deferred // regardless of whether it will be a transfer or not. response_ = response; // Always defer the navigation to the UI thread to make a policy decision. // It will send the result back to the IO thread to either resume or // transfer it to a new renderer. // TODO(nasko): If the UI thread result is that transfer is required, the // IO thread will defer to the UI thread again through // StartCrossSiteTransition. This is unnecessary and the policy check on the // UI thread should be refactored to avoid the extra hop. BrowserThread::PostTaskAndReplyWithResult( BrowserThread::UI, FROM_HERE, base::Bind(&CheckNavigationPolicyOnUI, request()->url(), info->GetChildID(), info->GetRenderFrameID()), base::Bind(&CrossSiteResourceHandler::ResumeOrTransfer, weak_ptr_factory_.GetWeakPtr())); // Defer loading until it is known whether the navigation will transfer // to a new process or continue in the existing one. *defer = true; OnDidDefer(); return true; } void CrossSiteResourceHandler::ResumeIfDeferred() { if (did_defer_) { request()->LogUnblocked(); did_defer_ = false; controller()->Resume(); } } void CrossSiteResourceHandler::OnDidDefer() { did_defer_ = true; request()->LogBlockedBy("CrossSiteResourceHandler"); } } // namespace content