// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_LOADER_CROSS_SITE_RESOURCE_HANDLER_H_ #define CONTENT_BROWSER_LOADER_CROSS_SITE_RESOURCE_HANDLER_H_ #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "content/browser/loader/layered_resource_handler.h" #include "content/common/content_export.h" #include "net/url_request/url_request_status.h" namespace net { class URLRequest; } namespace content { struct TransitionLayerData; // Ensures that responses are delayed for navigations that must be transferred // to a different process. This handler wraps an AsyncEventHandler, and it sits // inside SafeBrowsing and Buffered event handlers. This is important, so that // it can intercept OnResponseStarted after we determine that a response is safe // and not a download. class CrossSiteResourceHandler : public LayeredResourceHandler { public: enum class NavigationDecision { TRANSFER_REQUIRED, USE_EXISTING_RENDERER, CANCEL_REQUEST }; CrossSiteResourceHandler(scoped_ptr next_handler, net::URLRequest* request); ~CrossSiteResourceHandler() override; // ResourceHandler implementation: bool OnRequestRedirected(const net::RedirectInfo& redirect_info, ResourceResponse* response, bool* defer) override; bool OnResponseStarted(ResourceResponse* response, bool* defer) override; bool OnReadCompleted(int bytes_read, bool* defer) override; void OnResponseCompleted(const net::URLRequestStatus& status, const std::string& security_info, bool* defer) override; // We can now send the response to the new renderer, which will cause // WebContentsImpl to swap in the new renderer and destroy the old one. void ResumeResponse(); // When set to true, requests are leaked when they can't be passed to a // RenderViewHost, for unit tests. CONTENT_EXPORT static void SetLeakRequestsForTesting( bool leak_requests_for_testing); private: // Prepare to transfer the cross-site response to a new RenderFrameHost, by // asking it to issue an identical request (on the UI thread). void StartCrossSiteTransition(ResourceResponse* response); // Defer the navigation to the UI thread to check whether transfer is required // or not. Currently only used in --site-per-process. bool DeferForNavigationPolicyCheck(ResourceRequestInfoImpl* info, ResourceResponse* response, bool* defer); bool OnNormalResponseStarted(ResourceResponse* response, bool* defer); void ResumeOrTransfer(NavigationDecision decision); void ResumeIfDeferred(); // Called when about to defer a request. Sets |did_defer_| and logs the // defferral void OnDidDefer(); bool has_started_response_; bool in_cross_site_transition_; bool completed_during_transition_; bool did_defer_; net::URLRequestStatus completed_status_; std::string completed_security_info_; scoped_refptr response_; // TODO(nasko): WeakPtr is needed in --site-per-process, since all navigations // are deferred to the UI thread and come back to IO thread via // PostTaskAndReplyWithResult. If a transfer is needed, it goes back to the UI // thread. This can be removed once the code is changed to only do one hop. base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(CrossSiteResourceHandler); }; } // namespace content #endif // CONTENT_BROWSER_LOADER_CROSS_SITE_RESOURCE_HANDLER_H_