// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/loader/resource_buffer.h" #include #include "base/logging.h" namespace content { // A circular buffer allocator. // // We keep track of the starting offset (alloc_start_) and the ending offset // (alloc_end_). There are two layouts to keep in mind: // // #1: // ------------[XXXXXXXXXXXXXXXXXXXXXXX]---- // ^ ^ // start end // // #2: // XXXXXXXXXX]---------------------[XXXXXXXX // ^ ^ // end start // // If end <= start, then we have the buffer wraparound case (depicted second). // If the buffer is empty, then start and end will be set to -1. // // Allocations are always contiguous. ResourceBuffer::ResourceBuffer() : buf_size_(0), min_alloc_size_(0), max_alloc_size_(0), alloc_start_(-1), alloc_end_(-1) { } ResourceBuffer::~ResourceBuffer() { } bool ResourceBuffer::Initialize(int buffer_size, int min_allocation_size, int max_allocation_size) { DCHECK(!IsInitialized()); // It would be wasteful if these are not multiples of min_allocation_size. DCHECK_EQ(0, buffer_size % min_allocation_size); DCHECK_EQ(0, max_allocation_size % min_allocation_size); buf_size_ = buffer_size; min_alloc_size_ = min_allocation_size; max_alloc_size_ = max_allocation_size; return shared_mem_.CreateAndMapAnonymous(buf_size_); } bool ResourceBuffer::IsInitialized() const { return shared_mem_.memory() != NULL; } bool ResourceBuffer::ShareToProcess( base::ProcessHandle process_handle, base::SharedMemoryHandle* shared_memory_handle, int* shared_memory_size) { DCHECK(IsInitialized()); if (!shared_mem_.ShareToProcess(process_handle, shared_memory_handle)) return false; *shared_memory_size = buf_size_; return true; } bool ResourceBuffer::CanAllocate() const { DCHECK(IsInitialized()); if (alloc_start_ == -1) return true; int diff = alloc_end_ - alloc_start_; if (diff > 0) return (buf_size_ - diff) >= min_alloc_size_; return -diff >= min_alloc_size_; } char* ResourceBuffer::Allocate(int* size) { DCHECK(CanAllocate()); int alloc_offset = 0; int alloc_size; if (alloc_start_ == -1) { // This is the first allocation. alloc_start_ = 0; alloc_end_ = buf_size_; alloc_size = buf_size_; } else if (alloc_start_ < alloc_end_) { // Append the next allocation if it fits. Otherwise, wraparound. // // NOTE: We could look to see if a larger allocation is possible by // wrapping around sooner, but instead we just look to fill the space at // the end of the buffer provided that meets the min_alloc_size_ // requirement. // if ((buf_size_ - alloc_end_) >= min_alloc_size_) { alloc_offset = alloc_end_; alloc_size = buf_size_ - alloc_end_; alloc_end_ = buf_size_; } else { // It must be possible to allocate a least min_alloc_size_. DCHECK(alloc_start_ >= min_alloc_size_); alloc_size = alloc_start_; alloc_end_ = alloc_start_; } } else { // This is the wraparound case. DCHECK(alloc_end_ < alloc_start_); alloc_offset = alloc_end_; alloc_size = alloc_start_ - alloc_end_; alloc_end_ = alloc_start_; } // Make sure alloc_size does not exceed max_alloc_size_. We store the // current value of alloc_size, so that we can use ShrinkLastAllocation to // trim it back. This allows us to reuse the alloc_end_ adjustment logic. alloc_sizes_.push(alloc_size); if (alloc_size > max_alloc_size_) { alloc_size = max_alloc_size_; ShrinkLastAllocation(alloc_size); } *size = alloc_size; return static_cast(shared_mem_.memory()) + alloc_offset; } int ResourceBuffer::GetLastAllocationOffset() const { DCHECK(!alloc_sizes_.empty()); DCHECK(alloc_end_ >= alloc_sizes_.back()); return alloc_end_ - alloc_sizes_.back(); } void ResourceBuffer::ShrinkLastAllocation(int new_size) { DCHECK(!alloc_sizes_.empty()); int aligned_size = (new_size / min_alloc_size_) * min_alloc_size_; if (aligned_size < new_size) aligned_size += min_alloc_size_; DCHECK_LE(new_size, aligned_size); DCHECK_GE(alloc_sizes_.back(), aligned_size); int* last_allocation_size = &alloc_sizes_.back(); alloc_end_ -= (*last_allocation_size - aligned_size); *last_allocation_size = aligned_size; } void ResourceBuffer::RecycleLeastRecentlyAllocated() { DCHECK(!alloc_sizes_.empty()); int allocation_size = alloc_sizes_.front(); alloc_sizes_.pop(); alloc_start_ += allocation_size; DCHECK(alloc_start_ <= buf_size_); if (alloc_start_ == alloc_end_) { DCHECK(alloc_sizes_.empty()); alloc_start_ = -1; alloc_end_ = -1; } else if (alloc_start_ == buf_size_) { DCHECK(!alloc_sizes_.empty()); alloc_start_ = 0; } } } // namespace content