// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_ #include #include #include #include #include "base/callback_forward.h" #include "base/compiler_specific.h" #include "base/lazy_instance.h" #include "base/macros.h" #include "base/strings/string16.h" #include "base/synchronization/lock.h" #include "base/values.h" #include "content/common/content_export.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "media/audio/audio_logging.h" #include "media/base/media_log.h" #include "media/capture/video/video_capture_device_info.h" namespace media { class AudioParameters; struct MediaLogEvent; } namespace content { // This class stores information about currently active media. class CONTENT_EXPORT MediaInternals : NON_EXPORTED_BASE(public media::AudioLogFactory), public NotificationObserver { public: // Called with the update string. typedef base::Callback UpdateCallback; static MediaInternals* GetInstance(); ~MediaInternals() override; // NotificationObserver implementation. void Observe(int type, const NotificationSource& source, const NotificationDetails& details) override; // Called when a MediaEvent occurs. void OnMediaEvents(int render_process_id, const std::vector& events); // Add/remove update callbacks (see above). Must be called on the UI thread. // The callbacks must also be fired on UI thread. void AddUpdateCallback(const UpdateCallback& callback); void RemoveUpdateCallback(const UpdateCallback& callback); // Whether there are any update callbacks available. Can be called on any // thread. bool CanUpdate(); // Replay all saved media events. void SendHistoricalMediaEvents(); // Sends all audio cached data to each registered UpdateCallback. void SendAudioStreamData(); // Sends all video capture capabilities cached data to each registered // UpdateCallback. void SendVideoCaptureDeviceCapabilities(); // Called to inform of the capabilities enumerated for video devices. void UpdateVideoCaptureDeviceCapabilities( const media::VideoCaptureDeviceInfos& video_capture_device_infos); // AudioLogFactory implementation. Safe to call from any thread. scoped_ptr CreateAudioLog(AudioComponent component) override; // If possible, i.e. a WebContents exists for the given RenderFrameHostID, // tells an existing AudioLogEntry the WebContents title for easier // differentiation on the UI. void SetWebContentsTitleForAudioLogEntry(int component_id, int render_process_id, int render_frame_id, media::AudioLog* audio_log); private: // Inner class to handle reporting pipelinestatus to UMA class MediaInternalsUMAHandler; friend class AudioLogImpl; friend class MediaInternalsTest; friend struct base::DefaultLazyInstanceTraits; // Pending events for a particular process. using PendingEvents = std::list; // The maps between process ID and PendingEvents. using PendingEventsMap = std::map; MediaInternals(); // Sends |update| to each registered UpdateCallback. Safe to call from any // thread, but will forward to the IO thread. void SendUpdate(const base::string16& update); // Saves |event| so that it can be sent later in SendHistoricalMediaEvents(). void SaveEvent(int process_id, const media::MediaLogEvent& event); // Caches |value| under |cache_key| so that future UpdateAudioLog() calls // will include the current data. Calls JavaScript |function|(|value|) for // each registered UpdateCallback (if any). enum AudioLogUpdateType { CREATE, // Creates a new AudioLog cache entry. UPDATE_IF_EXISTS, // Updates an existing AudioLog cache entry, does // nothing if it doesn't exist. UPDATE_AND_DELETE, // Deletes an existing AudioLog cache entry. }; void UpdateAudioLog(AudioLogUpdateType type, const std::string& cache_key, const std::string& function, const base::DictionaryValue* value); // Must only be accessed on the UI thread. std::vector update_callbacks_; PendingEventsMap pending_events_map_; // Must only be accessed on the IO thread. base::ListValue video_capture_capabilities_cached_data_; NotificationRegistrar registrar_; // All variables below must be accessed under |lock_|. base::Lock lock_; bool can_update_; base::DictionaryValue audio_streams_cached_data_; int owner_ids_[AUDIO_COMPONENT_MAX]; scoped_ptr uma_handler_; DISALLOW_COPY_AND_ASSIGN(MediaInternals); }; } // namespace content #endif // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_