// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/compositing_iosurface_layer_mac.h" #include <CoreFoundation/CoreFoundation.h> #include <OpenGL/gl.h> #include "base/mac/mac_util.h" #include "base/mac/sdk_forward_declarations.h" #include "content/browser/renderer_host/render_widget_host_impl.h" #include "content/browser/renderer_host/render_widget_host_view_mac.h" #include "content/browser/renderer_host/compositing_iosurface_context_mac.h" #include "content/browser/renderer_host/compositing_iosurface_mac.h" #include "ui/base/cocoa/animation_utils.h" #include "ui/gfx/size_conversions.h" #include "ui/gl/gpu_switching_manager.h" @implementation CompositingIOSurfaceLayer - (id)initWithRenderWidgetHostViewMac:(content::RenderWidgetHostViewMac*)r { if (self = [super init]) { renderWidgetHostView_ = r; context_ = content::CompositingIOSurfaceContext::Get( content::CompositingIOSurfaceContext::kCALayerContextWindowNumber); DCHECK(context_); needsDisplay_ = NO; [self setBackgroundColor:CGColorGetConstantColor(kCGColorWhite)]; [self setAnchorPoint:CGPointMake(0, 0)]; // Setting contents gravity is necessary to prevent the layer from being // scaled during dyanmic resizes (especially with devtools open). [self setContentsGravity:kCAGravityTopLeft]; if (renderWidgetHostView_->compositing_iosurface_ && [self respondsToSelector:(@selector(setContentsScale:))]) { [self setContentsScale: renderWidgetHostView_->compositing_iosurface_->scale_factor()]; } } return self; } - (void)disableCompositing{ renderWidgetHostView_ = nil; } - (void)gotNewFrame { if (context_ && context_->is_vsync_disabled()) { // If vsync is disabled, draw immediately and don't bother trying to use // the isAsynchronous property to ensure smooth animation. [self setNeedsDisplay]; [self displayIfNeeded]; // Calls to setNeedsDisplay can sometimes be ignored, especially if issued // rapidly (e.g, with vsync off). This is unacceptable because the failure // to ack a single frame will hang the renderer. Ensure that the renderer // not be blocked. if (needsDisplay_) renderWidgetHostView_->SendPendingSwapAck(); } else { needsDisplay_ = YES; if (![self isAsynchronous]) [self setAsynchronous:YES]; } } - (void)timerSinceGotNewFrameFired { if (![self isAsynchronous]) return; [self setAsynchronous:NO]; // If there was a pending frame, ensure that it goes through. if (needsDisplay_) { [self setNeedsDisplay]; [self displayIfNeeded]; } // If that fails then ensure that, at a minimum, the renderer is not blocked. if (needsDisplay_) renderWidgetHostView_->SendPendingSwapAck(); } // The remaining methods implement the CAOpenGLLayer interface. - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { if (!context_) return [super copyCGLPixelFormatForDisplayMask:mask]; return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context())); } - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { if (!context_) return [super copyCGLContextForPixelFormat:pixelFormat]; return CGLRetainContext(context_->cgl_context()); } - (void)setNeedsDisplay { needsDisplay_ = YES; [super setNeedsDisplay]; } - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp*)timeStamp { if (!renderWidgetHostView_) return NO; // Add an instantaneous blip to the PendingSwapAck state to indicate // that CoreAnimation asked if a frame is ready. A blip up to to 3 (usually // from 2, indicating that a swap ack is pending) indicates that we requested // a draw. A blip up to 1 (usually from 0, indicating there is no pending swap // ack) indicates that we did not request a draw. This would be more natural // to do with a tracing pseudo-thread // http://crbug.com/366300 TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_, needsDisplay_ ? 3 : 1); TRACE_COUNTER_ID1("browser", "PendingSwapAck", renderWidgetHostView_, renderWidgetHostView_->HasPendingSwapAck() ? 2 : 0); return needsDisplay_; } - (void)drawInCGLContext:(CGLContextObj)glContext pixelFormat:(CGLPixelFormatObj)pixelFormat forLayerTime:(CFTimeInterval)timeInterval displayTime:(const CVTimeStamp*)timeStamp { TRACE_EVENT0("browser", "CompositingIOSurfaceLayer::drawInCGLContext"); if (!context_ || (context_ && context_->cgl_context() != glContext) || !renderWidgetHostView_ || !renderWidgetHostView_->compositing_iosurface_ || !renderWidgetHostView_->compositing_iosurface_->HasIOSurface()) { glClearColor(1, 1, 1, 1); glClear(GL_COLOR_BUFFER_BIT); return; } // The correct viewport to cover the layer will be set up by the caller. // Transform this into a window size for DrawIOSurface, where it will be // transformed back into this viewport. GLint viewport[4]; glGetIntegerv(GL_VIEWPORT, viewport); gfx::Rect window_rect(viewport[0], viewport[1], viewport[2], viewport[3]); float window_scale_factor = 1.f; if ([self respondsToSelector:(@selector(contentsScale))]) window_scale_factor = [self contentsScale]; window_rect = ToNearestRect( gfx::ScaleRect(window_rect, 1.f/window_scale_factor)); if (!renderWidgetHostView_->compositing_iosurface_->DrawIOSurface( context_, window_rect, window_scale_factor, false)) { renderWidgetHostView_->GotAcceleratedCompositingError(); return; } needsDisplay_ = NO; renderWidgetHostView_->SendPendingLatencyInfoToHost(); renderWidgetHostView_->SendPendingSwapAck(); [super drawInCGLContext:glContext pixelFormat:pixelFormat forLayerTime:timeInterval displayTime:timeStamp]; } @end