// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_ #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_ #include "base/basictypes.h" #include "base/cancelable_callback.h" #include "base/compiler_specific.h" #include "base/containers/scoped_ptr_hash_map.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "cc/resources/ui_resource_client.h" #include "cc/trees/layer_tree_host_client.h" #include "cc/trees/layer_tree_host_single_thread_client.h" #include "content/browser/renderer_host/image_transport_factory_android.h" #include "content/common/content_export.h" #include "content/public/browser/android/compositor.h" #include "third_party/khronos/GLES2/gl2.h" #include "ui/base/android/window_android_compositor.h" class SkBitmap; struct ANativeWindow; namespace cc { class InputHandlerClient; class Layer; class LayerTreeHost; } namespace content { class CompositorClient; class GraphicsContext; // ----------------------------------------------------------------------------- // Browser-side compositor that manages a tree of content and UI layers. // ----------------------------------------------------------------------------- class CONTENT_EXPORT CompositorImpl : public Compositor, public cc::LayerTreeHostClient, public cc::LayerTreeHostSingleThreadClient, public ImageTransportFactoryAndroidObserver, public ui::WindowAndroidCompositor { public: CompositorImpl(CompositorClient* client, gfx::NativeWindow root_window); virtual ~CompositorImpl(); static bool IsInitialized(); // Creates a surface texture and returns a surface texture id. Returns -1 on // failure. static int CreateSurfaceTexture(int child_process_id); // Destroy all surface textures associated with |child_process_id|. static void DestroyAllSurfaceTextures(int child_process_id); private: // Compositor implementation. virtual void SetRootLayer(scoped_refptr<cc::Layer> root) OVERRIDE; virtual void SetWindowSurface(ANativeWindow* window) OVERRIDE; virtual void SetSurface(jobject surface) OVERRIDE; virtual void SetVisible(bool visible) OVERRIDE; virtual void setDeviceScaleFactor(float factor) OVERRIDE; virtual void SetWindowBounds(const gfx::Size& size) OVERRIDE; virtual void SetHasTransparentBackground(bool flag) OVERRIDE; virtual void SetNeedsComposite() OVERRIDE; virtual cc::UIResourceId GenerateUIResource(const SkBitmap& bitmap, bool is_transient) OVERRIDE; virtual cc::UIResourceId GenerateCompressedUIResource(const gfx::Size& size, void* pixels, bool is_transient) OVERRIDE; virtual void DeleteUIResource(cc::UIResourceId resource_id) OVERRIDE; // LayerTreeHostClient implementation. virtual void WillBeginMainFrame(int frame_id) OVERRIDE {} virtual void DidBeginMainFrame() OVERRIDE {} virtual void Animate(base::TimeTicks frame_begin_time) OVERRIDE {} virtual void Layout() OVERRIDE; virtual void ApplyScrollAndScale(const gfx::Vector2d& scroll_delta, float page_scale) OVERRIDE {} virtual scoped_ptr<cc::OutputSurface> CreateOutputSurface(bool fallback) OVERRIDE; virtual void DidInitializeOutputSurface() OVERRIDE {} virtual void WillCommit() OVERRIDE {} virtual void DidCommit() OVERRIDE; virtual void DidCommitAndDrawFrame() OVERRIDE {} virtual void DidCompleteSwapBuffers() OVERRIDE; // LayerTreeHostSingleThreadClient implementation. virtual void ScheduleComposite() OVERRIDE; virtual void ScheduleAnimation() OVERRIDE; virtual void DidPostSwapBuffers() OVERRIDE; virtual void DidAbortSwapBuffers() OVERRIDE; // ImageTransportFactoryAndroidObserver implementation. virtual void OnLostResources() OVERRIDE; // WindowAndroidCompositor implementation. virtual void AttachLayerForReadback(scoped_refptr<cc::Layer> layer) OVERRIDE; virtual void RequestCopyOfOutputOnRootLayer( scoped_ptr<cc::CopyOutputRequest> request) OVERRIDE; virtual void OnVSync(base::TimeTicks frame_time, base::TimeDelta vsync_period) OVERRIDE; virtual void SetNeedsAnimate() OVERRIDE; enum CompositingTrigger { DO_NOT_COMPOSITE, COMPOSITE_IMMEDIATELY, COMPOSITE_EVENTUALLY, }; void PostComposite(CompositingTrigger trigger); void Composite(CompositingTrigger trigger); bool WillCompositeThisFrame() const { return current_composite_task_ && !current_composite_task_->callback().is_null(); } bool DidCompositeThisFrame() const { return current_composite_task_ && current_composite_task_->callback().is_null(); } bool WillComposite() const { return WillCompositeThisFrame() || composite_on_vsync_trigger_ != DO_NOT_COMPOSITE; } void CancelComposite() { DCHECK(WillComposite()); if (WillCompositeThisFrame()) current_composite_task_->Cancel(); current_composite_task_.reset(); composite_on_vsync_trigger_ = DO_NOT_COMPOSITE; will_composite_immediately_ = false; } cc::UIResourceId GenerateUIResourceFromUIResourceBitmap( const cc::UIResourceBitmap& bitmap, bool is_transient); void OnGpuChannelEstablished(); scoped_refptr<cc::Layer> root_layer_; scoped_ptr<cc::LayerTreeHost> host_; gfx::Size size_; bool has_transparent_background_; float device_scale_factor_; ANativeWindow* window_; int surface_id_; CompositorClient* client_; typedef base::ScopedPtrHashMap<cc::UIResourceId, cc::UIResourceClient> UIResourceMap; UIResourceMap ui_resource_map_; gfx::NativeWindow root_window_; // Used locally to track whether a call to LTH::Composite() did result in // a posted SwapBuffers(). bool did_post_swapbuffers_; // Used locally to inhibit ScheduleComposite() during Layout(). bool ignore_schedule_composite_; // Whether we need to composite in general because of any invalidation or // explicit request. bool needs_composite_; // Whether we need to update animations on the next composite. bool needs_animate_; // Whether we posted a task and are about to composite. bool will_composite_immediately_; // How we should schedule Composite during the next vsync. CompositingTrigger composite_on_vsync_trigger_; // The Composite operation scheduled for the current vsync interval. scoped_ptr<base::CancelableClosure> current_composite_task_; // The number of SwapBuffer calls that have not returned and ACK'd from // the GPU thread. unsigned int pending_swapbuffers_; base::TimeDelta vsync_period_; base::TimeTicks last_vsync_; base::WeakPtrFactory<CompositorImpl> weak_factory_; DISALLOW_COPY_AND_ASSIGN(CompositorImpl); }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_