// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_ #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_ #include "base/basictypes.h" #include "base/cancelable_callback.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "cc/trees/layer_tree_host_client.h" #include "cc/trees/layer_tree_host_single_thread_client.h" #include "content/browser/android/ui_resource_provider_impl.h" #include "content/browser/renderer_host/image_transport_factory_android.h" #include "content/common/content_export.h" #include "content/common/gpu/client/context_provider_command_buffer.h" #include "content/public/browser/android/compositor.h" #include "gpu/command_buffer/common/capabilities.h" #include "third_party/khronos/GLES2/gl2.h" #include "ui/base/android/system_ui_resource_manager.h" #include "ui/base/android/window_android_compositor.h" class SkBitmap; struct ANativeWindow; namespace cc { class Layer; class LayerTreeHost; } namespace content { class CompositorClient; class UIResourceProvider; // ----------------------------------------------------------------------------- // Browser-side compositor that manages a tree of content and UI layers. // ----------------------------------------------------------------------------- class CONTENT_EXPORT CompositorImpl : public Compositor, public cc::LayerTreeHostClient, public cc::LayerTreeHostSingleThreadClient, public ImageTransportFactoryAndroidObserver, public ui::WindowAndroidCompositor { public: CompositorImpl(CompositorClient* client, gfx::NativeWindow root_window); virtual ~CompositorImpl(); static bool IsInitialized(); // Creates a surface texture and returns a surface texture id. Returns -1 on // failure. static int CreateSurfaceTexture(int child_process_id); // Destroy all surface textures associated with |child_process_id|. static void DestroyAllSurfaceTextures(int child_process_id); void PopulateGpuCapabilities(gpu::Capabilities gpu_capabilities); private: // Compositor implementation. virtual void SetRootLayer(scoped_refptr root) OVERRIDE; virtual void SetSurface(jobject surface) OVERRIDE; virtual void SetVisible(bool visible) OVERRIDE; virtual void setDeviceScaleFactor(float factor) OVERRIDE; virtual void SetWindowBounds(const gfx::Size& size) OVERRIDE; virtual void SetHasTransparentBackground(bool flag) OVERRIDE; virtual void SetNeedsComposite() OVERRIDE; virtual UIResourceProvider& GetUIResourceProvider() OVERRIDE; // LayerTreeHostClient implementation. virtual void WillBeginMainFrame(int frame_id) OVERRIDE {} virtual void DidBeginMainFrame() OVERRIDE {} virtual void BeginMainFrame(const cc::BeginFrameArgs& args) OVERRIDE {} virtual void Layout() OVERRIDE; virtual void ApplyViewportDeltas( const gfx::Vector2d& inner_delta, const gfx::Vector2d& outer_delta, float page_scale, float top_controls_delta) OVERRIDE {} virtual void ApplyViewportDeltas( const gfx::Vector2d& scroll_delta, float page_scale, float top_controls_delta) OVERRIDE {} virtual void RequestNewOutputSurface(bool fallback) OVERRIDE; virtual void DidInitializeOutputSurface() OVERRIDE {} virtual void WillCommit() OVERRIDE {} virtual void DidCommit() OVERRIDE; virtual void DidCommitAndDrawFrame() OVERRIDE {} virtual void DidCompleteSwapBuffers() OVERRIDE; // LayerTreeHostSingleThreadClient implementation. virtual void ScheduleComposite() OVERRIDE; virtual void ScheduleAnimation() OVERRIDE; virtual void DidPostSwapBuffers() OVERRIDE; virtual void DidAbortSwapBuffers() OVERRIDE; // ImageTransportFactoryAndroidObserver implementation. virtual void OnLostResources() OVERRIDE; // WindowAndroidCompositor implementation. virtual void AttachLayerForReadback(scoped_refptr layer) OVERRIDE; virtual void RequestCopyOfOutputOnRootLayer( scoped_ptr request) OVERRIDE; virtual void OnVSync(base::TimeTicks frame_time, base::TimeDelta vsync_period) OVERRIDE; virtual void SetNeedsAnimate() OVERRIDE; virtual ui::SystemUIResourceManager& GetSystemUIResourceManager() OVERRIDE; void SetWindowSurface(ANativeWindow* window); enum CompositingTrigger { DO_NOT_COMPOSITE, COMPOSITE_IMMEDIATELY, COMPOSITE_EVENTUALLY, }; void PostComposite(CompositingTrigger trigger); void Composite(CompositingTrigger trigger); void CreateOutputSurface(bool fallback); bool WillCompositeThisFrame() const { return current_composite_task_ && !current_composite_task_->callback().is_null(); } bool DidCompositeThisFrame() const { return current_composite_task_ && current_composite_task_->callback().is_null(); } bool WillComposite() const { return WillCompositeThisFrame() || composite_on_vsync_trigger_ != DO_NOT_COMPOSITE; } void CancelComposite() { DCHECK(WillComposite()); if (WillCompositeThisFrame()) current_composite_task_->Cancel(); current_composite_task_.reset(); composite_on_vsync_trigger_ = DO_NOT_COMPOSITE; will_composite_immediately_ = false; } void OnGpuChannelEstablished(); // root_layer_ is the persistent internal root layer, while subroot_layer_ // is the one attached by the compositor client. scoped_refptr root_layer_; scoped_refptr subroot_layer_; scoped_ptr host_; content::UIResourceProviderImpl ui_resource_provider_; gfx::Size size_; bool has_transparent_background_; float device_scale_factor_; ANativeWindow* window_; int surface_id_; CompositorClient* client_; gfx::NativeWindow root_window_; // Used locally to track whether a call to LTH::Composite() did result in // a posted SwapBuffers(). bool did_post_swapbuffers_; // Used locally to inhibit ScheduleComposite() during Layout(). bool ignore_schedule_composite_; // Whether we need to composite in general because of any invalidation or // explicit request. bool needs_composite_; // Whether we need to update animations on the next composite. bool needs_animate_; // Whether we posted a task and are about to composite. bool will_composite_immediately_; // How we should schedule Composite during the next vsync. CompositingTrigger composite_on_vsync_trigger_; // The Composite operation scheduled for the current vsync interval. scoped_ptr current_composite_task_; // The number of SwapBuffer calls that have not returned and ACK'd from // the GPU thread. unsigned int pending_swapbuffers_; base::TimeDelta vsync_period_; base::TimeTicks last_vsync_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(CompositorImpl); }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITOR_IMPL_ANDROID_H_