// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/frame_tree.h" #include #include "base/bind.h" #include "base/callback.h" #include "content/browser/renderer_host/frame_tree_node.h" #include "content/browser/renderer_host/render_frame_host_impl.h" namespace content { namespace { // Used with FrameTree::ForEach() to search for the FrameTreeNode // corresponding to |frame_id|. bool FrameTreeNodeForId(int64 frame_id, FrameTreeNode** out_node, FrameTreeNode* node) { if (node->frame_id() == frame_id) { *out_node = node; // Terminate iteration once the node has been found. return false; } return true; } } // namespace FrameTree::FrameTree() : root_(new FrameTreeNode(FrameTreeNode::kInvalidFrameId, std::string(), scoped_ptr())) { } FrameTree::~FrameTree() { } FrameTreeNode* FrameTree::FindByID(int64 frame_id) { FrameTreeNode* node = NULL; ForEach(base::Bind(&FrameTreeNodeForId, frame_id, &node)); return node; } void FrameTree::ForEach( const base::Callback& on_node) const { std::queue queue; queue.push(root_.get()); while (!queue.empty()) { FrameTreeNode* node = queue.front(); queue.pop(); if (!on_node.Run(node)) break; for (size_t i = 0; i < node->child_count(); ++i) queue.push(node->child_at(i)); } } bool FrameTree::IsFirstNavigationAfterSwap() const { return root_->frame_id() == FrameTreeNode::kInvalidFrameId; } void FrameTree::OnFirstNavigationAfterSwap(int main_frame_id) { root_->set_frame_id(main_frame_id); } void FrameTree::AddFrame(int render_frame_host_id, int64 parent_frame_id, int64 frame_id, const std::string& frame_name) { FrameTreeNode* parent = FindByID(parent_frame_id); // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!parent) return; parent->AddChild(CreateNode(frame_id, frame_name, render_frame_host_id, parent->render_frame_host()->GetProcess())); } void FrameTree::RemoveFrame(int64 parent_frame_id, int64 frame_id) { // If switches::kSitePerProcess is not specified, then the FrameTree only // contains a node for the root element. However, even in this case // frame detachments need to be broadcast outwards. // // TODO(ajwong): Move this below the |parent| check after the FrameTree is // guaranteed to be correctly populated even without the // switches::kSitePerProcess flag. FrameTreeNode* parent = FindByID(parent_frame_id); if (!on_frame_removed_.is_null()) { on_frame_removed_.Run( root_->render_frame_host()->render_view_host(), frame_id); } // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!parent) return; parent->RemoveChild(frame_id); } void FrameTree::SetFrameUrl(int64 frame_id, const GURL& url) { FrameTreeNode* node = FindByID(frame_id); // TODO(ajwong): Should the renderer be killed here? Would there be a race on // shutdown that might make this case possible? if (!node) return; if (node) node->set_current_url(url); } void FrameTree::SwapMainFrame(RenderFrameHostImpl* render_frame_host) { return root_->ResetForMainFrame(render_frame_host); } RenderFrameHostImpl* FrameTree::GetMainFrame() const { return root_->render_frame_host(); } void FrameTree::SetFrameRemoveListener( const base::Callback& on_frame_removed) { on_frame_removed_ = on_frame_removed; } scoped_ptr FrameTree::CreateNode( int64 frame_id, const std::string& frame_name, int render_frame_host_id, RenderProcessHost* render_process_host) { scoped_ptr render_frame_host( new RenderFrameHostImpl(root_->render_frame_host()->render_view_host(), this, render_frame_host_id, false)); return make_scoped_ptr(new FrameTreeNode(frame_id, frame_name, render_frame_host.Pass())); } } // namespace content